The trademark application LV was filed by LOUIS VUITTON MALLETIER, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on January 11, 2023, and it was registered by office on September 4, 2023 without any oppositions.
It was designated 'Basic Application' for International Application 1705282 at the World Intellectual Property Organization (WIPO).
The application was filed in English (French was selected as the second language).
Relative errors of the trademark registration was recorded on October 10, 2023.
Goods And Services
The mark was filed in class 9 with following description of goods:
Software
Downloadable computer files containing virtual goods, places or characters for use online and in virtual, augmented or mixed reality environments
Downloadable digital collectibles, namely watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, clothing accessories, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, characters, avatars, locations, digital overlays and skins for use online and in virtual, augmented or mixed reality environments
Downloadable digital collectibles, namely watches, jewellery, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, clothing accessories, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, characters, avatars, locations, digital overlays and skins authenticated by non-fungible tokens for use online and in virtual, augmented or mixed reality environments
Downloadable virtual, augmented or mixed reality game software
Downloadable electronic game software
Downloadable software for managing transactions using blockchain technology
Downloadable computer software for trading, exchanging, sharing, viewing, storing and/or managing virtual goods, places or characters and digital collectibles, authenticated or not by non-fungible tokens
Downloadable computer software featuring virtual goods, locations or characters and digital collectibles, authenticated or not by non-fungible tokens
Downloadable mobile applications
Downloadable mobile applications for trading, viewing, storing and/or managing virtual goods, locations or characters, digital collectibles and non-fungible tokens
Downloadable goods authenticated by Non-fungible tokens (NFTs) and by other application tokens namely watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, clothing accessories, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, avatars, locations, digital overlays and skins
Hardware wallet of virtual goods, places or characters, digital collectibles and non-fungible tokens
Virtual, augmented or mixed reality headset
Providing downloadable virtual, augmented or mixed reality game software
Providing downloadable electronic game software
Downloadable virtual, augmented or mixed reality software
Downloadable software for creating, producing, modifying, trading, exchanging, sharing animated or non-animated images, videos, texts and audio content in online or offline environments of virtual, augmented or mixed reality
Downloadable software for social networking and interacting with online communities and/or in a virtual, augmented or mixed reality environment
Downloadable software for accessing multimedia entertainment content
Downloadable computer software for providing access to a virtual, augmented or mixed reality environment
Downloadable software for creating, producing, modifying, accessing, viewing, using, trading, exchanging, sharing animated and non-animated digital visuals of virtual goods, namely watches, jewellery, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, accessories, furniture, artwork, characters, avatars, locations, digital overlays and skins in online or offline virtual, augmented or mixed reality environments
Downloadable cryptographic keys for receiving and spending cryptocurrency
Hardware wallets
Virtual, augmented or mixed reality glasses and lenses
3D glasses, Smart Glasses
Downloadable software and computer platforms in the nature of downloadable software for accessing, purchasing, renting, sharing, exchanging, creating, viewing, managing, operating, using, and interacting with virtual goods, places or characters, digital collectibles or non-fungible tokens in online or offline virtual, augmented or mixed reality environments
Security tokens [encryption devices]
Gloves fitted with sensors
Virtual reality gloves
Holograms
Downloadable Digital files containing holographic pictures
Holographic films
Holographic prints
Holographic screens
Smart watches.
The mark was filed in class 35 with following description of goods:
Retail sale of virtual goods, digital collectibles namely watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, digital characters, digital avatars, digital overlays and skins or digital places, online in virtual, augmented or mixed reality environments
Retail sale of watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, digital characters, digital avatars, digital overlays and skins or digital places authenticated by non-fungible tokens for use online and in virtual, augmented or mixed reality environments
Retail sale of virtual goods, digital collectibles namely watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, digital characters, digital avatars, digital overlays and skins or digital places, at physical locations
Online retail services for physical goods namely watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork in online or offline, virtual, augmented or mixed reality environments
Retail services of physical goods namely watches, jewellery, keyrings, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork in physical locations
Providing an online or offline marketplace for buyers, lessors, lessees and sellers of virtual goods, places or characters and digital collectibles, authenticated or not by non-fungible tokens
Provision of a marketplace in online or offline virtual, augmented or mixed reality environments for buyers, renters, tenants and sellers of physical goods or locations
Promoting and advertising virtual goods, places or characters, digital collectibles and non-fungible tokens
Auction services relating to virtual goods, places or characters, digital collectibles and non-fungible tokens
Arranging and conducting events for commercial, promotional or advertising purposes in relation to virtual goods, places or characters, digital collectibles and non-fungible tokens
Organizing and conducting trade shows, fashion shows and exhibitions in online or offline virtual, augmented or mixed reality environments for commercial or advertising purposes
Administration of consumer loyalty programs.
The mark was filed in class 36 with following description of goods:
Financial services related to virtual goods, places or characters, digital collectibles and non-fungible tokens
Monetary affairs related to virtual goods, places or characters, digital collectibles and non-fungible tokens
Fundraising and financial sponsorship relating to virtual goods, places or characters, digital collectibles and non-fungible tokens.
The mark was filed in class 41 with following description of goods:
Online and offline entertainment services in the nature of providing online virtual goods or digital collectibles, namely watches, jewellery, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, clothing accessories, furniture, printing materials, stationery, books, games and toys, apparatus and instruments for recording, transmitting, reproducing or processing sound or images, food and beverages, artwork, avatars, digital overlays and skins, places or characters, authenticated or not by non-fungible tokens
Entertainment services, namely, providing online games in which players can win virtual goods, places or characters, digital collectibles, authenticated or not by non-fungible tokens
Organization, preparation, production and hosting of social entertainment events, symposiums, conferences, congresses, in online or offline environments of virtual, augmented or mixed reality
Organization, realization and production of shows and fashion shows in virtual, augmented or mixed reality environments online or not for entertainment purposes
Organization of fairs and exhibitions in virtual, augmented or mixed reality environments, whether online or not, for cultural or educational purposes
Providing and conducting guided tours in virtual, augmented or mixed reality environments online or offline for cultural or educational purposes.
The mark was filed in class 42 with following description of goods:
Provision of non-downloadable software for managing transactions using blockchain technology
Providing non-downloadable computer software featuring virtual goods, locations or characters and digital collectibles, authenticated or not by non-fungible tokens
Electronic storage of virtual goods, places or characters, digital collectibles and non-fungible tokens
Authentication services
Design and development of computer hardware and software
Cloud computing services hosting software for trading, trading, viewing, managing and/or authenticating virtual goods, places or characters, digital collectibles and non-fungible tokens
Providing on-line non-downloadable software for creating, producing, modifying, accessing, viewing, using, trading, exchanging, sharing animated and non-animated digital visuals of virtual goods, namely watches, jewellery, glasses, perfumes, cosmetics, sporting goods, tableware, decorative items, candles, bags, luggage, clothing, footwear, headgear, accessories, furniture, artwork, characters, avatars, locations, digital overlays and skins in online or offline virtual, augmented or mixed reality environments
Providing non-downloadable software or platforms that enable users to access, buy, rent, share, trade, create, view, manage, use, interact with virtual goods, locations or characters, digital collectibles and non-fungible tokens
Providing non-downloadable computer software for accessing, creating, producing, modifying, viewing, using, trading, exchanging, sharing, managing, virtual, augmented or mixed reality environments online or offline
Providing non-downloadable software for games in virtual, augmented or mixed reality
Providing non-downloadable electronic game software.