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EUTM file information

018726889

KNXT


June 29, 2022

Trademark Summary

The trademark application KNXT was filed by KERING, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on August 11, 2022, and it was registered by office on November 18, 2022 without any oppositions.

The application was filed in English (French was selected as the second language).

Change of name and professional address of the trademark registration was recorded on October 3, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable digital media, namely, digital assets, digital collectibles, digital tokens and NFTs
    2. Downloadable virtual goods created with blockchain-based software tech and smart contracts, in the nature of footwear, clothing, handbags, and accessories
    3. Downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectibles, digital tokens and NFTs
    4. Downloadable and recorded virtual goods, namely, computer programs featuring clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases, carrying cases for electronic goods, wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments for use in the metaverse and other online virtual environments
    5. Downloadable and recorded virtual goods, namely, computer programs featuring home linens, artworks, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys for use in the metaverse and other online virtual environments
    6. Downloadable multimedia files containing artwork, text, audio, and video relating to fashion authenticated by non-fungible tokens (NFTs)
    7. Downloadable image files and video recordings containing clothing, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases, carrying cases for electronic good, wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments, home linen, artworks, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys, authenticated by non-fungible tokens (NFTs)
    8. Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of creating artwork, elements of fashion design and art installations
    9. Downloadable software for generating cryptographic keys for receiving and spending cryptocurrency
    10. Downloadable computer software for managing and verifying cryptocurrency transactions on a blockchain
    11. Downloadable and recorded computer game software
    12. Downloadable wallpapers for computers and phones
    13. Computer software
    14. Digital collectibles software using blockchain-based software technology and smart contracts
    15. Downloadable digital media, namely, digital collectibles created with blockchain-based software technology
    16. Downloadable computer software for managing digital collectables services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectables non-fungible white label tokens
    17. Cryptocurrency hardware wallets
    18. Downloadable computer software for use as a cryptocurrency wallet
    19. Downloadable computer software for managing cryptocurrency transactions using blockchain technology
    20. Computer software for use as crypto-currency
    21. Distributed ledger platform software
    22. Downloadable cryptographic keys for receiving and spending cryptocurrency
    23. Computer software for managing and validating cryptocurrency and nonfungible tokens (nft) transactions using blockchain-based smart contracts
    24. Software for providing authentication of parties to a financial transaction
    25. Firmware for identifying near field communication (nft) tags
    26. Near field communication (nft) technology-enabled readers
    27. Digital goods for anti-counterfeit provenance verification and authentication.
  • The mark was filed in class 35 with following description of goods:
    1. Retail store services and online retail store services of eyewear, accessories for telephones and tablets, jewellery, horological instruments, bags and small leatherware namely wallets, purses, card wallets, money holders, briefcases, briefcases, purses, key cases, luggage tags, clothing, footwear, headwear, hosiery, connected clothing, smart clothing, connected footwear, smart footwear, perfumes, home fragrances, cosmetics, make up products
    2. Online retail store services featuring virtual goods, namely, clothing, clothing accessories, household accessories, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases, wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments, home linen, artworks, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys for use in online virtual environments
    3. Online retail store services featuring virtual artwork consisting of photos, drawings, graphic designs, paintings and sculptures for use in online virtual environments
    4. Provision of an online marketplace for buyers and sellers of downloadable digital art images and video clips authenticated by non-fungible tokens (NFTs)
    5. Conducting virtual fashion shows online for commercial purposes
    6. Providing online marketplaces for the purchase and sale of non-fungible tokens (NFTs), virtual artworks, crypto-collectibles or other blockchain-based non-fungible valuables
    7. Operating E-commerce with and brokerage of transactions relating to the purchase and sale (including in the context of auctions and auction sales) of non-fungible tokens (NFT), virtual goods, in particular virtual artworks, crypto-collectibles or other blockchain-based non-fungible valuables.
  • The mark was filed in class 36 with following description of goods:
    1. Financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network
    2. Electronic transfer of virtual currencies
    3. Financial exchange of virtual currency
    4. Cryptocurrency trading services
    5. E-wallet payment services
    6. Issuance of tokens of value
    7. Issue and redemption of tokens of value
    8. Brokerage of intellectual property rights.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing on-line, non-downloadable virtual clothing, clothing accessories, household accessories, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases made of leather or imitation thereof, wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments for use in virtual environments created for entertainment purposes
    2. Entertainment services, namely, providing on-line, non-downloadable virtual home linen, art works, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys for use in virtual environments created for entertainment purposes
    3. Conducting virtual fashion shows online for entertainment purposes
    4. Production of education and entertainment content for use in virtual, augmented and mixed reality settings
    5. Cultural, educational or entertainment services provided by art galleries including virtual ones
    6. Interactive computer game services
    7. Providing online games in which players can earn non-fungible tokens, digital tokens, or application tokens
    8. Entertainment services, namely, providing online games in which players can earn non-fungible, digital tokens, or application tokens for exchange, trade, sale, or purchase in an online marketplace
    9. Providing entertainment and education using blockchain, distributed ledgers, digital currency, virtual currency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens, non-fungible tokens and utility tokens.
  • The mark was filed in class 42 with following description of goods:
    1. Providing temporary use of non-downloadable digital media namely, digital assets, digital collectables, digital tokens and NFTs
    2. Providing temporary use of non-downloadable virtual goods created with blockchain-based software technology and smart contracts in the nature of clothing, clothing accessories, household accessories, footwear, belts, headgear, bags, sport bags, backpacks, computer and phone cases, wallets, handbags, clutches, purses, suitcases, briefcases, hair accessories, eyewear, jewelry, watches, chronometric instruments
    3. Providing temporary use of non-downloadable virtual goods created with blockchain-based software technology and smart contracts in the nature of home linen, artworks, tableware, carpets, furniture, perfumes, home fragrances, cosmetics, make up products, games and toys
    4. Providing temporary use of non-downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital collectibles, digital tokens and NFTs
    5. Authentication, issuance and validation of digital certificates
    6. User authentication services using technology for e-commerce transactions
    7. Providing technology information in the field of fashion and wearable technological products
    8. Providing an interactive website featuring technology that allows users to upload, download, share and sell custom and branded digital publications
    9. Providing electronic verification of on-line orders of digital content and generating electronic permission codes which then allow users to access said digital content
    10. Providing user authentication services using blockchain-based software technology for cryptocurrency transactions
    11. Design services namely artwork design, custom design of animated and other creatures, design services relating to computer aided design
    12. Production of artwork for inclusion in animated content in films
    13. Design of exhibits, exhibitions, art installations, shows, and elements thereof
    14. Design and production of artwork, 3D models, and computer-generated imagery for use in virtual, augmented and mixed reality settings
    15. Computer services, namely, providing and operating a website with technology that enables users to purchase and trade digital arts and graphics in the form of non-fungible tokens (NFTs) and creating and providing custom digital art drawings, animations, and illustrations for others in the form of non-fungible tokens (NFTs)
    16. Platform as a service (PAAS) featuring computer software platforms for creating, promoting, selling, and exchanging non-fungible tokens (NFTs)
    17. Design of non-fungible tokens (NFTs), development of non fungible tokens (NFTs)
    18. Software development
    19. Fashion design services
    20. Design of fashion accessories
    21. Fashion design consulting services
    22. Providing information about fashion design services
    23. Design of virtual fashion
    24. Providing temporary use of online non-downloadable simulation software for trading non-fungible tokens used with blockchain technology
    25. Providing temporary use of online non-downloadable simulation software for trading non-fungible tokens used with blockchain technology to represent a collectible item
    26. Providing customized on-line web pages featuring user-defined information, which includes search engines and on-line web links to other web sites in the field of art, and collectables, and Non-Fungible Tokens.