The trademark application PICO was filed by Pico Technology Co., Ltd., a corporation established under the laws of the People's Republic of China (the "Applicant"). The application was published for oppositions on June 28, 2022, and it was registered by office on October 5, 2022 without any oppositions.
The application was filed in English (German was selected as the second language).
Appointment and Replacement of representative of the trademark registration was recorded on July 14, 2022. Appointment and Replacement of representative of the trademark registration was recorded on February 23, 2023. Appointment and Replacement of representative of the trademark registration was recorded on February 27, 2023. Partial Surrender of the trademark registration was recorded on April 17, 2024. Change of name and professional address of the trademark registration was recorded on June 2, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Virtual reality training simulation software in the field of education
Virtual reality training simulation software in the field of science
Virtual reality headsets adapted for use in playing video games
Virtual reality headsets and helmets adapted for use in playing video games
Virtual reality software for playing computer games
Electronic controllers for use with virtual reality headsets
Virtual reality training simulation software in the field of information technology
Augmented reality game software
Mixed reality game software
Virtual reality game computer hardware
Augmented reality game computer hardware
Mixed reality game computer hardware
Virtual, augmented, and mixed reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences
Headsets for use with computers
Software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking
Software for converting natural language into machine-executable commands
Software, namely, an interpretive interface for facilitating interaction between humans and machines
Personal assistant software
Virtual reality computer hardware
Virtual reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences
Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays
Headsets for use with video game console
Augmented reality computer hardware
Augmented reality headsets
Augmented reality glasses
Virtual reality software for navigating a virtual reality environment
Augmented reality software for navigating an augmented reality environment
Augmented reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide augmented reality experiences
Headsets for virtual reality games
Headsets for augmented reality games
Handheld virtual reality controllers
Handheld augmented reality controllers
Gesture recognition software
Motion tracking sensors for virtual reality technology
Motion tracking sensors for augmented reality technology
Earphones
Headphones
Video display software
Video display hardware, namely, video drivers for video eyewear
Software for navigating a virtual reality environment
Software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones to provide virtual reality and augmented reality experiences
Virtual reality software for object tracking, motion control and content visualization
Augmented reality software for object tracking, motion control and content visualization
Virtual reality software for users to experience virtual reality visualization, manipulation and immersion
Augmented reality software for users to experience augmented reality visualization, manipulation and immersion
Virtual reality software for operating virtual reality headsets
Augmented reality software for operating augmented reality headsets
Virtual reality software for interactive entertainment
Augmented reality software for interactive entertainment
Headsets
Software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware
Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences
Goggles for enabling virtual reality, augmented reality world experiences
Application programming interface (API) for computer software for developing and creating virtual reality and augmented reality experiences
Software and firmware for operating system programs
Computer operating systems
Software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented and virtual reality experiences
Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition
Hardware and software for operating sensor devices
Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition
Hardware and software for detecting objects, user gestures and commands
Software and firmware for controlling, configuring and managing controllers
Cameras
Batteries
Battery chargers
Battery cases
Battery packs
Power charging and power management devices for mobile electronic devices
Charging docks
Charging stands for mobile electronic devices
Base chargers for mobile electronic devices
Power banks
Bags and cases specially adapted for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Briefcases, backpacks and carrying cases for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Cases for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Faceplates for mobile devices
Protective covers and cases for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Protective sleeves for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Holders, armbands, clips and carrying cases specially adapted for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Wall mounts for mounting mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Stands for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Holders for mobile electronic devices, namely for mobile phones, tablet computers, cameras and portable media players
Remote controls for mobile electronic devices
Docking stations for mobile electronic devices
Loudspeakers
Electronic cables parts and fittings
Electric cables
Connection cables
Cables for optical signal transmission
Power cables and cable connectors
Microphones
Audio receivers
Audio transmitters
Head-mounted video display
Sensors for monitoring physical movements
Gaming headsets specially adapted for use in playing video games
Virtual reality headsets and helmets adapted for use in playing video games
Virtual, augmented and mixed reality headsets and helmets adapted for use in playing video games
Virtual reality headsets for playing video games for connection to computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones in order to enable virtual reality experiences
Audio and visual headsets for use in playing video games
None of the aforesaid goods being for use with model railways.
The mark was filed in class 28 with following description of goods:
Video game consoles
Gamepads for use with game consoles
Gamepads for use with electronic games
Arcade video game machines
Hand-held game consoles
Game consoles
Game machines and apparatus
Hand-held consoles for playing video games
Amusement apparatus adapted for use with an external display screen or monitor
Amusement apparatus for use with a television screen
Joysticks for video games
Video games consoles comprising virtual reality headsets and helmets
Video game interactive remote control units
Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones
Controllers for computer games
Hand-held units for playing electronic, computer, interactive, and video games
Gaming devices, mobile gaming devices, namely, gaming machines with or without video output for playing computer games and video games
Computer game consoles for use with an external display screen or monitor
Apparatus for electronic games other than those adapted for use with an external display screen or monitor
Apparatus for electronic games adapted for use with an external display screen or monitor
Bags specially adapted for handheld video games and video game consoles
Computer and video game joysticks
Computer gaming consoles for recreational game playing
Fitted plastic films known as skins for covering and protecting electronic game playing apparatus, namely, video game consoles and hand-held video game units
Game controllers in the nature of keyboards for computer games
Gaming headsets adapted for use in playing video games
Hand held joy stick units for playing video games
Hand-held units for playing electronic games for use with external display screen or monitor
Video game machines
LCD game machines
Player-operated electronic controllers for electronic video game machines
Protective carrying cases specially adapted for handheld video games and video game consoles
Standalone video game machine
Stands for electronic game playing apparatus, namely, video game consoles and hand-held video game units
Tabletop units for playing electronic games other than in conjunction with a television or computer
Video game interactive hand held remote controls for playing electronic games
Controllers for game consoles
None of the aforesaid goods being for use with model railways.