The trademark application DEMARINI was filed by Wilson Sporting Goods Co., a U.S. corporation (the "Applicant"). The application was published for oppositions on September 5, 2022, and it was registered by office on December 13, 2022 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with Downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, ball gloves, namely, baseball gloves and softball gloves, baseball mitts, softball mitts, bats, namely, baseball bats and softball bats, baseballs, softballs, protective sports equipment, sports equipment bags, sports training equipment, art, toys and accessories for use online and in online virtual worlds.
The mark was filed in class 35 with Retail store services featuring virtual goods, namely, footwear, clothing, headwear, eyewear sports bags, backpacks, sports equipment, ball gloves, namely, baseball gloves and softball gloves, baseball mitts, softball mitts, bats, namely, baseball bats and softball bats, baseballs, softballs, protective sports equipment, sports equipment bags, sports training equipment, art, toys and accessories for use online and on-line retail store services featuring virtual merchandise, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, ball gloves, namely, baseball gloves and softball gloves, baseball mitts, softball mitts, bats, namely, baseball bats and softball bats, baseballs, softballs, protective sports equipment, sports equipment bags, sports training equipment, art, toys and accessories..
The mark was filed in class 41 with Entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, ball gloves, namely, baseball gloves and softball gloves, baseball mitts, softball mitts, bats, namely, baseball bats and softball bats, baseballs, softballs, protective sports equipment, sports equipment bags, sports training equipment, art, toys and accessories for use in virtual environments.