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EUTM file information

018746941

SURVIVAL NATION


August 11, 2022

Trademark Summary

The trademark application SURVIVAL NATION was filed by Wenkly Studio spółka z ograniczoną odpowiedzialnością, a corporation established under the laws of the Republic of Poland (the "Applicant"). The application was published for oppositions on October 4, 2022, and it was registered by office on January 11, 2023 without any oppositions.

The application was filed in Polish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Games software
    3. Interactive game software
    4. Virtual reality software
    5. Virtual reality game software
    6. Virtual reality glasses
    7. Virtual Reality [VR] cinemas
    8. Virtual reality models
    9. Virtual reality hardware
    10. Virtual Reality [VR] motion simulators
    11. Virtual and augmented reality software
    12. Virtual reality headsets adapted for use in playing video games
    13. Software programs for video games
    14. Downloadable computer game software
    15. Smartphone game software, downloadable
    16. Computer software that permits games to be played
    17. Video games [computer games] in the form of computer programs recorded on data carriers
    18. Computer game discs
    19. Interactive computer game programs
    20. Computer game cartridges
    21. Computer software for entertainment
    22. Downloadable computer game programs
    23. Computer game software, recorded
    24. Pre-recorded compact discs featuring games
    25. Recorded programs for hand-held games with liquid crystal displays
    26. Recorded computer game programs
    27. Downloadable computer game software via a global computer network and wireless devices
    28. Computer game software downloadable from a global computer network
    29. Computer application software featuring games and gaming
    30. Games software
    31. Electronic game software for mobile phones
    32. Electronic game software for handheld electronic devices
    33. Electronic game software for wireless devices
    34. Games software for use with video game consoles
    35. Software for arcade video game machines
    36. Computer software for the administration of on-line games and gaming
    37. Downloadable computer games
    38. Games software
    39. Video game programs
    40. Computer programs for pre-recorded games
    41. Games software
    42. Computer programmes for interactive television and for interactive games and/or quizzes
    43. Programmed video games contained on cartridges [software]
    44. Downloadable electronic publications in the nature of magazines in the field of video games
    45. Downloadable video recordings
    46. Downloadable sound recordings
    47. Downloadable cryptographic keys for receiving and spending crypto-assets
    48. Decorative magnets
    49. Downloadable emoticons for mobile phones
    50. Pre-recorded compact discs
    51. Prerecorded magnetic data carriers
    52. Pre-recorded compact discs
    53. Magnetic recordings
    54. Pre-programmed discs
    55. Recorded data files
    56. Electronic notebooks
    57. Electronic agendas
    58. Carrying cases for cellular phones
    59. Cases for electronic diaries
    60. Electronic interactive whiteboards
    61. Prerecorded data carriers for use with computers
    62. Jewellery that communicates data
    63. Cell phone straps
    64. Holders adapted for mobile phones
    65. Cases adapted for mobile phones
    66. USB cables for cellphones
    67. Earphones for cellular telephones
    68. Downloadable ring tones for mobile phones
    69. Flip covers for mobile phones
    70. Cases for tablet computers
    71. Cases for smartphones
    72. Selfie sticks used as smartphone accessories
    73. Covers for smartphones
    74. Tablet computers
    75. Liquid crystal protective films for smartphones
    76. Mouse pads
    77. Headphones
    78. Spectacle cases
    79. Computer mouses
    80. Computer keyboards
    81. Multifunction computer keyboards
    82. Covers for computer keyboards
    83. Wrist rests for use with computers
    84. Bags adapted for laptops
    85. Electronic pocket calculators
    86. Cases for pocket calculators
    87. Electronic diaries
    88. Sunglasses
    89. Sports glasses
    90. Video films
    91. Films, exposed
    92. Cinematographic films
    93. Downloadable movies
    94. Media content
    95. Audio recordings
    96. Audio discs
    97. Audio tapes
    98. Digital audio tapes
    99. Audio compact discs
    100. Pre-recorded audio tapes
    101. Audio tapes featuring music.
  • The mark was filed in class 41 with following description of goods:
    1. Video game entertainment services
    2. Providing on-line video games
    3. Interactive computer game services
    4. Internet games (non-downloadable)
    5. Game services provided on-line from a computer network
    6. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    7. Providing on-line information in the field of computer gaming entertainment
    8. Provision of on-line computer games
    9. Providing online information on computer and video game strategies
    10. Provision of online information relating to game players
    11. Providing information on-line relating to computer games and computer enhancements for games
    12. Providing interactive multi-player computer games via the internet and electronic communication networks
    13. Game services provided on-line from a computer network
    14. On-line gaming services
    15. Online game services through mobile devices
    16. Computer and video game amusement services
    17. Entertainment services for matching users with computer games
    18. Virtual reality game services provided on-line from a computer network
    19. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    20. Organising and conducting events for entertainment purposes
    21. Arranging and conducting of shows, competitions and awards ceremonies, games and productions for entertainment purposes
    22. Arranging and conducing competitions for video gamers and computer game players
    23. Arranging online computer and video game competitions for interactive game players.