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EUTM file information

018745549

ACCOSSATO


August 6, 2022

Trademark Summary

The trademark application ACCOSSATO was filed by AG S.A.S. di Accossato Giovanni, a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on September 15, 2022, and it was registered by office on December 23, 2022 without any oppositions.

It was designated 'Basic Application' for International Application 1696865 at the World Intellectual Property Organization (WIPO).

The application was filed in Italian (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Virtual reality software
    2. Virtual reality models
    3. Virtual reality game software
    4. Virtual Reality [VR] motion simulators
    5. Scientific apparatus and instruments
    6. Software
    7. Personal computers
    8. Computer peripheral devices
    9. Downloadable virtual goods, namely Programs for computers in relation to the following goods: Footwear, Clothes (Clothing), head coverings, Spectacles, Bags, Sports bags, Backpacks, Sports equipment, Art articles, Toys, for vehicles, Motorbikes, Vehicle parts, Parts of motorcycles and Mobile phone accessories, The aforesaid goods for use online and in online virtual worlds
    10. Downloadable interactive game software for use via a global computer network and via wireless networks and electronic devices of all kinds
    11. Downloadable software for social networking and interacting with online communities
    12. Downloadable software for accessing and streaming multimedia entertainment content
    13. Downloadable software for providing access to an online virtual environment
    14. Downloadable software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments and extended reality virtual environments.
  • The mark was filed in class 35 with following description of goods:
    1. Retail services in relation to: Virtual goods, Namely footwear, Clothing, Headgear, Sports bags for spectacles, Back packs, sport equipment, Art articles, Toys, vehicles, Motorbikes, Parts of vehicles, Parts of motorcycles and accessories, the aforesaid goods for use online
    2. Online retail services in relation to: Virtual merchandise, Namely footwear, Clothing, Headgear, Spectacles, Panniers, Sports bags, Back packs, sport equipment, Art articles, Toys, vehicles, Motorbikes, Parts of vehicles, Parts of motorcycles and accessories
    3. Online retail services in relation to: Footwear, Clothing, Headgear, Spectacles, Panniers, Sports bags, Back packs, sport equipment, Art articles, Toys, vehicles, Motorbikes, Parts of vehicles, Parts of motorcycles and accessories, All the aforesaid goods for use online and in online virtual worlds.
  • The mark was filed in class 38 with following description of goods:
    1. Providing virtual private network (VPN) services
    2. Providing virtual facilities for real-time interaction among computer users
    3. Telecommunication services
    4. Digital network telecommunications services
    5. Data broadcasting and transmission services
    6. Telecommunication services provided via Internet platforms and portals
    7. Providing access to platforms and portals on the Internet
    8. Providing access to e-commerce platforms on the Internet
    9. Telecommunication services provided via platforms and portals on the Internet and other media
    10. Provision of access to Internet platforms for the purpose of exchanging digital photographs
    11. Providing user access to platforms on the Internet
    12. Providing access to platforms on the Internet
    13. Data transmission
    14. Computer data transmission services
    15. Communication services for the electronic transmission of data.
  • The mark was filed in class 41 with following description of goods:
    1. Virtual physical fitness training services
    2. Providing online entertainment in the nature of fantasy sports leagues
    3. On-line game services
    4. Organization of exhibitions for cultural or educational purposes
    5. Entertainment services, Namely providing of online, non-downloadable virtual footwear, clothing, headwear, spectacles, bags, sports bags, backpacks, sports equipment, art, toys, vehicles, motorcycles, parts of vehicles, parts of motorcycles, accessories, digital animated and non-animated designs and characters, avatars, digital overlays and skins for use in virtual environments
    6. Virtual reality and interactive games provided online via glocal computer network and via various wireless networks and electronic devices
    7. Entertainment services, Namely providing of online non-downloadable game software and online video games
    8. Entertainment services, namely providing virtual environments in which users can interact, For recreational purposes or For entertainment purposes
    9. Entertainment services, Namely providing of an online environment relating to the streaming of entertainment content and live streaming of entertainment events
    10. Entertainment services, Namely arranging, organisation and hosting of virtual shows and social entertainment events.