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EUTM file information

018723159

RADIO MARIJA


June 27, 2022

Trademark Summary

The trademark application RADIO MARIJA was filed by Radio Maria ETS, a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on October 25, 2022, and it was registered by office on February 1, 2023 without any oppositions.

The application was filed in Italian (English was selected as the second language).

Change of name and address of the trademark registration was recorded on October 16, 2023.


Goods And Services

  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Training
    3. Entertainment services
    4. Cultural activities
    5. Rental of radio and television sets
    6. Radio entertainment
    7. Religious education
    8. Production of radio and television programmes
    9. Organization of competitions [education or entertainment]
    10. Organization of exhibitions for cultural or educational purposes
    11. Organization of shows [impresario services]
    12. Arranging and conducting of concerts
    13. Arranging and conducting of conferences
    14. Arranging and conducting of congresses
    15. Arranging and conducting of colloquiums
    16. Arranging and conducting of seminars
    17. Arranging and conducting of symposiums
    18. Presentation of radio programmes
    19. Production of music
    20. Production of shows
    21. Radio programming [scheduling]
    22. Publication of books
    23. Publication of texts, other than publicity texts
    24. Publication of electronic books and journals on-line
    25. Electronic publishing services
    26. Writing of texts, other than publicity texts
    27. Television and radio entertainment services
    28. Entertainment services, namely, providing online computer games
    29. Entertainment services, Namely arranging and hosting of virtual shows and social entertainment events
    30. Entertainment services, Namely entertainment content and live entertainment events streamed online
    31. Providing interactive online games via a computer network
    32. Production of educational and entertainment content, for use in the following fields: virtual reality, Augmented Reality and Mixed reality
    33. Virtual reality games and interactive games provided online via global computer network and via various wireless networks and electronic devices.