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EUTM file information

018738464

SALTO KEOXX


July 26, 2022

Trademark Summary

The trademark application SALTO KEOXX was filed by SALTO SYSTEMS, S.L., a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on February 2, 2023, and it was registered by office on May 14, 2023 without any oppositions.

The application was filed in Spanish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Access control systems for interlocked doors
    2. Smart locks for doors and windows
    3. Smart padlocks
    4. Smart lock cylinders
    5. Electronic locking kits consisting of an electronic lock and a magnetic or encoded key card
    6. Downloadable software for access control to restricted areas
    7. Downloadable software for interfacing with electronic locks and padlocks from the cloud
    8. Downloadable software applications for interfacing with smart locks and padlocks, downloadable virtual goods, namely, Downloadable computer files and programs featuring the following goods: Locks, Pad locks and Opening devices for the aforesaid goods, for example Keys, Cards, arm bracers, rings or Mobile devices
    9. Downloadable computer files and programs featuring the following goods: Locks, Pad locks and Keys, Cards, arm bracers, rings and Other opening devices, all the aforesaid goods for use on digital platforms and in virtual environments created for exchanging, trading, for entertainment purposes or for use in electronic games
    10. Cryptographic software/data, in relation to the following goods: Security tokens
    11. Cryptographic software/data, in relation to the following goods: Utility tokens
    12. Cryptographic software/data, in relation to the following goods: Equity tokens
    13. Downloadable digital files authenticated by non-fungible tokens (NFTs)
    14. Downloadable computer software for use in electronic transactions and for storing, sending, receiving, accepting and transmitting digital currency and for managing digital currency exchange and payment transactions
    15. Virtual reality software for simulation.