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EUTM file information

018701072

SKY LIVE


May 9, 2022

Trademark Summary

The trademark application SKY LIVE was filed by Sky limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on August 3, 2022, and it was registered by office on November 10, 2022 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and address of the trademark registration was recorded on November 20, 2023. Appointment and Replacement of representative of the trademark registration was recorded on March 25, 2024. A transfer of the trademark registration was recorded on July 30, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Audio, visual and/or audio visual entertainment devices
    2. Set top boxes
    3. Personal video recorders
    4. Audio, visual and/or audio visual content streaming devices
    5. Speakers
    6. Microphones
    7. Cameras
    8. Wireless local area network devices
    9. TV linking devices
    10. Remote controls for set top boxes, televisions, personal video recorders and/or audio, visual and/or audio visual content streaming devices
    11. Remote controls for audio, visual and/or audio visual entertainment devices
    12. Electronic light sensing devices
    13. Electronic and/or motion tracking sensor devices, cameras, and microphones for movement, gesture, facial, and voice detection and recognition
    14. Voice activated hardware for browsing, streaming, viewing, recording, storing and/or organising audio, visual and/or audio visual content
    15. Television apparatus
    16. Home automation control devices for controlling home automation systems, home security and home monitoring systems
    17. Software for home automation control devices for controlling home automation systems, home security and home monitoring systems
    18. Software for browsing, streaming, viewing, recording, storing and/or organising audio, visual and/or audio visual content
    19. Software supplied as part of or in connection with any entertainment and/or training device or service
    20. Software supplied from the internet as part of or in connection with any entertainment and/or training device or service
    21. Software for audio, visual and/or audio visual content user interfaces and/or electronic programme guides
    22. Software for the control of voice and gesture activated hardware for browsing, streaming, viewing, recording, storing and/or organising audio, visual and/or audio visual content
    23. Software for recording, monitoring, storing, analysing and sharing data and providing feedback relating to personal fitness and performance in undertaking physical exercise
    24. Software for use in facilitating phone calls, video calls, voice over internet protocol (VOIP) calls, audio, visual and/or audio visual conferences, text messages, instant messages and web messages
    25. Software for social networking
    26. Software for creating, managing, and interacting with an online community including enabling users to participate in shared viewing of content, discussions, and polls, to give comments and receive feedback, and to engage in social networking
    27. Software for creating, accessing, collecting, editing, organising, commenting on, modifying, transmission, storage and sharing of audio, visual and/or audio visual content, data and information
    28. Software for sending and receiving electronic message alerts, notifications and reminders
    29. Software for playing computer games
    30. Software for movement, gesture, facial and voice detection and recognition
    31. Software for converting voice and gesture commands into machine-executable commands
    32. Software for synchronising video and audio playback across multiple devices
    33. Virtual reality entertainment software
    34. Augmented reality entertainment software
    35. Mixed reality entertainment software
    36. Virtual reality training software
    37. Augmented reality training software
    38. Mixed reality training software
    39. Education software
    40. Virtual reality education software
    41. Augmented reality education software
    42. Software for accessing cloud computing services
    43. Software for use in modelling clothing, footwear, headgear and accessories in a virtual reality or augmented reality changing room
    44. Software for applying animation, filters and special effects to photographs and/or images.
  • The mark was filed in class 35 with following description of goods:
    1. Online retail services relating to audio, visual and/or audio visual content
    2. Online retail services relating to products and services connected with entertainment, games, gaming, health, fitness, dance, education, communication, social media, content creation, home monitoring, pet monitoring, translation and interpretation
    3. Retail store services provided via the internet allowing access to third party providers of entertainment, games, gaming, health, medical, pharmaceutical, fitness, dance, education, communication, dating, matchmaking, social media, content creation, home monitoring, pet monitoring, translation, interpretation and fashion products and services, food and beverages, and pharmaceutical advice and prescription management
    4. Providing advertising services
    5. Provision of data and analytics services relating to customer services and marketing
    6. Information, advice and customer support services relating to all the aforesaid services.
  • The mark was filed in class 38 with following description of goods:
    1. Providing audio, visual and/or audio visual content streaming services, including television, radio and music streaming services
    2. Providing streaming of audio, visual and/or audio visual content relating to physical fitness, including streaming of physical exercise classes, workshops and seminars
    3. Computer services for accessing and retrieving audio, visual and/or audio-visual content data and information via a computer or computer network
    4. Providing telecommunication modification services of wireless local area networks
    5. Providing an online electronic message board for the transmission of messages
    6. Provision of access to news, sports, current affairs and environmental information
    7. Providing on-line chat rooms and electronic bulletin board services
    8. Providing access to platforms on the internet, including e-commerce platforms
    9. Phone call, video call, voice over internet protocol (VOIP) call, audio, visual and/or audio visual conference, text message, instant message and web message services
    10. Providing audio, video and/or audio visual conference communication services, including through camera
    11. Providing access to electronic and online databases for social networking
    12. Provision of access to online community sharing of audio, visual and/or audio content, data and information among users including photo sharing and video sharing services
    13. Information, advice and customer support services relating to all the aforesaid services.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Education services
    3. Training services
    4. Health, fitness and exercise training services
    5. Presentation and distribution of audio, visual and/or audio visual content
    6. Presentation and distribution of audio, visual and/or audio visual content
    7. Provision of news, sports and weather alerts for educational and entertainment purposes
    8. Providing online computer games
    9. Personal training services
    10. Physical fitness assessment services
    11. Provision of health, fitness and exercise classes, workshops and seminars
    12. Physical fitness and exercise services
    13. Arranging, organising and/or running of health, fitness and exercise events, courses, programmes and classes
    14. Entertainment services consisting of augmented reality experiences, including through camera
    15. Entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content
    16. Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content
    17. Entertainment services, namely, providing mixed reality games, interactive entertainment and mixed reality content
    18. Education services, namely, providing interactive virtual reality educational games and content
    19. Education services, namely, providing interactive augmented reality educational games and content
    20. Providing a computer game for use network-wide by network users
    21. Video game services
    22. Information, advice and customer support services relating to all the aforesaid services.
  • The mark was filed in class 42 with following description of goods:
    1. Providing temporary use of non-downloadable software for home automation control devices for controlling home automation systems, home security and home monitoring systems
    2. Software as a service for home automation control devices for controlling home automation systems, home security and home monitoring systems
    3. Providing temporary use of non-downloadable software for home automation control devices for controlling home automation systems, home security and home monitoring systems
    4. Providing temporary use of non-downloadable software for browsing, streaming, viewing, recording, storing and/or organising audio, visual and/or audio visual content
    5. Software as a service for browsing, streaming, viewing, recording, storing and/or organising audio, visual and/or audio visual content
    6. Providing temporary use of non-downloadable software supplied as part of or in connection with any entertainment and/or training device or service
    7. Software as a service supplied as part of or in connection with any entertainment and/or training device or service
    8. Providing temporary use of non-downloadable software supplied from the internet as part of or in connection with any entertainment and/or training device or service
    9. Software as a service supplied from the internet as part of or in connection with any entertainment and/or training device or service
    10. Providing electronic data storage services for storing audio, visual and/or audio visual content
    11. Providing technical support services and troubleshooting services relating to browsing, streaming, viewing, recording and/or organising audio, visual and/or audio visual content
    12. Providing temporary use of non-downloadable software for creating, accessing, collecting, editing, organising, commenting on, modifying, transmission, storage and sharing of audio, visual and/or audio visual content, data and information
    13. Software as a service for creating, accessing, collecting, editing, organising, commenting on, modifying, transmission, storage and sharing of audio, visual and/or audio visual content, data and information
    14. Providing temporary use of non-downloadable software for sending and receiving electronic message alerts, notifications and reminders
    15. Software as a service for sending and receiving electronic message alerts, notifications and reminders
    16. Computer services, namely, creating virtual communities for users to participate in shared viewing of content, discussions, and polls, to give comments and receive feedback, and to engage in social networking
    17. Providing temporary use of non-downloadable software for creating virtual communities for users to participate in shared viewing of content, discussions, and polls, to give comments and receive feedback, and to engage in social networking
    18. Software as a service for creating virtual communities for users to participate in shared viewing of content, discussions, polls, to give comments and receive feedback and engage in social networking
    19. Providing temporary use of non-downloadable software to facilitate phone calls, video calls, voice over internet protocol (VOIP) calls, audio, visual and/or audio visual conferences, text messages, instant messages and web messages
    20. Software as a service facilitating phone calls, video calls, voice over internet protocol (VOIP) calls, audio, visual and/or audio visual conferences, text messages, instant messages and web messages
    21. Providing temporary use of non-downloadable software for recording, monitoring, storing, analysing and sharing data and providing feedback relating to personal fitness and performance in undertaking physical exercise
    22. Software as a service for recording, monitoring, storing, analysing and sharing data and providing feedback relating to personal fitness and performance in undertaking physical exercise
    23. Providing temporary use of non-downloadable virtual reality entertainment and/or training software
    24. Software as a service for virtual reality entertainment and/or training
    25. Providing temporary use of non-downloadable augmented reality entertainment and/or training software
    26. Software as a service for providing augmented reality entertainment and/or training
    27. Providing temporary use of non-downloadable mixed reality entertainment and/or training software
    28. Software as a service for mixed reality entertainment and/or training
    29. Providing temporary use of non-downloadable software for movement, gesture, facial and voice detection and recognition
    30. Software as a service for movement, gesture, facial and voice detection and recognition
    31. Providing temporary use of non-downloadable software for converting voice and gesture commands into machine-executable commands
    32. Software as a service for converting voice and gesture commands into machine-executable commands
    33. Providing temporary use of non-downloadable software for synchronising video and audio playback across multiple devices
    34. Software as a service for synchronising video and audio playback across multiple devices
    35. Hosting services which allow users to access internet services, including the applications, websites and games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking, and fashion products and services, food and beverages, and pharmaceutical advice and prescription management, of and from third party providers
    36. Providing temporary use of non-downloadable software to allow users to access third party providers of games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking and fashion products and services, food and beverages, and pharmaceutical advice and prescription management
    37. Software as service allowing users to access third party providers of games, gaming, health, medical, pharmaceutical, fitness, education, dating, matchmaking and fashion products and services, food and beverages, and pharmaceutical advice and prescription management
    38. Providing temporary use of non-downloadable software for educational content
    39. Software as a service for educational content
    40. Providing temporary use of non-downloadable software for accessing cloud computing services
    41. Software as a service for accessing cloud computing services
    42. Providing temporary use of non-downloadable software for use in modelling clothing, footwear, headgear and accessories in a virtual reality or augmented reality changing room
    43. Software as a service for use in modelling clothing, footwear, headgear and accessories in a virtual reality or augmented reality changing room
    44. Providing temporary use of non-downloadable software for playing computer games
    45. Software as a service for playing computer games
    46. Information, advice and customer support services relating to all the aforesaid services.
  • The mark was filed in class 45 with following description of goods:
    1. Online social networking and content engagement, polls, predictions, chat, interactive with social media on screen
    2. Online social networking services
    3. Information, advice and customer support services relating to all the aforesaid services.