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EUTM file information

018705343

17 friends


May 18, 2022

Trademark Summary

The trademark application 17 friends was filed by Christian P. Benzing, a national of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on September 6, 2022, and it was registered by office on December 14, 2022 without any oppositions.

It was designated 'Basic Application' for International Application 1726191 at the World Intellectual Property Organization (WIPO).

The application was filed in German (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer programs, downloadable
    2. Computer software, recorded
    3. Downloadable computer software for managing cryptocurrency transactions using blockchain technology
    4. Cryptography software
    5. Authentication software
    6. Banking software
    7. Business technology software
    8. Cloud computing software
    9. Collaboration management software platforms
    10. Digital telephone platforms and software
    11. Utility, security and cryptography software
    12. Downloadable cloud computing software
    13. Downloadable game software
    14. Games software
    15. Computer application software featuring games and gaming
    16. Computer programs for core technology, in the fields of virtual reality, augmented reality and holographs for stereoscopic visualisation hardware, including personal computers, smart phones, smart watches, spectacles, monitors, projection hardware and computers for the face and computer software for core technology in the fields of virtual reality, augmented reality and holographs for stereoscopic visualisation hardware, including personal computers, smart phones, smart watches, spectacles, monitors, projection hardware and computers for the face.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising, marketing and promotional services
    2. Business management of performing artists
    3. Negotiation of commercial transactions for artists within the framework of business management of artists.
  • The mark was filed in class 36 with following description of goods:
    1. Finance services
    2. Financial transactions via blockchain
    3. Financial exchange of crypto assets
    4. Electronic funds transfer provided via blockchain technology.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services
    2. Access services to telecommunications networks, Providing of access to wireless communication networks, Providing access to the Internet
    3. Broadcasting services
    4. Broadcasting and transmission of interactive television, interactive games, interactive entertainment and interactive competitions
    5. Providing of access to computer networks for the playing of games and access to competitions for those games via a global computer network, wireless networks or interactive television
    6. Chatroom services for social networking
    7. Streaming audio and video material on the Internet
    8. Providing online forums
    9. Information and consultancy relating to the aforesaid points
    10. Providing access to information on the Internet
    11. Transmitting data on the Internet
    12. Providing of access to information on the internet, on portals on the internet and platforms on the internet for core technology, in the fields of virtual reality, augmented reality and holographs for stereoscopic visualisation hardware, including personal computers, smart phones, smart watches, spectacles, monitors, projection hardware and computers for the face.
  • The mark was filed in class 41 with following description of goods:
    1. Electronic games services provided by means of a global communication network
    2. Interactive computer game services
    3. Event promoter.
  • The mark was filed in class 42 with following description of goods:
    1. Data storage via blockchain
    2. User authentication services using blockchain technology
    3. Certification of data via blockchain
    4. Providing user authentication services using biometric hardware and software technology for e-commerce transactions
    5. User authentication services using technology for e-commerce transactions
    6. Cryptocurrency mining
    7. Providing virtual computer systems through cloud computing
    8. Computer software design
    9. Rental of computer software
    10. Technical services for the downloading of video games, providing a website and web-based services for online management of computer game software
    11. Software as a service, namely Software for time recording on computer games and video games, software for displaying data and games scores in games, software for recording computer game and video game material, software for creating screenshots of computer games and video games, software for computer game and video game enhancers
    12. Software as a service [SaaS]
    13. Platform as a service [PaaS]
    14. Software development in the framework of software publishing, Information technology [IT] consultancy
    15. Installation of computer software
    16. Computer software consultancy, Computer virus protection services
    17. Providing search engines for the internet
    18. Monitoring of computer systems by remote access
    19. Web site design consultancy
    20. Electronic data storage
    21. Cloud computing
    22. Outsource service providers in the field of information technology
    23. Consultancy in the field of computer security and computer technology
    24. Graphic arts design
    25. Industrial design
    26. Styling [industrial design]
    27. Updating of computer software
    28. Maintenance of computer software
    29. Electronic data storage and data security
    30. Conversion of computer programs (other than physical alteration)
    31. Data conversion from physical to electronic media
    32. Providing platforms on the Internet.
  • The mark was filed in class 45 with following description of goods:
    1. Legal services
    2. Managing and exploitation of copyright and other intellectual property
    3. Dating services
    4. Licensing of computer software [legal services]
    5. Licensing of intellectual property
    6. Physical security consultancy
    7. Social networking services
    8. Providing a website on the internet for the purpose of social networking
    9. Online social networking services
    10. Social networking services in the field of gaming provided via a website and web-based services.