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EUTM file information

018746769

REPUBLIC KIDS


August 9, 2022

Trademark Summary

The trademark application REPUBLIC KIDS was filed by UMG Recordings, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on March 27, 2023, and it was registered by office on July 4, 2023 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity
    3. Apparatus for recording, transmission or reproduction of sound or images
    4. Magnetic data carriers, recording discs
    5. Compact discs, DVDs and other digital recording media
    6. Mechanisms for coin-operated apparatus
    7. Cash registers, calculating machines, data processing equipment, computers, computer terminals, computer peripherals
    8. Computer software
    9. Sound recordings, music and music video recordings in digital form
    10. Sound recordings in the form of phonograph records, discs, CDs, DVDs, laser discs and tapes
    11. Pre-recorded tapes, discs, video cassettes, audio cassettes and cartridges featuring sound recordings, music and music videos
    12. Physical and digital sound recordings
    13. Compact discs, DVDS and other digital recording media
    14. Downloadable ring tones, music files, graphics, images, videos, films and movies
    15. Downloadable videos
    16. Downloadable music
    17. Downloadable multimedia
    18. Computer software and devices to be used in connection for the purpose of streaming audio and video recordings
    19. Downloadable electronic publications
    20. Computer software for generating, recording, reproducing, and arranging and sequencing music
    21. Music software
    22. Music and music video streaming software
    23. Downloadable music files
    24. Downloadable musical videos
    25. Downloadable and recorded computer programs for video and computer games
    26. Interactive video game programs
    27. Audio and visual recordings featuring live-action entertainment, animated characters
    28. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring clothing, footwear, headwear, sportswear, eyewear, bags, sports bags, backpacks, sports equipment, footballs, art, toys, for use online and in online virtual worlds
    29. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring art, perfumery, cosmetics, toiletries, cosmetic preparations, laundry detergent and fabric conditioners, badges, vehicle badges, buckles, busts, figurines, key rings, memorial plates and plaques, ornaments, monuments, signs, number plates, statues and statuettes, works of art, automatic vending machines for use online and in online virtual worlds
    30. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring machines, namely coffee machines and food processing machines, machine tools, agricultural implements other than hand-operated, automatic vending machines, hand tools and hand operated implements, cutlery, razors, electric razors for use online and in online virtual worlds
    31. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring sound and/or video recordings, computer software, Downloadable graphics, computer hardware, computer peripherals, mobile phones, mobile phone accessories, sunglasses, sunglass cases, sunglass frames, eyeglasses, eyeglass cases, eyeglass frames for use online and in online virtual worlds
    32. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring apparatus for lighting for use online and in online virtual worlds
    33. Downloadable virtual goods, namely, computer programs featuring vehicles, wheelchairs, vehicle body parts and fireworks for use online and in online virtual worlds
    34. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring precious metals and their alloys, Jewellery, Bracelets, Brooches, Chains, Charms, Clocks, watches, Coins, Cuff links, Earrings, Jewellery cases, Key rings, Lockets
    35. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring Necklaces, Ornamental pins, Rings, Tie clips, Tie pins, Watch bands, Wristwatches, wrist bands, team and player trading pins, pin badges, musical instruments, stands and cases adapted for musical instruments for use online and in online virtual worlds
    36. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring printed matter, photographs, stationery, instructional and teaching material (except apparatus), booklets, posters, bookmarks, flags, banners, trading cards, periodical publications, newspapers, books, magazines, albums, pens, pencils, rulers, pencil cases, writing paper, stickers, greeting cards, calendars, diaries, address books for use online and in online virtual worlds
    37. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring journals, brochures, leaflets, catalogues, circulars, manuals, programmes, directories, annuals, prospectuses, note pads, postcards, collectible cards, collectible card holders for use online and in online virtual worlds
    38. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring bags, umbrellas, parasols and walking sticks, harness and saddlery, purses, handbags, boot bags, holdalls, luggage, suitcases, rucksacks, backpacks, sporting bags for use online and in online virtual worlds
    39. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring wallets, credit card holders, briefcases, card cases, collars for pets, school bags for use online and in online virtual worlds
    40. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring doors and windows, furniture, mirrors, picture frames, garden furniture, pillows and cushions for use online and in online virtual worlds
    41. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring household or kitchen utensils and containers, brushes, mugs, cups and mugs, bottles, tents, flags, bed covers, bedding, towels, and pennants for use online and in online virtual worlds
    42. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring Clothing, footwear, headgear, sportswear, wrist bands for use online and in online virtual worlds
    43. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring lace and embroidery, badges, rosettes, ornamental novelty badges, buttons, braids, tassels, brooches, decorative pins and badges, hair bands, hair pins for use online and in online virtual worlds
    44. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring carpets, rugs, mats and matting, wallpaper for use online and in online virtual worlds
    45. Downloadable software, namely, downloadable virtual goods, namely, computer programs featuring games and playthings, gymnastic and sporting articles, toys, footballs, balls, balloons, ordinary playing cards, teddy bears, puzzles for use online and in online virtual worlds
    46. Downloadable software, for managing downloadable virtual goods linked to nonfungible tokens (NFTs) on the blockchain
    47. Downloadable digital media, namely, downloadable multimedia, image, video, music and audio files authenticated by nonfungible tokens (NFTs)
    48. Downloadable digital media, namely, downloadable digital collectibles in the form of multimedia, image, video, music and audio files authenticated by nonfungible tokens (NFTs) created with blockchain-based software technology and smart contracts
    49. Downloadable computer software for use in sending, receiving, accepting, storing, transmitting, exchanging, displaying, buying, selling, clearing, confirming, viewing, authenticating, and recording digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    50. Downloadable computer software featuring the purchase and sale of rights to digital visual images
    51. Downloadable computer software for managing digital collectibles
    52. Pre-recorded audio tapes, discs and cassettes, video tapes, discs and cassettes, digital audio and audio video tapes and discs, CDs, DVDs, laser discs, and phonograph records all featuring content in the fields of music, music-related entertainment, lifestyle, beauty and wellness
    53. Theatrical and musical sound and video recordings
    54. Downloadable and recorded virtual reality, augmented reality, and mixed reality game software
    55. Virtual reality, augmented reality, and mixed reality game software recorded on tapes, cartridges and cassettes
    56. Downloadable ring tones, downloadable music, downloadable files featuring content in the fields of music, music-related entertainment, lifestyle, beauty and wellness, downloadable graphics, downloadable images in the fields of music, music-related entertainment, lifestyle, beauty and wellness, and downloadable videos in the fields of music, music-related entertainment, lifestyle, beauty and wellness, all for wireless communication devices
    57. Downloadable music, downloadable files featuring content in the fields of music, music-related entertainment, lifestyle, beauty and wellness, downloadable computer graphics, downloadable images in the fields of music, entertainment, lifestyle, beauty and wellness, downloadable videos in the fields of music, entertainment, lifestyle, beauty and wellness
    58. Downloadable and recorded computer game software
    59. Computer game software recorded on tapes, cartridges and cassettes
    60. Downloadable and recorded video game software
    61. Video game software recorded on tapes, cartridges and cassettes
    62. Turntable slip mats
    63. Mouse pads
    64. Downloadable electronic publications in the nature of books, booklets, sheet music, magazines, journals, manuals, brochures, leaflets, pamphlets and newsletters, all in the fields of music and music-related, entertainment, lifestyle, beauty and wellness
    65. Downloadable mobile applications for accessing, displaying, distributing, downloading, playing, receiving, streaming, and transmitting content
    66. Downloadable mobile applications that consolidate and provide recommendations, reviews and tips from other users, artists, celebrities, and other influencers and tastemakers
    67. Downloadable mobile applications that enable users to engage in social networking with other users, artists, celebrities, and other influencers and tastemakers
    68. Downloadable mobile applications for connecting influencers with brands and followers for collaborations and business opportunities
    69. Plastic and cardboard cases for storing phonograph records, cassettes, CDs, DVDs, and other physical media
    70. Plastic and cardboard phonograph record sleeves
    71. Hand grips, stands, mounts, and protective cases and covers adapted for handheld electronic devices, namely, cell phones, smart phones, tablet computers, cameras, and portable sound and video players
    72. Audio equipment
    73. Audio apparatus.
  • The mark was filed in class 16 with following description of goods:
    1. Paper
    2. Cardboard
    3. Printed matter
    4. Printed publications
    5. Books, magazines, newspapers, manuals, catalogues, posters, cards, postcards, prints, photographs, paintings, stationery, greeting cards, folders, binders, files, clipboards, portfolios, albums, diaries, calendars, office requisites, writing instruments, paperclips, wrapping and packaging materials, ribbons, bows, tags, drawing instruments, drawing materials, artists' materials, stencils, labels and transfers
    6. Sheet music
    7. Printed sheet music
    8. Programmes
    9. Annuals
    10. Postcards
    11. Posters
    12. Printed tickets to music events
    13. Collectible cards
    14. Souvenir programmes for music events.
  • The mark was filed in class 18 with following description of goods:
    1. Leather goods, namely, purses, tote bags, briefcases, credit card cases, carrying cases, luggage, coin purses, garment bags for travel, gym bags, back packs, book bags, fanny packs, briefcase-type portfolios and wallets
    2. Purses
    3. Tote bags
    4. Briefcases
    5. Credit card cases
    6. Carrying cases
    7. Luggage
    8. Coin purses
    9. Garment bags for travel
    10. Gym bags
    11. Back packs
    12. Book bags
    13. Fanny packs
    14. Briefcase-type portfolios
    15. Wallets
    16. Umbrellas
    17. Collars and clothing for pets
    18. Unfitted vanity cases
    19. Vanity cases sold empty.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear
    4. Clothing, namely, bathrobes, blouses, body suits, coats, coveralls, dresses, gowns, Halloween costumes, hosiery, jackets, jumpers, leggings, mittens, gloves, night gowns, overalls, pajamas, pants, robes, scarves, shawls, shirts, shorts, skirts, socks, suspenders, sweat jackets, sweat pants, sweat shirts, sweaters, swimwear, tank tops, ties, tights, tops, t-shirts, bottoms, undergarments, underwear, vests, and wrist bands
    5. Headwear, namely, bandannas, caps, ear muffs, hats, and visors
    6. Belts
    7. Bustiers
    8. Lingerie
    9. Aprons, booties
    10. Cloth bibs
    11. Creepers
    12. Infantwear
    13. And rompers.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business management
    3. Business administration
    4. Office functions
    5. Business management of performing artists
    6. Commercial administration of the licensing of the goods and services of others
    7. Marketing
    8. Promotional services
    9. Compiling and maintaining online directories
    10. Sales promotion (for others)
    11. Retail services connected to the sale of soaps, perfumery, essential oils, cosmetics, hair lotions, deodorants, toiletries, key rings, memorial plates and plaques, ornaments, monuments, signs, number plates, statues and statuettes, works or art, all made wholly or principally of metal, bronzes
    12. Retail services connected to the sale of common metals and their alloys, small items of metal hardware, automatic vending machines, apparatus for recording, transmission or reproduction of sound or images, magnetic data carriers, recording discs, data processing equipment and computers, computer software, magnetic and magnetically encoded cards, programmable cards, smart cards, cards for bearing data
    13. Retail services connected to the sale of sound and/or video recordings, tapes, cassettes, compact discs, films, slides, video recorders, video cassettes, video discs, DVDs, computer games, video games, computer game software for use on mobile and cellular phones, Downloadable graphics for mobile phones, Application software for mobile phones
    14. Retail services connected to the sale of software for tablet computers, computer hardware, computer peripherals, mouse mats, screensavers, publications in electronic format, data processing apparatus, photographic and cinematographic apparatus and instruments, cameras, camcorders, Cases especially made for photographic apparatus and instruments, telecommunications apparatus, equipment and accessories
    15. Retail services connected to the sale of broadcasting apparatus and instruments, telephones, mobile phones, mobile phone accessories, cases and covers for mobile phones, cases and covers for computer tablets, cases and covers for computer hardware, sunglasses, sunglass cases, sunglass frames, eyeglasses, eyeglass cases, eyeglass frames, eyeglasses for sports, goggles, protective clothing and protective footwear, magnets, fridge magnets, decorative magnets, USB flash drives, headphones
    16. Retail services connected to the sale of precious metals and their alloys, Jewellery, precious stones, Horological and chronometric instruments, Badges of precious metal, Bracelets, Coins, Cuff links, Earrings, Hat ornaments of precious metal, Jewellery cases [caskets], Key rings [trinkets or fobs]
    17. Retail services connected to the sale of Necklaces [jewellery], Ornamental pins, Pins [jewellery], Rings [jewellery], Tie clips, Tie pins, Watch bands, Watches, Works of art of precious metal, wrist bands, pin badges
    18. Retail services connected to the sale of musical instruments, stands and cases adapted for musical instruments
    19. Retail services connected to the sale of printed matter, photographs, stationery, instructional and teaching material (except apparatus), plastic materials for packaging, cardboard and plastic cards, booklets, posters, bookmarks, flags, banners
    20. Retail services connected to the sale of paper, cardboard, note-paper transfers, decalcomanias, labels, wrapping and packaging materials, trading cards, periodical publications, newspapers, books, magazines, albums, pens, pencils, rulers, pencil cases, writing paper, car tax disc holders, stickers, vehicle stickers, writing and drawing instruments, greeting cards, instructional and teaching material, calendars, diaries, address books, folders, files, writing instruments of precious metal
    21. Retail services connected to the sale of cheque book holders, paper coasters, coasters of cardboard, printed publications, journals, brochures, leaflets, catalogues, circulars, manuals, programmes, directories, annuals, prospectuses, temporary tattoos, note pads, paper pennants, postcards, collectible cards, collectible card holders, souvenir programs for music events
    22. Retail services connected to the sale of Leather and imitations of leather, trunks and travelling bags, umbrellas, parasols and walking sticks, whips, harness and saddlery, keycases, purses, bags, handbags, boot bags, holdalls, luggage, suitcases, rucksacks, backpacks, sporting bags
    23. Retail services connected to the sale of wallets, credit card holders, briefcases, card cases, luggage label holders, belts, strips, collars for pets, luggage straps and luggage tags made of leather, school bags, document cases, passport cases
    24. Retail services connected to the sale of furniture, mirrors, picture frames, pillows and cushion, household or kitchen utensils and containers, combs and sponges, brushes, articles for cleaning purposes, electric and non-electric toothbrushes, scale models [ornaments] of plastic and wood, coasters (tableware), mugs, ceramic mugs, porcelain mugs, cups, bottle openers
    25. Retail services connected to the sale of flags, not made of paper, bath linen, bed covers, curtains of textile or plastic, bean bag covers, fabric for use in the manufacture of bags, fibre fabrics for use in the manufacture of bags, quilt bags, handkerchiefs, tea towels, textile wall hangings, bar towels, towels, pennants, napkins and tablecloths, badges made of fabric material
    26. Retail services connected to the sale of Clothing, footwear, headgear, wrist bands
    27. Retail services connected to the sale of lace and embroidery, ribbons and braid, badges, cloth badges, other badges not of precious metal or cloth, rosettes, ornamental novelty badges, buttons, braids, tassels, brooches for clothing
    28. Retail services connected to the sale of decorative pins and badges not made of precious metal, hair bands, hair pins, pins of non-precious metal, cords for clothing (straps), buckles of precious metal, pin cases, badges for wear, embroidered badges
    29. Retail services connected to the sale of rugs, wall hangings (non-textile), wallpaper
    30. Retail services connected to the sale of games and playthings, gymnastic and sporting articles, toys, board games, hand-held, self-contained games apparatus, computer game apparatus, balls, balloons, coin/counter operated games, ordinary playing cards, games adapted for use with television receivers, models being toys, plastic models being toys, teddy bears, puzzles, scale of models being toys
    31. Retail services connected to the sale of meat, fish, poultry and game, meat extracts, preserved, dried and cooked fruits and vegetables, jellies, jams, compotes, eggs, milk and milk products, edible oils and fats, prepared meals, soups and potato crisps
    32. Retail services connected to the sale of Coffee, tea, cocoa and artificial coffee, Rice, Tapioca and sago, Flour and preparations made from cereals, Bread, pastry and confectionery, Edible ices, Sugar, honey, treacle, Yeast, baking-powder, Salt, Mustard, Vinegar, sauces (condiments), Spices, Ice, Non-medicated confectionery, chocolate based confectionery, frozen confectionery, chilled desserts
    33. Retail services connected to the sale of snack foods, prepared meals and snacks, sauces, condiments, preparations made from cereals, bread, pastry and confectionery, crisps made of cereals or potato flour, salad dressings, artificial coffee, sweets [candy], candy bars and chewing gum, chocolate sweets, chocolate, biscuits
    34. Retail services connected to the sale of agricultural, horticultural and forestry products, live animals, fresh fruits and vegetables, seeds, natural plants and flowers, foodstuffs for animals, malt, food and beverages for animals
    35. Retail services connected to the sale of beers, Mineral and aerated waters and other non-alcoholic beverages, Fruit beverages and fruit juices, Syrups and other preparations for making beverages, isotonic drinks, syrups and other preparations for making beverages
    36. Retail services connected to the sale of alcoholic beverages (except beers), alcoholic wines, spirits and liqueurs, alcopops, alcoholic cocktails
    37. Retail services connected to the sale of tobacco, smokers' articles, matches, lighters for smokers
    38. Retail services connected to the sale of downloadable and recorded computer programs for video and computer games, interactive video game programs, audio and visual recordings featuring live-action entertainment, animated characters, downloadable virtual goods, downloadable virtual goods linked to non-fungible tokens (NFTs) on the blockchain, downloadable digital media for managing digital collectibles, digital tokens, non-fungible tokens (NFTs), and digital art
    39. Retail services connected to the sale of downloadable digital media for managing digital collectibles created with blockchain-based software technology and smart contracts, downloadable computer software for use in sending, receiving, accepting, storing, transmitting, exchanging, displaying, buying, selling, trading, clearing, confirming, viewing, authenticating, and recording digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    40. Retail services connected to the sale of downloadable computer software featuring the purchase and sale of rights to digital visual images
    41. Retail services connected to the sale of downloadable computer software for managing digital collectibles, pre-recorded audio tapes, discs and cassettes, video tapes, discs and cassettes, digital audio and audio video tapes and discs, CDs, DVDs, laser discs, and phonograph records all featuring content in the fields of music, music-related entertainment, lifestyle, beauty and wellness, theatrical and musical sound and video recordings
    42. Retail services connected to the sale of downloadable and recorded virtual reality, augmented reality, and mixed reality game software, virtual reality, augmented reality, and mixed reality game software recorded on tapes, cartridges and cassettes, downloadable ring tones, downloadable music, downloadable files featuring content in the fields of music, music-related entertainment, lifestyle, beauty and wellness
    43. Retail services connected to the sale of downloadable graphics, downloadable images in the fields of music, music-related entertainment, lifestyle, beauty and wellness, and downloadable videos in the fields of music, music-related entertainment, lifestyle, beauty and wellness, all for wireless communication devices
    44. Retail services connected to the sale of downloadable music, downloadable files featuring content in the fields of music, music-related entertainment, lifestyle, beauty and wellness, downloadable computer graphics, downloadable images in the fields of music, entertainment, lifestyle, beauty and wellness, downloadable videos in the fields of music, entertainment, lifestyle, beauty and wellness
    45. Retail services connected to the sale of downloadable and recorded computer game software, computer game software recorded on tapes, cartridges and cassettes, downloadable and recorded video game software, video game software recorded on tapes, cartridges and cassettes, turntable slip mats, mouse pads
    46. Retail services connected to the sale of downloadable electronic publications in the nature of books, booklets, sheet music, magazines, journals, manuals, brochures, leaflets, pamphlets and newsletters, all in the fields of music and music-related, entertainment, lifestyle, beauty and wellness
    47. Retail services connected to the sale of downloadable mobile applications for accessing, displaying, distributing, downloading, playing, receiving, streaming, and transmitting content
    48. Retail services connected to the sale of downloadable mobile applications that consolidate and provide recommendations, reviews and tips from other users, artists, celebrities, and other influencers and tastemakers
    49. Retail services connected to the sale of downloadable mobile applications that enable users to engage in social networking with other users, artists, celebrities, and other influencers and tastemakers, downloadable mobile applications for connecting influencers with brands and followers for collaborations and business opportunities
    50. Retail services connected to the sale of plastic and cardboard cases for storing phonograph records, cassettes, CDs, DVDs, and other physical media, plastic and cardboard phonograph record sleeves, hand grips, stands, mounts, and protective cases and covers adapted for handheld electronic devices, namely, cell phones, smart phones, tablet computers, cameras, and portable sound and video players
    51. Providing an online marketplace for buyers and sellers of crypto collectibles
    52. Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for the sale of multimedia, image, video, music and audio files authenticated by non-fungible tokens
    53. Advertising and promotion services and related consulting services
    54. Advertising and publicity services
    55. Conducting an online trade show exhibition in the fields of music, entertainment, lifestyle, beauty and wellness
    56. Organization of promotions using audiovisual media
    57. Preparing audiovisual displays for advertising
    58. Preparing audiovisual presentations for use in advertising
    59. Arranging and conducting trade show exhibitions in the fields of music, entertainment, lifestyle, beauty and wellness
    60. Arranging and conducting fairs and exhibitions for business and advertising purposes
    61. Promoting and conducting trade shows in the fields of music, entertainment, lifestyle, beauty and wellness
    62. Promoting the special events and concerts of others
    63. Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with events, artists, celebrities, and other influencers and tastemakers
    64. Promoting the goods and services of others by preparing and placing advertisements in an electronic magazine accessed through a global computer network
    65. Providing consumer product information about the goods and services of others via a global computer network
    66. Subscriptions to books, reviews, newspapers, and comic books
    67. Brand imagery consulting services
    68. Business consulting and information services
    69. Business management consulting with relation to strategy, marketing, production, personnel and retail sale matters
    70. Business marketing consulting services
    71. Business consulting services in the field of managing intellectual properties, namely, business consulting services in the field of commercial administration of the licensing of the goods and services of others
    72. Design of advertising materials and design of internet advertising, in the nature of development of advertising concepts for others
    73. Business management and business consulting services in the fields of user experience marketing research, strategy and advertising design, entertainment intellectual property content procurement, alternative marketing and sales distribution, and marketing and sponsorship opportunities available for artists, celebrities, and other influencers and tastemakers
    74. Talent agency services in the nature of management of artists, celebrities, and other influencers and tastemakers
    75. Marketing consulting
    76. Tour management, namely, business management of tours for artists, celebrities, and other influencers
    77. Business merchandise consulting, namely, providing business information about products via telecommunication networks for advertising and sales purposes
    78. Merchandise management, namely, inventory control
    79. Publishing administration and publishing management, namely, business management of intellectual property rights through performance rights organizations
    80. Music business services, namely, business consulting, business management and providing information in the music business field
    81. Providing advertising, marketing and promotional services, namely, development of advertising campaigns for television, film, print, radio, outdoor billboards, mobile telephone advertising and online advertising
    82. Providing business management information in connection with consulting and advisory services in the field of strategic planning
    83. Providing organizational development consulting services
    84. Social media strategy and marketing consulting focusing on helping clients create and extend their product and brand strategies by building engaging marketing solutions
    85. Providing business consulting services in the field of facilitating the planning, buying, and selling of media
    86. Marketing services in the nature of business networking services for artists, celebrities, and other influencers and tastemakers with brand owners
    87. Providing marketing consulting in the fields of social media and digital influencers
    88. Providing online reviews of products and services offered in the fields of music, entertainment, lifestyle, beauty and wellness for commercial purposes
    89. Online retail store services connected to the sale of downloadable digital files and multimedia, image, video, music and audio files authenticated by non-fungible tokens
    90. Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs)
    91. Management of event ticketing for others
    92. Information, consultancy and advisory services relating to the aforesaid.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services
    2. Broadcasting services
    3. Radio broadcasting services
    4. Online streaming of audio and video material on the internet
    5. Transmitting streamed sound recordings, music, videos, films and movies via the Internet
    6. Music broadcasting
    7. Delivery of digital music by telecommunications
    8. Providing access to digital music websites on the internet
    9. Streaming of music, concerts and music events
    10. Photo, video, audio, text, and data sharing services, namely, electronic transmission of digital photo files, videos, audio, text, data, and audio visual content among internet users
    11. Telecommunication services, namely, electronic exchange of voice, data, audio, video, text and graphics accessible via the internet and other communications networks
    12. Streaming and live streaming of audio, video, audiovisual, and interactive audiovisual content via the internet
    13. Telecommunications services, namely, electronic transmission of virtual, mixed and augmented reality content and data
    14. Transmitting streamed sound and audio-visual recordings via the Internet
    15. Streaming of audio and video material on the Internet
    16. Internet radio broadcasting services
    17. Online streaming of music
    18. Digital and electronic transmission of voice, data, sound, images, audio and video content, and messages
    19. Video-on-demand transmission services
    20. Audio-on-demand transmission services
    21. Providing online chat rooms and forums and electronic bulletin boards for transmission of messages among users concerning music and entertainment
    22. Providing wireless electronic transmission of uploadable and downloadable ring tones, voice, music files, graphics, games, images, videos, information and news via a global computer network to wireless mobile communication devices
    23. Sending and receiving voice and text messages between wireless communication devices
    24. Providing wireless communication services, namely, transmission of ringtones to mobile telephones and mobile devices
    25. Providing wireless communication services, namely, transmission of ringtones to mobile telephones and mobile devices, and transmission of ringtones to mobile telephones via subscription services, whereby users can select from a variety of call notification sounds and music
    26. Providing multiple-user access to a global computer information network
    27. Broadcast of cable television programs
    28. Broadcasting programs via a global computer network
    29. Cable radio broadcasting and transmission
    30. Cable, network and satellite television broadcasting and transmission services
    31. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Entertainment services in the field of music
    6. Education services in the field of music
    7. Recording studio services
    8. Providing an Internet website portal in the field of music and entertainment
    9. Fan club services
    10. Music production-related services
    11. Music festivals and live concert-related services
    12. Providing non-downloadable music, videos, films and movies
    13. Production of radio entertainment, television entertainment, music, videos, films, movies and sound recordings
    14. Production and publishing of music
    15. Providing on-line entertainment, namely providing non-downloadable sound recordings, music and videos
    16. Entertainment services, namely providing on-line non-downloadable pre-recorded musical sound and video recordings via a global computer network
    17. Record production
    18. Providing electronic publications online or via a global computer network
    19. Publication of books and magazines
    20. Music entertainment services
    21. Music recording services
    22. Musical performances
    23. Music production
    24. Music publishing
    25. Music concerts
    26. Music festival services
    27. Music composition services
    28. Music library services
    29. Arranging of musical events
    30. Organisation of musical events
    31. Presentation of live performances
    32. Musical group entertainment services
    33. Provision of live entertainment performances
    34. Production of music videos
    35. Providing digital music and music videos [not downloadable] from the internet
    36. Providing entertainment information
    37. Booking of performing artists for events (services of a promoter)
    38. Artistic management of performing artists
    39. Entertainment services, namely, providing a website featuring non-downloadable games, television shows and films featuring original two-dimensional and three-dimensional characters
    40. Multimedia entertainment services in the nature of development, production and post-production of content featuring original two-dimensional and three-dimensional characters, text and graphics
    41. Entertainment services, namely, providing temporary use of non-downloadable video games and short television shows featuring original two-dimensional and three-dimensional characters
    42. Providing websites featuring entertainment information in connection with original two-dimensional and three-dimensional characters
    43. Entertainment services, namely, providing entertainment information relating to audiovisual recordings and graphics
    44. Entertainment services, namely, providing online, non-downloadable digital collectibles in the form of multimedia, image, video, music and audio files authenticated by nonfungible tokens (NFTs)
    45. Entertainment services, namely, providing virtual reality, augmented reality, and mixed reality environments in which users can interact through social games for recreational, leisure, or entertainment purposes
    46. Production and provision of digital collectibles in the nature of interactive media, video clips, photography, music, statistics, data, graphics, or visual effects, represented by non-fungible cryptographic tokens via a blockchain network, in the fields of entertainment and music
    47. Production and provision of digital collectibles in the nature of interactive media, video clips, photography, music, graphics, or visual effects
    48. Entertainment services, namely, providing entertainment programs and content, namely, movies, television programs, video clips, graphics, musical recordings, and information relating to original two-dimensional and three-dimensional characters via the internet, electronic communications networks, computer networks, wireless communications networks and online streaming channels
    49. Interactive online entertainment in the nature of a website containing non-downloadable photographic, video, audio and prose presentations, video clips, music clips, and other multimedia materials relating to original two-dimensional and three-dimensional characters
    50. Providing entertainment information regarding original two-dimensional and three-dimensional characters, and multimedia content via social networks
    51. Entertainment services, namely, providing information, news, and commentary in the fields of music and entertainment via the internet and mobile and wireless networks
    52. Entertainment services in the nature of development, production, and distribution of multimedia content
    53. Entertainment services in the nature of development, production, and distribution of continuing audio and audiovisual programs in the fields of music, entertainment, lifestyle, beauty and wellness
    54. Entertainment services, namely, providing non-downloadable online e-books and e-zines in the fields of music, entertainment, lifestyle, beauty and wellness
    55. Provision of online non-downloadable videos and images in the fields of music, entertainment, lifestyle, beauty and wellness
    56. Online electronic publishing of books and periodicals
    57. Providing online journals, namely, blogs in the fields of music, entertainment, lifestyle, beauty and wellness
    58. Production of television and radio programs
    59. Distribution of television and radio programs for others
    60. Providing online entertainment, namely, providing non-downloadable sound and video recordings in the fields of music, entertainment, lifestyle, beauty and wellness
    61. Entertainment services, namely, providing online non-downloadable prerecorded musical sound and video recordings via a global computer network
    62. Fan clubs
    63. Development and dissemination of printed educational materials of others in the field of fields of music, entertainment, lifestyle, beauty and wellness
    64. Radio entertainment production and distribution
    65. Audio and sound recording and production
    66. Film and video production
    67. Production of motion picture films
    68. Distribution of motion picture films
    69. Television program syndication
    70. Entertainment in the nature of ongoing programs in the fields of music, music-related entertainment, lifestyle, beauty and wellness distributed over television, satellite, audio, and video media
    71. Entertainment in the nature of providing ongoing radio programs in the fields of music, entertainment, lifestyle, beauty and wellness
    72. Entertainment in the nature of live music concerts and performances by artists, celebrities, and other influencers and tastemakers
    73. Entertainment services, namely, personal appearances by artists, celebrities, and other influencers and tastemakers
    74. Entertainment services in the nature of live performances rendered by artists, celebrities, and other influencers and tastemakers through the medium of television, radio, and audio and video recordings
    75. Entertainment services, namely, performances by artists, celebrities, and other influencers and tastemakers all rendered live and recorded for future distribution
    76. Educational and entertainment services, namely, production and presentation of television shows, sports events, fashion shows, game shows, music shows, award shows and comedy shows before live audiences which are all broadcast live or taped for later broadcast
    77. Entertainment services, namely, providing a website featuring content in the fields of music and entertainment
    78. Entertainment services, namely, providing online reviews of a broad range of cinematic, literary, and musical entertainment in the nature of motion pictures, music, books, and short video clips
    79. Entertainment services, namely, providing online reviews of products and services in the nature of online non-downloadable articles in the fields of music, entertainment, lifestyle, beauty and wellness
    80. Entertainment services, namely, providing prerecorded non-downloadable sound and video recordings in the fields of music, entertainment, lifestyle, beauty and wellness, all online via a global computer network
    81. Entertainment services, namely, providing online non-downloadable articles in the fields of music, entertainment, lifestyle, beauty and wellness, all online via a global computer network
    82. Entertainment services, namely, live, televised and movie appearances by artists, celebrities, and other influencers and tastemakers
    83. Organizing and conducting entertainment exhibitions in the fields of music, entertainment, lifestyle, beauty and wellness.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware and software
    2. Software as a service [SaaS]
    3. Platform as a service [PaaS]
    4. Cloud computing services
    5. Providing temporary use of non-downloadable software which facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    6. Providing temporary use of non-downloadable software for sending, receiving, accepting, storing, transmitting, exchanging, displaying, monetizing, buying, selling, trading, clearing, confirming, viewing, authenticating, and recording digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    7. Platform as a service (PAAS) featuring computer software platforms for the selling and purchasing digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    8. Software as a service (SAAS) featuring computer software platforms for the selling and purchasing digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    9. Computer services, namely, creating an online virtual environment for the selling and purchasing of digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    10. Providing temporary use of non-downloadable software for users to buy and sell products by using digital and blockchain assets, digitized assets, digital tokens, utility tokens, application tokens, and non-fungible tokens (NFTs)
    11. Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server
    12. Designing, creating, maintaining and hosting online retail and electronic commerce websites for others
    13. Computer services, namely, creating, maintaining, designing and implementing websites for others
    14. Consulting, design, testing, research, analysis, technical support and other technical and advisory services, all relating to computing, computer programming, multimedia, the internet and to websites
    15. Website design, creation, operation and hosting services
    16. Hosting a website on a global computer network for others for the sale of audio and video multimedia, text, data and graphics information, consultancy and advisory services, all relating to the aforesaid, including such services provided online from a computer network or via the internet or extranets in the music industry
    17. Design of computer software
    18. Website design, creation, operation, maintenance, and hosting services
    19. Hosting a website and a platform for the electronic storage of music, text, data, audio, video, audiovisual, graphical, and other multimedia content
    20. Providing websites and other technological solutions that enable users to upload and share text, data, audio, video, audiovisual, graphical, and other multimedia content, and interactive services related thereto
    21. Hosting a website and a platform for the sale of music, text, data, audio, video, audiovisual, graphical, and other multimedia content
    22. Design and development of software in the field of mobile applications
    23. Consulting, design, testing, research, analysis, technical support and other technical and advisory services, all relating to computing, computer programming, multimedia, the internet, websites, and mobile applications
    24. Installation, maintenance and repair of computer software
    25. Information, consultancy and advisory services relating to all of the foregoing
    26. Hosting a website for use in displaying, monetizing, buying, selling, trading, clearing, confirming, and authenticating the digital assets and non-fungible tokens of others
    27. Providing online non-downloadable software for providing access to crypto-collectibles, non-fungible tokens and other application tokens.
  • The mark was filed in class 45 with following description of goods:
    1. Online social networking services
    2. Licensing of virtual characters
    3. Licensing of intellectual property rights
    4. Licensing of designs
    5. Licensing of intellectual property via a global computer network, namely, of drawings, text, animations, still images, moving images, video games, two-dimensional and three-dimensional original graphic characters, and audio recordings
    6. Online social networking services
    7. Intellectual property management being legal administration services
    8. Legal administration services related to the licensing, rental and allocation of broadcasting, retransmission, audiovisual and other rights to use radio, television, and other audio and visual productions and events
    9. Personal concierge services for others comprising running errands and concierge services
    10. Hotel concierge services
    11. Personal relationship consulting services
    12. Personal fashion consulting services.