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EUTM file information

018702483

ONCE


May 12, 2022

Trademark Summary

The trademark application ONCE was filed by ORGANIZACIÓN NACIONAL DE CIEGOS ESPAÑOLES (ONCE), a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on December 18, 2022, and it was registered by office on March 27, 2023 without any oppositions.

The application was filed in Spanish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer games of chance
    2. Downloadable computer games
    3. Computer hardware for games and gaming
    4. Downloadable information relating to games and gaming
    5. Electronic publications, downloadable
    6. Electronic publications, downloadable, relating to games and gaming
    7. Computer software platforms for social networking
    8. Software
    9. Social software
    10. Computer software applications, downloadable, Downloadable mobile applications for management and transmission of information and data
    11. Downloadable virtual goods, namely, Computer programs featuring the following goods: Perfumery products, deodorants and antiperspirants, Toiletry articles, Skin care preparations, bath preparations and Shower preparations, Hair-care preparations and Hairstyling preparations, jewels, Imitation jewellery, watches, Art, clothing, Footwear, head wear, Spectacles, Bags, Sports bags, Backpacks, Sports equipment, Games, Toys, Clothing accessories, Skins and furs, Signboards and Panels, Event logos
    12. Downloadable virtual goods, namely, vehicles, stickers, Decalcomanias (transfers), Photographs, Posters, Magazines, Sunshades, All the aforesaid goods for use online and in online virtual worlds
    13. Downloadable computer programs for interactive games for use via a global computer network and across a variety of wireless networks and electronic devices
    14. Downloadable software for social networking and interacting with online communities
    15. Downloadable software for access to and streaming multimedia entertainment content
    16. Downloadable software for providing access to an online virtual environment
    17. Downloadable computer software for creating, producing and modifying animated and non-animated digital designs and characters, avatars, digital overlays and skins for access to and use in online environments, online virtual environments and extended reality virtual environments
    18. Downloadable computer games software for use on mobile devices
    19. Downloadable game software
    20. Downloadable virtual goods, namely, Computer programs featuring the following goods: Games and Gaming, All the aforesaid goods authenticated using non-fungible tokens (NFTs)
    21. Downloadable art image files authenticated by non-fungible tokens
    22. Downloadable software in the nature of non-fungible tokens
    23. Digital art (downloadable)
    24. Artificial intelligence software
    25. Simulation software for use in digital computers
    26. Interactive computer software
    27. Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments
    28. Apparatus for recording, transmission or reproduction of sound or images
    29. Magnetic data carriers, recording discs
    30. Compact discs, DVDs and other digital recording media
    31. Digital art authenticated by non-fungible tokens (NFTs).
  • The mark was filed in class 35 with following description of goods:
    1. Administration of social benefit schemes
    2. Advertising and marketing services provided by means of social media
    3. Advertising services to promote public awareness in the field of social welfare
    4. Providing marketing consulting in the field of social media
    5. Arranging promotion of charitable fundraising events
    6. Business consultant services in relation to the following fields: Marketing, management and promotion of fundraising campaigns
    7. Administration of social welfare benefit schemes
    8. Business administration assistance
    9. Business administration assistance
    10. Arranging and conducting of trade fairs and exhibitions for commercial purposes, in person, online and in virtual reality
    11. Promoting conferences, promoting exhibitions and promotion of trade shows For business purposes, The aforesaid services being provided in person, online and in virtual reality
    12. Sales promotion for others
    13. Advertising
    14. Business management
    15. Business administration
    16. Office functions services
    17. Commercial or industrial management assistance
    18. Import-export agencies
    19. Business representative services
    20. Market studies and analysis
    21. Retail services, Distribution wholesale, Selling via worldwide computer networks and Virtual reality sale in relation to the following goods: Perfumery, Deodorants and antiperspirants, Toiletries, Preparations for skincare, preparations for use in the bath and shower, Haircare preparations and Coiffure preparations, Jewels, Costume jewelry, watches, art, Clothing, footwear, Headgear, Spectacles, Handbags, Sports bags, Back packs, Sports teams, Toys, Accessories for clothing, Furs
    22. Retail services, Distribution wholesale, Selling via worldwide computer networks and Virtual reality sale in relation to the following goods: Signs and panels, Event logos, Vehicles, Stickers, decalcomanias, Photographs, posters, Magazines, Parasols
    23. Online retailing and wholesaling featuring virtual goods in relation to the following goods: Perfumery, Deodorants and antiperspirants, Toiletries, Preparations for skincare, preparations for use in the bath and shower, Haircare preparations and Coiffure preparations, Jewels, Costume jewelry, watches, art, Clothing, footwear, Headgear, Spectacles, Handbags, Sports bags, Back packs, Sports teams, Games and playthings, Accessories for clothing, Furs, Signs and panels
    24. Online retailing and wholesaling featuring virtual goods in relation to the following goods: Event logos, Vehicles, Stickers, decalcomanias, Photographs, posters, Magazines, Parasols, Digital illustrations represented by non-fungible tokens, All the aforesaid goods for use online and in online virtual worlds
    25. Computerized file management
    26. Providing an online virtual marketplace for goods and services
    27. Promotion of financial and insurance services, on behalf of third parties
    28. Administrative services relating to referrals for insurance agents
    29. Business meeting planning services
    30. Online auctions using digital media, in particular digital collectibles, digital tokens, non fungible tokens (NFTs), cryptocurrencies and digital art
    31. Providing of an online marketplace for buyers and sellers of goods and services
    32. Providing an online marketplace for buyers and sellers of non-fungile tokens
    33. Online retail stores or marketplaces, in relation to the following fields: digital media, namely, digital arts
    34. Providing an online marketplace for buyers and sellers of virtual goods authenticated by non- fungible tokens (NFTs) and of cryptographic data/software relating to cryptocurrencies.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Training
    3. Instruction in social graces
    4. Health and wellness training
    5. Entertainment services
    6. Social club services for entertainment purposes
    7. Sporting and cultural activities
    8. Arranging of games
    9. Providing games
    10. Providing on-line interactive computer games and Providing interactive computer games in virtual reality
    11. Gambling services
    12. Game services provided online from a computer network and Providing online games in virtual reality
    13. Organising of educational games
    14. Arranging of award ceremonies
    15. Entertainment services, specifically, providing online actual and virtual concerts and other virtual events
    16. Entertainment services, specifically, provision of the following goods: Non-downloadable virtual goods, namely, computer programs featuring the following goods: Perfumery goods, Deodorants and antiperspirants, Toiletry preparations, Preparations for care of the skin, Bath and shower preparations, hair care and hair styling preparations, Gems, Imitation jewels, Pocket watches and wristwatches, art, Clothing, Foot wear, Head gear, eyeglasses, Handbags, Bags for sports, Backpacks, Sports equipment, Games, Playthings, Clothing accessories
    17. Entertainment services, specifically, provision of the following goods: Non-downloadable virtual goods, namely, Skins (animal-), Sign boards and Panels, Event logos, Vehicles, Stickers, Transfers (decalcomanias), Photographs, posters, Magazines, Parasols [sun umbrellas], All the aforesaid goods for use online and in online virtual worlds
    18. Entertainment services, specifically, Providing of virtual environments enabling users to interact with each other for training, recreational, leisure or entertainment purposes
    19. Virtual training services
    20. Virtual training in the field of insurance, financial and real estate
    21. Arranging, conducting and organising sporting or cultural events
    22. Preparation, organisation and conducting of cultural and sporting events in virtual reality environments
    23. Publishing services
    24. Providing online publishing services in a virtual environment
    25. Online publishing
    26. Arranging and conducting of virtual competitions and entertainment events to promote the use and development of interactive entertainment, virtual reality and augmented reality
    27. Organisation of exhibitions in the field of interactive entertainment and organization of exhibitions in the field of virtual reality
    28. Multimedia entertainment publishing services, Multimedia entertainment production services.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services, as well as related research and design services
    2. Scientific and industrial analysis and research services
    3. Design and development of computers and software
    4. Computer software design
    5. Software consultancy
    6. Software design and development
    7. Software creation
    8. Creating of computer programs, Maintenance and updating of computer programs
    9. Scientific research in the field of social medicine
    10. Research in the field of social media
    11. Providing temporary use of non-downloadable software applications accessible via a web site
    12. Providing temporary use of non-downloadable interactive entertainment software
    13. Appearance, Development and Providing in relation to the followig goods: Non-downloadable virtual and augmented reality software
    14. Providing virtual computer environments through cloud computing
    15. Appearance, Development and Supply in relation to the followig goods: Non-downloadable online software for managing, displaying, monetising, buying, selling, trading, transferring, clearing, confirming and authenticating virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital archives and digital assets
    16. Appearance, Development, Supply and Providing temporary use, in relation to the followig goods: Non-downloadable computer software for use as a digital wallet
    17. Appearance, Development and Supply in relation to the followig goods: Non-downloadable online software to enable users to electronically create, store, send, receive, accept, exchange and transmit digital assets based on blockchain technology
    18. Platform as a service (PaaS) and software as a service (SaaS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens
    19. Appearance, Development and Providing in relation to the followig goods: Virtual reality software and augmented reality software
    20. Interactive hosting services which allow the users to publish and share their own content and images online
    21. Hosting of digital content
    22. Data storage via blockchain
    23. Design, development and Providing in relation to the followig goods: Computer software for simulating vehicles and other virtual goods, including downloadable virtual goods in relation to the followig goods: Perfumery goods, Deodorants and Antiperspirants, Toiletry preparations, Skin-care preparations, Bath and shower preparations, Preparations for care of the hair and Hairstyling preparations, Jewels, Imitation jewels, Pocket watches and wristwatches, Art, Articles of clothing, Foot wear, Head gear, Spectacles, Bags for women, Sports bags
    24. Design, development and Providing in relation to the followig goods: Computer software for simulating vehicles and other virtual goods, including downloadable virtual goods in relation to the followig goods: Haversacks and rucksacks, Sports equipment, games, Playthings, Clothing accessories, Skins and furs, Sign boards and Panels, Event logos, Vehicles, Stickers, transfer pictures, photographs, Posters, News magazines, Parasols, The aforesaid goods for use online and in online virtual worlds
    25. Repair of software [maintenance, updating]
    26. Constructing an internet platform for electronic commerce
    27. Engineering surveying
    28. Technical supervision and inspection
    29. Hosting of interactive applications
    30. Hosting of computerized data, files, applications and information
    31. Rental of application software
    32. Consulting in the field of cloud computing networks and applications
    33. Application service provider of non-downloadable virtual goods, namely non-fungible tokens
    34. Consultancy in relation to the following fields: Research and development in the field of intelligence
    35. Providing an online platform for users to consume virtual food and beverages
    36. Creating a collectible series of non-fungible tokens.