The trademark application 4F was filed by OTCF S.A., a corporation established under the laws of the Republic of Poland (the "Applicant"). The application was published for oppositions on March 5, 2023, and it was registered by office on June 12, 2023 without any oppositions.
It was designated 'Basic Application' for International Application 1712105 at the World Intellectual Property Organization (WIPO).
The application was filed in English (Spanish was selected as the second language).
Change of name and address of the trademark registration was recorded on January 16, 2023.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, and accessories for use online and in online virtual worlds
Downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices
Downloadable software for engaging in social networking and interacting with online communities
Downloadable software for accessing and streaming multimedia entertainment content
Downloadable software for providing access to an online virtual environment
Downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments.
The mark was filed in class 35 with Online marketplace services in relation to virtual reality game services.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, fashion accessories, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments
Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices
Entertainment services, namely, providing online video games
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes
Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events
Entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events.
The mark was filed in class 42 with providing non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments and providing online non-downloadable game software..