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EUTM file information

018705443

TUA RITA


May 18, 2022

Trademark Summary

The trademark application TUA RITA was filed by TUA RITA S.S.A., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on October 13, 2022, and it was registered by office on January 20, 2023 without any oppositions.

The application was filed in Italian (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable mobile applications and software for smartwatches and mobile devices
    2. Downloadable mobile applications for providing access to crypto-collectibles, crypto-art and application tokens
    3. Earbuds
    4. Smart bracelets
    5. Headsets for virtual reality games
    6. Downloadable software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments and virtual reality environments
    7. Downloadable software for accessing and streaming multimedia entertainment content
    8. Downloadable software for engaging in social networking and interacting with online communities
    9. Downloadable software for providing access to an online virtual environment
    10. Downloadable virtual goods, namely computer programs containing the following goods: Foodstuff products, The aforesaid goods for use online and in online virtual worlds
    11. Downloadable image files and video recordings featuring the following goods: Foodstuff products, beverage, Wine goods, Alcoholic beverages, the aforesaid goods authenticated by non-fungible tokens (NFT's)
    12. Downloadable multimedia files featuring graphics, text, audio and video in relation to the following goods: Foodstuff products, beverage, Wine goods, Alcoholic beverages, the aforesaid goods authenticated by non-fungible tokens (NFT's)
    13. Microphones
    14. 3D spectacles
    15. Cryptocurrency hardware wallets
    16. Cryptocurrency software wallets
    17. Computer programs featuring digital tokens for use in virtual worlds and online computer games
    18. Computer programs for the creation and trade of digital collectibles via blockchain-based software technology and smart contracts
    19. Smartwatches
    20. Software
    21. Software for social networking, data reception and transmission, for purchasing, identifying and tracking products
    22. 3D animation software
    23. Computer e-commerce software
    24. Virtual and augmented reality software
    25. Computer game software, downloadable
    26. Downloadable software, namely mobile application for streaming, downloading and viewing content featuring information, articles, commentary, podcasts and virtual experiences in relation to the following fields: Nutrition, Power supply units, Cuisine
    27. Downloadable graphical user interface software
    28. Retail software in relation to the following goods: Foodstuff products
    29. Downloadable software and mobile applications using artificial intelligence
    30. Downloadable software for e-commerce, archiving, sending, receiving, accepting and transmitting collectible cryptocurrency, non-fungible tokens and other application tokens
    31. Downloadable software for generating cryptographic keys for receiving and spending cryptocurrency
    32. Downloadable software for blockchain-based inventory management
    33. Downloadable software for managing and verifying cryptocurrency transactions on a blockchain
    34. Tokens [software]
    35. Non-fungible tokens (NFTs), enabling the authenticity, ownership, availability and trading of digital resources and creations on computer software platforms
    36. Three dimensional viewers
    37. Downloadable cryptographic keys for receiving and spending cryptocurrency
    38. Computer software in the form of an app for mobile devices and computers
    39. Application software for mobile phones
    40. E-payment software
    41. Computer programs for the creation and trade of digital collectibles using block-chain based software technology
    42. Downloadable virtual goods for use online and in online virtual worlds
    43. Software for a digital showroom
    44. 3D animation software
    45. Non-fungible tokens (NFTs)
    46. Software, enabling the authentication, ownership, availability and trading of digital assets and creations on computer software platforms
    47. Downloadable software for processing transactions in relation to the following goods: crypto-collectibles, Non-fungible tokens and other application tokens
    48. Downloadable software for use in electronic trading, storage, sending, receiving, acceptance and transmission in relation to the following goods: crypto-collectibles, Non-fungible tokens and other application tokens
    49. Downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, and managing digital currency payment and exchange transactions.
  • The mark was filed in class 35 with following description of goods:
    1. Providing of online marketplaces for purchase and sale in relation to the following goods: non-fungible tokens (nfts), virtual works of art, Cryptography collectibles or other non-fungible valuables based on blockchain
    2. Providing of online retailing spaces for purchasers and sellers of downloadable digital images and films authenticated via non-fungible tokens (NFT)
    3. Operating on-line marketplace in relation to the following goods: Foodstuffs, beverages, Wine products and Alcoholic beverages
    4. Demonstration of goods and visualization of products
    5. Online marketplace services, That is, providing a marketplace for buyers and sellers of digital currency assets
    6. Shop retail services and/or Online retail stores in relation to the following goods: Virtual goods, That is Foodstuffs, beverages, Wine products, Alcoholic beverages and Goods, all the aforesaid goods for use online
    7. Retail services in relation to: Virtual goods, That is, Foodstuffs, beverages, Wine products and Alcoholic beverages, All the aforementioned goods for online use only
    8. Online retailing of virtual works of art comprising photographs, designs, graphics, paintings and sculptures for use in online virtual environments.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Entertainment services, namely, providing online computer games
    3. Entertainment services, namely, Providing online food, beverages, wine goods and alcoholic beverages and non-downloadable virtual accessories for use in virtual environments
    4. Entertainment services, Namely arranging and hosting of virtual shows and social entertainment events
    5. Entertainment services, Namely providing of an online environment relating to the streaming of entertainment content and live streaming of entertainment events
    6. Entertainment services, namely providing of non-downloadable game software and online video games
    7. Entertainment services, Namely providing of virtual online non-downloadable food, beverages, wine goods and alcoholic beverages, digital animated and non-animated designs and characters, avatars, digital overlays and skins for use in virtual environments
    8. Entertainment services, namely providing virtual environments in which users can interact, For recreational purposes, For entertainment purposes or For entertainment purposes
    9. Providing of non-downloadable online virtual goods, in particular computer programs containing beverages and wine goods for use online and in online virtual worlds
    10. Hosting of an online virtual environment for exchanging virtual collectibles, virtual goods, digital files, 3D resources and tokens
    11. Providing of an online website relating to beverages and wine goods
    12. Providing information on-line relating to crypto-collectible customization for hobby or entertainment purposes
    13. Production of educational and entertainment content, for use in the following fields: virtual reality, Augmented Reality and Mixed reality
    14. Virtual reality and interactive games provided online via glocal computer network and via various wireless networks and electronic devices
    15. Providing of an interactive website for virtual reality game services.
  • The mark was filed in class 42 with following description of goods:
    1. Providing of online non-downloadable virtual goods, Namely providing of computer programmes containing beverages and wine goods, All the aforesaid goods for use online and in online virtual worlds
    2. Providing of online non-downloadable computer programs for the creation and trade of digital collectibles
    3. Providing non-downloadable computer programs for blockchain data storage and Providing non-downloadable computer programs for data authentication via blockchain
    4. Providing of user authentication services using blockchain-based software technology for cryptocurrency transactions
    5. Providing of online non-downloadable software for access to cryptocurrency, non-fungible tokens and other application tokens
    6. Providing of online non-downloadable software for purchase and sale of downloadable virtual collectibles
    7. Providing non-downloadable software for facilitating blockchain-based financial transactions
    8. Providing of non-downloadable software for managing digital collectables
    9. Providing non-downloadable software for the purchase and sale of rights to digital visual images
    10. Providing of non-downloadable computer software online for use as a cryptocurrency wallet
    11. Providing of an interactive website featuring technology enabling users to upload, download, share and sell customised and branded digital publications
    12. Providing temporary use of on-line non-downloadable software
    13. Non-downloadable software for the creation, production and modification of animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments and virtual augmented reality environments
    14. Providing of an interactive website enabling users to view, purchase, sell, exchange and delete digital assets
    15. Platform as a service (PaaS) featuring software platforms for creating, promoting, selling and exchanging non-fungible tokens (NFTs)
    16. Platform as a service (paas) featuring computer software platforms for exchanging and creating cryptocurrency, collectible cryptocurrency, non-fungible tokens for digital art
    17. Image processing software design
    18. Design of non-fungible tokens (NFTs), Development of non fungible tokens (NFTs)
    19. Design and production of artwork, 3D models and computer-generated images for use in virtual, augmented and mixed reality environments
    20. Visual design
    21. User authentication using technology for e-commerce transactions
    22. Authentification services, in relation to the following fields: Digitised assets and Non-fungible tokens
    23. 3D design in relation to the followig goods: Food products, beverage products, Wine goods and Alcoholic beverages
    24. IT services, Namely providing and management of a website relating to technology enabling users to purchase and exchange digital art and images in the nature of non-fungible tokens (NFTs) and to create and provide designs, animations and digital art illustrations for others in the nature of non-fungible tokens (NFTs)
    25. Software as a service (SaaS) and platform as a service (PaaS) featuring software for use in providing a digital platform for browsing digital art, crypto-collectibles, non-fungible tokens and other application tokens, and non-fungible token marketplaces and auctions
    26. Non-downloadable software for generating public and private cryptocurrency keys and cryptocurrency paper wallets
    27. Software development, programming and implementation
    28. Providing of application software for virtual reality game services.