The trademark application SUPER CRAZY RHYTHM CASTLE was filed by SECOND IMPACT GAMES LIMITED, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on June 27, 2022, and it was registered by office on October 4, 2022 without any oppositions.
The application was filed in English (Italian was selected as the second language).
Change of name and professional address of the trademark registration was recorded on May 19, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Games software
Interactive games software
Computer game software
Video game software
Virtual reality games software
Virtual reality game software
Virtual reality software for playing virtual reality games
Virtual reality headsets
Virtual reality goggles
Virtual reality hardware
Virtual reality glasses
Augmented reality software
Augmented reality game software
Downloadable computer game software
Downloadable video game software
Downloadable virtual reality games software
Downloadable Virtual reality game software
Downloadable Virtual reality software for playing virtual reality games
Downloadable Augmented reality software
Downloadable Augmented reality game software
Interactive entertainment computer software for video games
Data recorded electronically from the Internet, namely, recorded computer game programs
Data recorded in machine readable form from the Internet, namely downloadable video game data via the internet
Discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games
Vinyl records
Pre-recorded CDs featuring music
Computer software and hardware apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data
Computer software for gathering, processing, monitoring, analyzing, managing and reporting information
Computer software for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
Computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content
Information stored on electronic, magnetic and/or by optical means, namely, CDs and DVDs
Publications in electronic form supplied on- line from a database and from facilities provided on the Internet and other networks and websites, namely, downloadable electronic publications in the nature of magazines in the field of video games
Downloadable electronic publications in the nature of magazines in the field of video games
Downloadable applications for mobile devices
Software applications for mobile devices
Digital music downloadable from the internet
Musical recordings in the form of discs
Downloadable image files
Mobile phone covers and cases
Leather cases for mobile phones
Mobile telephone games
Mobile telephone fascias and covers
Laptop carrying cases
Cases adapted for tablet computers
Computer mouse pads
Decorative magnets
Fridge magnets
Podcasts
Downloadable sound recordings
Magnetic badges.
The mark was filed in class 16 with following description of goods:
Books
Comics
Graphic novels
Publications
Printed cartoon strips
Animation cels
Newspapers
Newsletters
Magazines
Periodicals
Stickers
Pictures
Postcards
Posters
Stationery
Calendars
Erasers
Notepads
Notebooks
Rulers
Pamphlets
Picture books
Printed publications
Greeting cards
Musical greeting cards
Christmas cards
Gift bags
Address books
Diaries
Book marks
Pens
Pencils.
The mark was filed in class 25 with following description of goods:
The mark was filed in class 28 with following description of goods:
Toys
Games and playthings
Playing cards
Arcade games
Board games
Cuddly toys
Soft toys
Stuffed toys
Electronic activity toys
Fluffy toys
Squeezable balls used to relieve stress
Dolls
Puppets
Plush toys, jigsaw puzzles
Card games
Handheld computer games.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet
Internet games, namely, providing non-downloadable computer games via the internet
Organizing of games
Providing online video games
Entertainment services sharing computer games
Provision of online computer games
Provision of non-downloadable computer games played via a global computer network
Providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games
Providing interactive multi-player computer games via the internet and electronic communication networks
Arranging and conducting competitions for video game and e-sports players
Entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
Organizing, conducting and operating video game tournaments
Organization of gaming competitions, namely, organizing electronic, computer and video game competitions
Entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device
Publishing of interactive computer and video game software
Multimedia publishing of computer and video games and computer and video games software
Video game player information, including information regarding a player's identity and the player's preferences via a customized website
Information, advisory and consultancy services in connection with the foregoing.