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EUTM file information

018701181

THE LORD OF THE RINGS: HEROES OF MIDDLE-EARTH


May 10, 2022

Trademark Summary

The trademark application THE LORD OF THE RINGS: HEROES OF MIDDLE-EARTH was filed by Middle-earth Enterprises, LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on June 22, 2022, and it was registered by office on September 29, 2022 without any oppositions.

The application was filed in English (German was selected as the second language).

A transfer of the trademark registration was recorded on November 6, 2022. Change of name and address of the trademark registration was recorded on February 15, 2023. Change of name and professional address of the trademark registration was recorded on February 22, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Cases for mobile phones
    2. Trading cards (encoded-machine readable)
    3. Decorative magnets
    4. Downloadable electronic games
    5. Electronic game software
    6. Interactive multimedia electronic game programs
    7. Video game cartridges
    8. Pre-recorded CDs featuring fantasy films, fantasy games and/or cartoons and music
    9. Pre-recorded DVDs featuring fantasy films, fantasy games and/or cartoons
    10. Virtual reality game software
    11. Virtual reality headsets
    12. Virtual reality glasses.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, entertainment in the nature of live musical performances, providing online electronic games
    2. Games services provided online from a computer network, namely, providing online computer games
    3. Providing information online about electronic games and updates for such games
    4. Providing online multiplayer interactive games over the Internet
    5. Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours
    6. Entertainment services, namely, providing temporary use of non-downloadable interactive games
    7. Entertainment services, namely, the provision of continuing movies featuring fantasy stories and fantasy characters delivered by viewing on a big screen, television, satellite, portable electronic devices, or the Internet
    8. Virtual reality game services provided on-line from a computer network
    9. Virtual reality arcade services
    10. Amusement park and theme park services.