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EUTM file information

018742437

EWG UNLIMITED


August 4, 2022

Trademark Summary

The trademark application EWG UNLIMITED was filed by Excelsior World Group, LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on March 5, 2023, and it was registered by office on June 12, 2023 without any oppositions.

The application was filed in English (French was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on October 2, 2024.


Goods And Services

  • The mark was filed in class 35 with following description of goods:
    1. Talent agency services
    2. Advertising services, talent agency services, namely, talent casting
    3. Talent management services for artists, performing artists, influencers, content creators, athletes, media talent, digital entrepreneurs, and designers
    4. Talent recruiting services, namely, booking talent in the field of content and media productions of others
    5. Talent agencies for artists, performing artists, influencers, content creators, athletes, media talent, digital entrepreneurs, and designers
    6. Influencer engagement and placement, namely, promoting the goods and services of others through the use of influencer marketing
    7. Business management of talent
    8. Public relations services
    9. Media strategy and marketing consultancy
    10. Digital marketing and production of social media content for others for commercial and/or publicity purposes
    11. Development, creation, production and post-production of advertising content in virtual, augmented and metaverse environments
    12. Operating on-line marketplaces featuring virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files, all the aforementioned virtual goods being authenticated by blockchain-based non fungible tokens
    13. Providing online marketplaces featuring virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files, all the aforementioned virtual goods being authenticated by blockchain-based non fungible assets.
  • The mark was filed in class 41 with following description of goods:
    1. Model and talent scouting services
    2. Arranging of talent contests
    3. Arranging of modeling competitions
    4. Entertainment and educational services in the nature of competitions in the fields of entertainment, fashion, education, and marketing
    5. Providing virtual goods for entertainment purposes, namely virtual clothing, virtual footwear, virtual belts, virtual headgear, virtual bags, virtual sport bags, virtual backpacks, virtual computer and phone cases made of leather or imitation thereof, virtual wallets, virtual handbags, virtual clutches, virtual purses, virtual suitcases, virtual briefcases, virtual hair accessories, virtual eyewear, virtual jewelry, virtual watches, virtual chronometric instruments, virtual home linen, virtual tableware, virtual carpets, virtual furniture, virtual perfumes, virtual home fragrances, virtual cosmetics, virtual make up products, virtual games and toys, virtual vehicles, virtual land, virtual real estate, virtual artworks, virtual audio files, virtual video files, virtual moving images, virtual animated images, virtual sound files, virtual artwork files, all the aforementioned virtual goods being authenticated by blockchain-based non fungible tokens.
  • The mark was filed in class 42 with following description of goods:
    1. Computer software platforms that enable users to create, build, develop, mint, view, list, sell, exchange, and purchase digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art
    2. Platform as a service (PAAS) featuring an e-commerce platform to allow users to perform digital asset transactions via a global computer network
    3. Software as a service (SAAS) and platform as a service (PAAS) featuring software for use in connection with providing a digital platform for navigating digital art, crypto-collectibles, non-fungible tokens and other application tokens, and non-fungible token marketplaces and auctions.