The trademark application TEAM WHISTLE was filed by Whistle Sports, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on August 31, 2022, and it was registered by office on December 8, 2022 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 38 with following description of goods:
Telecommunication services, namely, transmission of webcasts
Streaming of audio, video and audiovisual material on the Internet, global computer networks, and mobile devices
Broadcast communication services, namely, electronic transmission of audio and video over the Internet, computer and other communication networks and electronic transmission of data information, audio and video images
Electronic transmission and streaming of digital media content for others via global and local computer networks.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing webcasts featuring athletic sports
Providing sports information via hand-held mobile devices
Providing information in the field of entertainment in the nature of pre-game and post game recaps and analysis, interviews and information about athletes and sporting events
Provision of non-downloadable film clips, videos and photographic images in the fields of sports, sportsmanship, education, nutrition and fitness programs for children, teens and families provided via video on demand services
Entertainment services, namely, providing webcasts in the field of sports, sportsmanship, education, nutrition and fitness programs for children, teens and families
Entertainment services, namely, an on-going series featuring sports information, health, exercise and educational topics, and sporting events provided through webcasts, video on demand, Internet, mobile devices and other communication networks
Entertainment services in the nature of contests
Entertainment services, namely, providing on-line video games
Providing sports information via a global computer network, the Internet and other communication channels
Providing non-downloadable films and television programs on the Internet via video on demand, global computer networks and wireless networks
Electronic publishing services, namely, publishing online works of others featuring user-created text, audio and video
Entertainment services, namely, providing a website featuring non-downloadable videos, film clips and other multimedia all featuring games or sports
Entertainment and educational services, namely, providing serialized and non-serialized programs in the fields of sports, sportsmanship, nutrition, education and fitness directed to children, teens and families delivered by the Internet and video on demand services.