The trademark GAMESWIFT was filed by Web3 Software OÜ, a corporation established under the laws of the Republic of Estonia (the "Applicant"). The application was published for oppositions on December 20, 2022, and received undefined oppositions.
Opposition Proceedings
There are undefined Oppositions claimed against trademark.
The first opposition filed on March 20, 2023 by Society for Worldwide Interbank Financial Telecommunication, SC on Likelihood of confusion. the opponent was represented by KIRKPATRICK, SA/NV and its proceedings were handled in English The second opposition filed on March 20, 2023 by Game Retail Limited on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Abion Ireland Limited and its proceedings were handled in English The third opposition filed on March 19, 2023 by Apple Inc. on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Locke Lord LLP and its proceedings were handled in English
The application was filed in English, and English was also language of all opposition proceedings (French was selected as the second language).
Appointment and Replacement of representative of the trademark registration was recorded on November 10, 2022. Change of name and address of the trademark registration was recorded on March 27, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable software for use in games played using blockchain technology
Downloadable computer software for games played using blockchain technology
Computer game software for use in conjunction with blockchain technology
Downloadable computer game software via a wireless devices used for gaming on a blockchain
Blockchain security software
Software for providing access to digital assets, namely cryptocurrencies and blockchain-based tokens for use in gaming
Software for managing digital assets, namely cryptocurrencies and blockchain-based tokens for use in gaming
Software which allows electronic game publishers to integrate decentralized digital assets
Software platform for downloading software, data and image files from a blockchain for use in gaming
Downloadable digital files authenticated by non-fungible tokens (NFTs) namely digital animated and non animated characters and designs, avatars, digital overlays and skins, characters, vehicles, clothing, buildings, rooms, landscapes and in-game items for use in gaming
Downloadable digital files authenticated by non-fungible tokens (NFTs), such as digital artwork and images for use in gaming
Computer software for managing cryptocurrency and non-fungible token (NFT) transactions using blockchain technology for use in gaming
Computer software enabling management, use, display, and transfer of digital assets, namely cryptocurrencies and blockchain-based tokens for use in gaming
Downloadable cryptographic keys for receiving and spending cryptocurrency for use in gaming
Downloadable computer software for managing, tracking, and validating cryptocurrency transactions using blockchain-based smart contracts for use in gaming
Software for digital certificate issuance and transaction platforms regarding the ownership and license of blockchain-based digital content for use in gaming
Software for creation, issuance, and transaction of blockchain-based non-fungible tokens (NFT) for use in gaming
Downloadable application software for smartphones to access and play games incorporating blockchain technology
Downloadable smart phone applications (software) to access and play games incorporating blockchain technology
Downloadable computer software for use as an electronic wallet to access digital assets for use in games
Software for the exchange of electronic money and digital assets for use in gaming
Communication, networking, and social networking software for use in gaming
None of the aforesaid relating to the financial and banking sector, to financial communications or to the facilitation of financial transactions.
The mark was filed in class 35 with following description of goods:
Advertising, marketing and promotion services
Advertising, marketing and promotion services online and/or within virtual computer worlds (metaverses)
Marketing advisory services
Online data processing services
Online marketplace services in relation to online games and virtual reality services
Retail services related to virtual goods authenticated by non-fungible tokens (NFTs), namely, digital animated and non-animated characters and designs, digital overlays and skins, vehicles, clothing, buildings, rooms, landscapes, digital artwork, images in-game items
Electronic data processing consulting services
Compilation of information into computer databases
Electronic data processing services
Management and compilation of computerized databases
Database management services
Promoting the goods and services by means of operating an on-line comprehensive shopping mall
Organization of events, exhibitions, fairs and shows for commercial, promotional and advertising purposes
Event marketing
Arranging and conducting of promotional events
Demonstration of goods
Goods import-export agencies
Business management services
Retail services in relation to software for non-fungible token (NFT) creation and management platform
Retail services in relation to mobile application
None of the aforesaid relating to the financial and banking sector, to financial communications or to the facilitation of financial transactions.
The mark was filed in class 36 with following description of goods:
Issuance of tokens of value, namely non-fungible tokens (NFTs) for characters and designs, avatars, digital overlays and skins, vehicles, clothing, buildings, rooms, landscapes, digital artwork, images in-game items
Issuance of digital certificates for ownership and license of online blockchain-based tangible and intangible goods, namely characters and designs, avatars, digital overlays and skins, vehicles, clothing, buildings, rooms, landscapes, digital artwork, images in-game items
Consulting and providing information relating to the issue of tokens of value, namely nonfungible tokens (NFTs) for characters and designs, avatars, digital overlays and skins, vehicles, clothing, buildings, rooms, landscapes, digital artwork, images in-game items.
The mark was filed in class 41 with following description of goods:
E-sports services, including within virtual computer worlds (metaverses)
Organising of e-sports events for use in conjunction with blockchain technology
Online computer game services for use in conjunction with blockchain technology
Online game services through mobile devices for use in conjunction with blockchain technology
Provision of online information in the field of computer games entertainment for use in conjunction with blockchain technology
Training services in the field of computer games entertainment for use in conjunction with blockchain technology
Organisation of meetings conferences, congresses, and training courses in the field of gaming and blockchain technology
Organisation of sports events in the field of gaming and blockchain technology
Organisation of cultural events in the field of gaming and blockchain technology
Organisation of contests and electronic sports competitions in the field of gaming and blockchain technology
Publication of books, newspapers, magazines and comic books in the field of gaming and blockchain technology
Production and distribution of films, series, television programs, audio content, and multimedia content in the field of gaming and blockchain technology
None of the aforesaid relating to the financial and banking sector, to financial communications or to the facilitation of financial transactions.
The mark was filed in class 42 with following description of goods:
Providing online, non-downloadable software for use in the field of gaming and blockchain technology
Design and development of software for use in the field of gaming and blockchain technology
Analysis of software for use in the field of gaming and blockchain technology
Design, development and provision of computer game software for use in conjunction with blockchain technology
Design, development and provision of blockchain-related software for use in gaming
Design, development and provision of software related to cryptocurrencies, non-fungible tokens (NTFs), and related assets for use in gaming
Design, development and provision of software related to virtual computer worlds (metaverses) for use in gaming
Design, development and analysis of databases to access digital assets for use in gaming
Cloud computing to access digital assets for use in gaming
IT consultancy, advisory and information services in the field of gaming and blockchain technology
Video games to be played in conjunction with information stored on a blockchain consultancy, advisory and information services
Technical consultancy, advisory and information services related to gaming by means of blockchain technology, cryptocurrencies, non-fungible tokens (NTFs), and related assets
Computer gaming software incorporating digital assets stored on a blockchain technical support services
Computer gaming hardware incorporating digital assets stored on a blockchain technical support services
Computer gaming hardware and software incorporating digital assets stored on a blockchain design services
Software as a Service [SaaS] for use in accessing and playing games incorporating digital assets stored on a blockchain
Platform as a Service (PaaS) for use in accessing and playing games incorporating digital assets stored on a blockchain
Blockchain as a Service [BaaS] to be used in gaming
User authentication services using blockchain technology for use in gaming
Data storage via blockchain for use in gaming
Data authentication via blockchain for use in gaming
Certification of data via blockchain for use in gaming
Providing online, non-downloadable software for buying, selling, sending, receiving, exchanging, trading and transacting cryptocurrency, digital currency, virtual currency, blockchain-enabled currency, tokens, including non fungible tokens (NTFs), and related assets for use in gaming
Providing online, non downloadable software for decentralised fundraising activities for use in gaming
Platforms for gaming as software as a service [SaaS] incorporating digital assets stored on a blockchain
Technological advisory services for use in the field of gaming and blockchain technology
Games incorporating access to digital assets stored on a blockchain design services
Graphic art services for use in respect of online gaming incorporating access to digital assets stored on a blockchain
Design, creation and programming of web pages used to market online gaming platforms that incorporate access to digital assets stored on a blockchain
None of the aforesaid relating to the financial and banking sector, to financial communications or to the facilitation of financial transactions.
The mark was filed in class 45 with following description of goods:
Online social networking services, including within virtual computer worlds (metaverses)
Licensing of computer software
Licensing of digital data
Licensing of technology
Providing information in the field of security from a website
Identity validation services
Security and protection services related to blockchain system-type transactions
Providing services for user authentication in internet transactions
Software licensing services for non-fungible tokens (NFTs) creation and management platforms
Mobile application licensing services
None of the aforesaid relating to the financial and banking sector, to financial communications or to the facilitation of financial transactions.