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EUTM file information

018717547

GG


June 14, 2022

Trademark Summary

The trademark application GG was filed by GUCCIO GUCCI S.p.A., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on August 23, 2022, and it was registered by office on November 30, 2022 without any oppositions.

The application was filed in English (French was selected as the second language).

Change of name and professional address of the trademark registration was recorded on October 3, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable virtual goods namely computer programs featuring clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases made of leather or imitation thereof, wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments, home linen, artworks, tableware, carpets, furniture
    2. Downloadable virtual goods namely computer programs featuring perfumes, home fragrances, cosmetics, make up products, games and toys, vehicles, and downloadable virtual assets, namely real estate, lands, all of them being for use in online virtual environments including in online games also being authenticated by non fungible tokens (NFTs)
    3. Downloadable multimedia files containing artwork, text, audio, and video relating to fashion, all of them also authenticated by non fungible tokens (NFTs)
    4. Downloadable image files and video recordings containing clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases made of leather or imitation thereof, wallets, handbags, clutches, purses, suitcases, briefcases
    5. Downloadable image files and video recordings containing hair accessories, eyewear, jewelry, watches, chronometric instruments, home linen, artworks, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys, vehicles, real estate and land, all of them also authenticated by non fungible tokens (NFTs)
    6. Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of creating artwork, elements of fashion design and art installations
    7. Downloadable software for generating cryptographic keys for receiving and spending cryptocurrency
    8. Downloadable computer software for managing and verifying cryptocurrency transactions on a blockchain
    9. Connected glasses
    10. 3D spectacles
    11. Spectacle cords
    12. Goggles for sports
    13. Accessories for communication apparatus including tablets, mobile phones, smartphones, MP3 players and computers, namely cases, hands free kits, covers, chargers, straps, headphones
    14. Smartwatches
    15. Decorative magnets
    16. Wearable activity trackers
    17. Connected bracelets [measuring instruments]
    18. Personal digital assistants [PDAs]
    19. Downloadable emoticons for mobile phones
    20. Mouse pads
    21. Wrist rests for use with computers
    22. Animated cartoons
    23. Downloadable music files
    24. Downloadable computer software applications
    25. Downloadable ring tones for mobile phones
    26. Downloadable and recorded computer game software
    27. Downloadable wallpapers for computers and phones
    28. Tablet computers
    29. Smartphones
    30. Electronic book readers
    31. Protective gloves
    32. Face protection shields
    33. Protective masks
    34. Protective helmets
    35. Mobile application software
    36. Augmented reality computer game software
    37. Augmented reality game software
    38. Virtual reality headsets
    39. Downloadable virtual goods authenticated by non fungible tokens (NFTs) or other digital tokens based also on blockchain technology, namely, virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files
    40. Computer software for management of cryptocurrencies and non-fungible tokens (NFTs)
    41. Digital artwork (downloadable) and digital images (downloadable)
    42. Downloadable digital media, namely digital art
    43. Downloadable digital media, namely digital assets, namely audio files, video files, moving images, animated images, sound files, artwork files, digital collectibles, namely digital clothing, digital footwear, digital belts, digital headgear, digital bags, digital sport bags, digital backpacks, digital computer and phone cases made of leather or imitation thereof, digital wallets, digital handbags, digital clutches, digital purses, digital suitcases, digital briefcases, digital hair accessories, digital eyewear, digital jewelry, digital watches, digital chronometric instruments, digital home linen, digital artworks, digital tableware, digital carpets, digital furniture, digital perfumes, digital home fragrances, digital cosmetics, digital make up products, digital games and toys, digital vehicles, digital land, digital real estate
    44. Downloadable digital media, authenticated by digital tokens and non fungible tokens (NFTs), namely, digital assets, namely audio files, video files, moving images, animated images, sound files, artwork files, digital collectibles, namely digital clothing, digital footwear, digital belts, digital headgear, digital bags, digital sport bags, digital backpacks, digital computer and phone cases made of leather or imitation thereof, digital wallets, digital handbags, digital clutches, digital purses, digital suitcases, digital briefcases, digital hair accessories, digital eyewear, digital jewelry, digital watches, digital chronometric instruments, digital home linen, digital artworks, digital tableware, digital carpets, digital furniture, digital perfumes, digital home fragrances, digital cosmetics, digital make up products, digital games and toys, digital vehicles, digital land, digital real estate
    45. Downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectible, digital tokens and non fungible tokens (NFTs)
    46. Downloadable software for enabling user to view, market, purchase, sell or exchange nonfungible tokens (NFTs) or digital goods
    47. Downloadable software for creating non fungible tokens (NFTs)
    48. Downloadable software for providing electronic cryptocurrency exchange services
    49. Downloadable computer software
    50. Downloadable computer software for the creation, production and modification of digital animated and non animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments and extended reality virtual environments
    51. Downloadable virtual goods, namely computer programs consisting of digital animated and non-animated designs and characters, avatars, digital overlays and skins, all of them being for use in online virtual environments and extended reality virtual environments, including in online games, all of them also being authenticated by non-fungible tokens (NFTs)
    52. Downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices
    53. Downloadable software for engaging in social networking and interacting with online communities
    54. Downloadable software for accessing and streaming multimedia entertainment content
    55. Downloadable software for providing access to an online virtual environment.
  • The mark was filed in class 35 with following description of goods:
    1. Online retail store services featuring virtual goods, namely clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases made of leather or imitation thereof, wallets, handbags, clutches, purses, suitcases, briefcases
    2. Online retail store services featuring virtual goods, namely hair accessories, eyewear, jewelry, watches, chronometric instruments, home linen, artworks, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products
    3. Online retail store services featuring games and toys, vehicles, digital animated and non-animated designs and characters, avatars, digital overlays and skins
    4. Online retail store services featuring virtual assets, namely real estate and lands, all of them being for use in online virtual environments, including in online games, also being authenticated by non-fungible tokens (NFTs)
    5. Providing online market place for the purchase and sale of virtual goods and virtual assets also authenticated by non- fungible tokens (NFTs), namely clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases made of leather or imitation thereof
    6. Providing online market place for the purchase and sale of virtual goods and virtual assets also authenticated by non- fungible tokens (NFTs), namely wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear
    7. Providing online market place for the purchase and sale of virtual goods and virtual assets also authenticated by non- fungible tokens (NFTs), namely jewelry, watches, chronometric instruments, home linen, artworks, tableware, carpets, furniture
    8. Providing online market place for the purchase and sale of virtual goods and virtual assets also authenticated by non- fungible tokens (NFTs), namely perfumes, home fragrances, cosmetics, make up products, games and toys, vehicles
    9. Providing online market place for the purchase and sale of virtual goods and virtual assets also authenticated by non- fungible tokens (NFTs), namely real estate, lands, all of them being for use in online virtual environments, including in online games
    10. Online retail store services featuring virtual artwork consisting of photos, drawings, graphic designs, paintings and sculptures for use in online virtual environments
    11. Provision of an online marketplace for buyers and sellers of downloadable digital art images and video clips, also authenticated by non-fungible tokens (NFTs)
    12. Conducting virtual fashion shows online for commercial purposes
    13. Providing online marketplaces for the purchase and sale of non-fungible tokens (NFTs), virtual artworks, crypto-collectibles or other blockchain-based non-fungible valuables
    14. Operating E-commerce with and brokerage of transactions relating to the purchase and sale (including in the context of auctions and auction sales) of virtual goods, crypto-collectibles, all authenticated by non-fungible tokens (NFT) or other blockchain based non-fungible valuables, namely virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files
    15. Online retail services relating to digital assets, namely audio files, video files, moving images, animated images, sound files, artwork files, digital collectibles, namely digital clothing, digital footwear, digital belts, digital headgear, digital bags, digital sport bags, digital backpacks, digital computer and phone cases made of leather or imitation thereof, digital wallets, digital handbags, digital clutches, digital purses, digital suitcases, digital briefcases, digital hair accessories, digital eyewear, digital jewelry, digital watches, digital chronometric instruments, digital home linen, digital artworks, digital tableware, digital carpets, digital furniture, digital perfumes, digital home fragrances, digital cosmetics, digital make up products, digital games and toys, digital vehicles, digital land, digital real estate, downloadable virtual goods authenticated by non-fungible tokens (NFTs) or other digital tokens, namely, virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files.
  • The mark was filed in class 36 with following description of goods:
    1. Financial services, namely providing a virtual currency for use by members of an on-line community via a global computer network
    2. Electronic transfer of virtual currencies
    3. Financial exchange of virtual currency
    4. Financial transactions via blockchain.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing online non-downloadable virtual clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases made of leather or imitation thereof
    2. Entertainment services, namely, providing online non-downloadable virtual wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments
    3. Entertainment services, namely, providing online non-downloadable virtual home linen, art works, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys, vehicles
    4. Entertainment services, namely, providing online non-downloadable virtual real estate, lands, also being authenticated by non-fungible tokens (NFTs) and for use in virtual environments created for entertainment purposes, including in online games
    5. Conducting virtual fashion shows online for entertainment purposes
    6. Ticket reservation and booking services for entertainment, educational, artistic, gaming and sporting events including the provision of tickets, also authenticated by non-fungible tokens (NFTs)
    7. Production of education and entertainment content for use in virtual, augmented and mixed reality settings
    8. Cultural, educational or entertainment services provided by art galleries including virtual ones
    9. Interactive computer game services
    10. Providing online non-downloadable games
    11. Online gaming services
    12. Entertainment services, namely providing virtual environments in which user can interact for recreational, leisure, or entertainment purposes
    13. Providing temporary use of non-downloadable digital assets, namely, audio files, video files, moving images, animated images, sound files , artwork files, of non-downloadable collectibles, namely, digital clothing, digital footwear, digital belts, digital headgear, digital bags, digital sport bags, digital backpacks, digital computer and phone cases made of leather or imitation thereof, digital wallets, digital handbags, digital clutches, digital purses, digital suitcases, digital briefcases, digital hair accessories, digital eyewear, digital jewelry, digital watches, digital chronometric instruments, digital home linen, digital artworks, digital tableware, digital carpets, digital furniture, digital perfumes, digital home fragrances, digital cosmetics, digital make up products, digital games and toys, digital vehicles, digital land, digital real estate, of non downloadable virtual goods authenticated by non-fungible tokens (NFTs) or other digital tokens, namely, virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files.
  • The mark was filed in class 42 with following description of goods:
    1. Computer security services in the nature of authentication, issuance and validation of digital certificates
    2. User authentication services using technology for e-commerce transactions
    3. Providing an interactive website featuring technology that allows users to upload, download, share and sell custom and branded digital publications
    4. Providing electronic verification of on-line orders of digital content and generating electronic permission codes which then allow users to access said digital content
    5. Providing user authentication services using blockchain based software technology for cryptocurrency transactions
    6. Providing temporary use of software for use in connection with the display and transfer of digital goods and virtual assets represented also by non fungible tokens
    7. Creation of online retail stores for others in the nature of an internet based service allowing users to create stores offering hosted digital collectibles and blockchain based non fungible token stores
    8. Creation of websites in relation to technology that enables internet users to create, bookmark, annotate and publicly share data
    9. Creation of members only websites in relation to technology which provides members with the ability to access multiple databases for the purpose of purchasing digital collectible and blockchain based non fungible tokens
    10. Interior design, packaging design, graphic arts design and dress designing, including for use in virtual environment or in online games
    11. Development of video and computer games
    12. Design services, namely artwork design, custom design of animated and other creatures, design services relating to computer aided design
    13. Design, development and production of artwork for inclusion in animated content in films
    14. Design of exhibits, exhibitions, art installations, shows, and elements thereof
    15. Design and production of artwork, 3D models, and computer generated imagery for use in virtual, augmented and mixed reality settings
    16. Software as a service [SaaS]
    17. Data authentication via blockchain
    18. Blockchain as a service [BaaS]
    19. Development of non downloadable computer software for the creation, production and modification of digital animated and non animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments and extended reality virtual environments.