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EUTM file information

018741884

MAGPIE


August 2, 2022

Trademark Summary

The trademark application MAGPIE was filed by Pranksy Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on October 13, 2022, and it was registered by office on January 20, 2023 without any oppositions.

The application was filed in English (Spanish was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable digital files, digital materials, digital collectables, digital assets, crypto collectables and electronic data files authenticated by non-fungible tokens
    2. Digital artworks
    3. Digital video recordings
    4. Digital images
    5. Digital trading games
    6. Audio recordings
    7. Video recordings
    8. Digital wallets
    9. Downloadable podcasts
    10. Downloadable electronic publications
    11. Downloadable computer application software that enables users to create, build, develop, mint, view, list, sell, exchange, and purchase digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art
    12. Downloadable computer application software for the exchange of virtual currency, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art
    13. Downloadable computer application software featuring a marketplace for cryptocurrencies and blockchain-based non-fungible assets
    14. Virtual and digital goods namely virtual and digital clothing, headwear, footwear and clothing accessories, virtual and digital artworks, virtual and digital properties, virtual and digital household goods and appliances,virtual and digital vehicles, virtual and digital pets, virtual and digital food and drink, virtual and digital jewellery, virtual and digital toys and games, virtual and digital cosmetics, virtual and digital fireworks, virtual and digital musical instruments, virtual and digital stationery and virtual and digital bags and luggage for use in online and in virtual, augmented and mixed reality worlds
    15. Multimedia files, audio recordings, video recordings and image files containing content, artwork, text, audio, and videos, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs)
    16. Downloadable computer software for allowing users inside virtual, augmented and mixed reality worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn new skills, engage in other virtual, augmented and mixed reality experiences and utilize virtual and digital goods and items
    17. Downloadable computer software to enable the uploading, posting, showing, displaying and sharing of information in the decentralized autonomous organization (DAO)
    18. Computer 3D virtual, augmented and mixed reality environment software, namely, software for use in creating, manipulating and participating in 3D virtual, augmented and mixed reality environments
    19. Podcasts
    20. Online, non downloadable virtual and digital goods for use in virtual, augmented and mixed reality environments
    21. Digital artworks, digital images, digital video recordings, digital trading games and animations authenticated by non-fungible tokens
    22. Cryptography software related to nonfungible tokens.
  • The mark was filed in class 16 with following description of goods:
    1. Printed publications
    2. Printed matter
    3. Paintings
    4. Portraits
    5. Art prints
    6. Graphic prints
    7. Stationery.
  • The mark was filed in class 35 with following description of goods:
    1. Online auction services connected with digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art
    2. Online retail store and marketplace services connected with digital collectables, namely, digital artworks, digital images, digital video recordings, digital audio recordings, digital trading games authenticated by digital tokens or non-fungible tokens (NFTs)
    3. Online retail store and marketplace services connected with digital art
    4. Retail services connected with the sale of artworks, digital artworks, digital images, digital video recordings, digital trading games, audio recordings and video recordings
    5. Blockchain, non-fungible token and physical unclonable function-based management of IoT devices, namely, authenticating, configuring, maintaining, monitoring and diagnosing connected devices operating as part of an IoT environment to provide and support their functional capabilities
    6. Business advisory and consultancy services
    7. Marketing advisory services
    8. Retail services connected with virtual anddigital goods, namely virtual and digital clothing, headwear, footwear and clothing accessories, virtual and digital artworks, virtual and digital properties, virtual and digital household goods and appliances, virtual and digital vehicles, virtual and digital pets, virtual and digital food and drink, virtual and digital jewellery, virtual and digital toys and games, virtual and digital cosmetics, virtual and digital fireworks, virtual and digital musical instruments, virtual and digital stationery and virtual and digital bags and luggage for use in online virtual, augmented and mixed reality worlds provision of an online marketplace for buyers and sellers of downloadable digital collectibles, namely, photographs, artwork, art reproductions, digital art files and image files, and videos authenticated by non-fungible tokens (NFTs) for use online and in virtual environments
    9. Advertising services via virtual, augmented or mixed reality networks and the metaverse
    10. Organizing, conducting and hosting events, exhibitions and expositions for commercial purposes in the interactive entertainment, virtual, augmented and mixed reality environments and virtual video game entertainment industries.
  • The mark was filed in class 36 with following description of goods:
    1. Financial transactions via blockchain
    2. Appraisal of artworks, digital artworks, digital images, virtual goods, digital video recordings, digital trading games, audio recordings and video recordings
    3. Trading of cryptocurrency.
  • The mark was filed in class 38 with following description of goods:
    1. Communication by online blogs
    2. Podcasting
    3. Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking.
  • The mark was filed in class 41 with following description of goods:
    1. Provision of entertainment via podcasts
    2. Creation of podcasts
    3. Non-downloadable electronic publications
    4. Entertainment services, namely, providing on-line, non-downloadable digital and virtual art, avatars in each case, for use in virtual, augmented or mixed reality environments
    5. Entertainment services, namely, providing on-line actual and virtual concerts and other virtual events in virtual, augmented and mixed reality environments
    6. Providing on-line, non-downloadable virtual and digital goods, namely virtual and digital clothing, headwear, footwear and clothing accessories, virtual and digital artworks, virtual and digital properties, virtual and digital household goods and appliances, virtual and digital vehicles, virtual and digital pets, virtual and digital food and drink, virtual and digital jewellery, virtual and digital toys and games, virtual and digital cosmetics, virtual and digital fireworks, virtual and digital musical instruments, virtual and digital stationery and virtual and digital bags and luggage for use in online virtual, augmented and mixed reality worlds
    7. Organizing, conducting and hosting conferences for commercial purposes in the interactive entertainment, virtual, augmented and mixed reality environments and virtual video game entertainment industries.
  • The mark was filed in class 42 with following description of goods:
    1. Platform as a Service (PaaS) that enables users to create, build, develop, mint, view, list, sell, exchange, and purchase digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art
    2. Design of digital artworks, digital images, digital video recordings, digital trading games and animations
    3. Blockchain authentication of digital artworks, digital images, digital trading games, audio recordings and video recordings
    4. Electronic storage of digital files
    5. Providing temporary use of non-downloadable software for users to experience virtual, augmented and mixed reality visualization, manipulation and immersion
    6. Creating and hosting an online website for an online community featuring game and non-game worlds, online universes, and metaverse environments, and virtual and digital goods for therein
    7. Creating and hosting an online website for an online community for users to access, create, publish and experience in metaverse platforms
    8. Providing temporary use of non-downloadable software for uploading, modifying, sharing, viewing, displaying, transmitting, publishing, storing, managing, verifying, authenticating and communicating virtual, augmented and mixed reality content, content and information, digital collectibles, digital tokens, digital files, images, sound recordings, video recordings, and virtual objects
    9. Computer services, namely, creating an on-line community for users to participate in discussions, connect with companies and individuals, form virtual communities and decentralized autonomous organization (DAO) and engage in networking
    10. Providing temporary use of non-downloadable web-based decentralized applications (DApps) to enable users to create, build, develop, mint, view, list, sell, exchange, and purchase digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art
    11. Hosting blogs, articles, news, and information about creating, minting, buying, selling, auctioning and trading non-fungible tokens (NFTs)
    12. Platform as a Service [PaaS] that enables users to access non-downloadable virtual and digital goods for use in virtual, augmented and mixed reality environments.