The trademark application BINGO BLITZ was filed by Playtika Santa Monica, LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on June 21, 2022, and it was registered by office on September 28, 2022 without any oppositions.
The application was filed in English (French was selected as the second language).
Change of name and professional address of the trademark registration was recorded on August 2, 2023. Change of name and professional address of the trademark registration was recorded on October 2, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable and recorded computer game software
Downloadable video game programs
Downloadable and recorded computer software platforms for social networking
Downloadable and recorded interactive video game programs
Downloadable electronic game programs and downloadable computer software platforms for social networking that may be accessed via the internet, computers and wireless devices
Downloadable and recorded computer software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the internet or other communications networks with third parties
Downloadable electronic game software for cellular telephones
Downloadable electronic game software for wireless devices
And downloadable electronic game software for use with social networking applications and on social networking websites.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing on-line computer games and game applications, enhancements within online computer games, and game applications within online computer games
Computer games and gaming services provided via an internet website portal
Providing information in the field of computer games and gaming services via an internet website portal
Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes.