undefined
EUTM file information

018738427

JOYCOIN


July 26, 2022

Trademark Summary

The trademark application JOYCOIN was filed by JoyCity Corporation, a corporation established under the laws of the Republic of Korea (the "Applicant"). The application was published for oppositions on December 7, 2022, and it was registered by office on March 16, 2023 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and address of the trademark registration was recorded on September 20, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software for NFT creation and management platforms
    2. Software for virtual reality games
    3. Downloadable software for virtual currency
    4. Downloadable multimedia files
    5. Downloadable mobile coupons
    6. Downloadable mobile game software
    7. Downloadable smartphone application (software)
    8. Downloadable music files
    9. Downloadable image files
    10. Downloadable electronic game programs
    11. Downloadable e-books
    12. Downloadable e-wallet
    13. Downloadable software for electronic currency
    14. Downloadable computer game software
    15. Downloadable computer programs
    16. Animation
    17. Downloadable computer software for managing virtual currency transactions used in blockchain technology
    18. Application software for smartphones
    19. Computer software for arcade and game consoles
    20. Glasses
    21. Audio Cassette and CD Player
    22. Computer game software for mobile phones and mobile phones
    23. Computer game programs available for download from the Internet
    24. Wires and cables
    25. Electronic game software
    26. Cells and batteries
    27. Camera
    28. Cartridge for computer games
    29. Computer game program
    30. Computer software
    31. Computer
    32. Headphone
    33. Portable charger
    34. Cell phone case.
  • The mark was filed in class 41 with following description of goods:
    1. Private tutoring
    2. Game-related education and training
    3. Gaming services
    4. Game event preparation and operation
    5. Organization of live performances
    6. Organizing competition related to education or entertainment
    7. Preparation and conduct of educational events
    8. Microfilm recording
    9. Online game service through mobile application
    10. Providing games industry through mobile
    11. Organization of events for cultural purposes
    12. Book publishing
    13. Exhibition preparation for entertainment purposes
    14. Providing entertainment and entertainment related information services
    15. Providing film/show/theater/music or education/training facilities
    16. Providing online game-related content
    17. Operation of amusement park and theme park
    18. Providing information relating to electronic game services
    19. Providing of training
    20. Providing online gaming services from a computer network or mobile phone network.