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EUTM file information

018705200

BALLFROG


May 18, 2022

Trademark Summary

The trademark application BALLFROG was filed by Florian Himsl GmbH, a corporation established under the laws of the Republic of Austria (the "Applicant"). The application was published for oppositions on June 14, 2022, and it was registered by office on September 21, 2022 without any oppositions.

The application was filed in German (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on April 26, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable computer games
    2. Games software
    3. Computer programs for video and computer games
    4. Computer games programmes downloaded via the internet [software]
    5. Downloadable interactive entertainment software for playing computer games
    6. Video games [computer games] in the form of computer programs recorded on data carriers
    7. Mobile apps.
  • The mark was filed in class 28 with Toys, games, and playthings.
  • The mark was filed in class 41 with following description of goods:
    1. Provision of on-line computer games
    2. Providing on-line interactive computer games
    3. Entertainment services for matching users with computer games
    4. Provision of an online magazine featuring information in the field of computer games
    5. Providing newsletters in the field of computer games via e-mail
    6. Electronic games services, including provision of computer games on-line or by means of a global computer network
    7. Providing information on-line relating to computer games and computer enhancements for games
    8. Providing interactive multi-player computer games via the internet and electronic communication networks
    9. Providing online videos, not downloadable.
  • The mark was filed in class 42 with following description of goods:
    1. Computer programming of computer games
    2. Programming of computer game software
    3. Design of computer game software
    4. Development of computer game software
    5. Development of computer hardware for computer games
    6. Computer programming of video and computer games
    7. Development of video and computer games
    8. Design and development of computer game software
    9. Design and development of computer game software and virtual reality software
    10. Toy design.