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EUTM file information

018715713


June 12, 2022

Trademark Summary

The trademark application was filed by Wargaming.net Limited, a corporation established under the laws of the Republic of Cyprus (the "Applicant"). The application was published for oppositions on July 7, 2022, and it was registered by office on October 14, 2022 without any oppositions.

It was designated 'Basic Application' for International Application 1709585 at the World Intellectual Property Organization (WIPO).

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer games software
    2. Consumer video games
    3. Interactive video game programs
    4. Computer software for video games or for games machines
    5. Computer programs for video and computer games
    6. Downloadable programs and computer programs
    7. Computer software game development software
    8. Computer application software
    9. Computer software for mobile phones, smartphones and computer tablets
    10. Software for mobile computers
    11. Software applications for use with mobile devices
    12. Apparatus for recording, transmission or reproduction of sound or images
    13. Magnetic data carriers, recording discs
    14. Compact discs, electronic circuits, optical discs, magnetic discs, DVDs, memory cartridges, memory cards and other digital recording media
    15. Data processing equipment, computers
    16. Power distribution or control machines and apparatus
    17. Computer hardware
    18. Computer peripherals
    19. Controllers, joysticks, communication adapters and other parts and fittings for consumer video games
    20. Communication cables, other electric wires and cables
    21. Video discs, discs, tapes, video tapes, cassettes, compact discs
    22. Optical discs
    23. Magnetic discs
    24. CD-ROMs, data bearing record carriers for computers
    25. USB portable flash memory devices
    26. Sound recordings
    27. Video recordings
    28. Software for playing video, computer and on-line games
    29. Software for enabling video, computer and on-line games to be run on multiple platforms
    30. Downloadable software for developing, designing, modifying and customizing video, computer and on-line games
    31. Games software for mobile phones, smartphones and computer tablets
    32. Educational software featuring instructions for playing games
    33. Electronic publications (downloadable) provided on-line from databases for the Internet
    34. Video screens
    35. Audio and visual enhancers intended to improve the brightness and clarity of the visual display from game consoles, the quality of broadcast from DVD and other players, including audio and video-mixer, video/audio converter, video streaming/recording device, video-receivers and video adapters
    36. Disk drives for computers
    37. Video game cartridges
    38. Video game programs
    39. Video game software
    40. Software for enhancing and developing video games
    41. Headphones
    42. Peripheral apparatus, instruments and equipment for computers, especially keyboards, monitors, mice, joysticks, mouse pads, web cameras and docking stations
    43. Cameras
    44. Optical glasses and spectacles
    45. Eyeglass chains
    46. Animated cartoons
    47. Helmets
    48. Loudspeakers
    49. Magnets and decorative magnets
    50. Megaphones
    51. Neon signs
    52. Pedometers
    53. Personal stereos
    54. Walkie-talkies
    55. Magnetic or encoded gift cards
    56. Software for the exchange of gift cards and virtual currency
    57. Podcasts and webcasts
    58. Cases for mobile phones, smartphones and tablets
    59. Simulators for the steering and control of vehicles
    60. Simulator software and computer games for re-enacting battles
    61. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear
    4. Coats
    5. Jackets [clothing]
    6. Raincoats
    7. Suits
    8. Dresses
    9. Sweaters
    10. Knitwear [clothing]
    11. Blouses
    12. Shirts
    13. T-shirts
    14. Long sleeved tops
    15. Cardigans
    16. Jumpers
    17. Hoodies
    18. Jerseys
    19. Polo shirts
    20. One piece bodysuits
    21. Costumes
    22. Trousers
    23. Skirts
    24. Jeans
    25. Shorts
    26. Underwear
    27. Pants
    28. Bras
    29. Hosiery
    30. Tights
    31. Stockings
    32. Socks
    33. Vests
    34. Pyjamas
    35. Dressing gowns
    36. Hats
    37. Caps [headwear]
    38. Headbands [clothing]
    39. Berets
    40. Scarves
    41. Gloves [clothing]
    42. Mittens
    43. Belts [clothing]
    44. Shoes
    45. Boots.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Handheld computer games equipment
    3. Home video game machines and hand-held video game machines
    4. Computer games equipment adapted for use with TV receivers
    5. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment
    2. Entertainment provided via the Internet
    3. Online gaming services
    4. Electronic games services provided by means of applications
    5. Video entertainment services
    6. Providing computer games by means of on-line applications
    7. Providing on-line computer games, multiplayer matching services, and on-line entertainment in the nature of tournaments, cyber or virtual sports leagues and games shows
    8. Providing games by cellular telephone communication
    9. Providing games by or for use on cellular telephones
    10. Providing temporary use of non-downloadable computer games
    11. Education
    12. Providing of training
    13. Provision of online tutorials
    14. Arranging and conducting of online tutorials
    15. Organization, management or arrangement of seminars
    16. Sporting and cultural activities
    17. Providing on-line information in the field of computer gaming entertainment
    18. Providing information about tournaments, events, and competitions in the field of video and computer games through a web site
    19. Providing on-line electronic publications (not downloadable)
    20. Publishing services
    21. Publishing of computer game software and video, computer and interactive or virtual reality game software
    22. Organisation, management or arrangement of competitions and cultural events
    23. Amusement parks
    24. Information, advisory and consultancy services relating to all of the aforementioned services.