The trademark application PHIRONIX was filed by Karlsruher Sport-Club Mühlburg-Phönix e.V., a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on April 3, 2023, and it was registered by office on July 11, 2023 without any oppositions.
The application was filed in German (English was selected as the second language).
Change of name and professional address of the trademark registration was recorded on October 5, 2023.
Goods And Services
The mark was filed in class 9 with following description of goods:
Teaching apparatus and instruments
Apparatus for recording, transmission or reproduction of sound or images
Magnetic data carriers, recording discs
Coin-operated mechanisms
Cash registers, calculating machines and data processing equipment and computers
Apparatus, instruments and equipment for telecommunications
Optical image viewers with three-dimensional graphic representation
Apparatus for receiving, recording, transmission, processing, transforming, output and reproduction of data, speech, text, signals, sound and images, including multimedia apparatus
Electronic entertainment goods, namely radio and television receivers, sound and/or image recording and reproduction apparatus, including such goods in portable form and for digital image-sound signals
Electronic apparatus for interactive television
Apparatus for receiving and transforming encoded signals (decoders)
Apparatus, including multimedia apparatus, for connecting and controlling audio, video and telecommunications apparatus and computers and printers, including such apparatus with electronic program management and control for interactive television viewing and/or pay TV
Electronic program guides (software)
Computer game software for use with on-line interactive games
Headsets for virtual reality games
Augmented reality game software
Microphones for consumer video game apparatus
Earphones for consumer video game apparatus
Electronic sports training simulators [computer hardware and software-based teaching apparatus]
Computer programs for monitoring the status of various users of interactive online games services and for matching online players with other players on all levels
Downloadable augmented reality software for playing video games
Downloadable software for mobile telephone games
Downloadable podcasts in the field of e-sports and video games
Downloadable interactive entertainment software for playing video games
Downloadable virtual reality game software for playing video games
Interactive multimedia video-game programs
Registered augmented reality software for playing video games
Registered virtual reality software for playing video games
Downloadable computer software enabling the collection and storage of non-fungible tokens based on blockchain technology
Downloadable computer software for the exchange, purchase and sale of non-fungible tokens and fungible tokens based on blockchain technology
Accessories for computers, namely Adapters, Modules for adding functions and for adding storage capacity
Operating software and other software for the aforesaid apparatus, instruments and equipment
Data-processing equipment and computers
Buffer memories, computer chips, disks, cables, drives, terminals, printers, keyboards, monitors and other peripherals for computers
Computer gaming software
Computer game equipment consisting of disk memories
Accessories for computers, video and computer games, namely adapters, modules for expanding functions and extending memory capacity
Voice synthesizers, light pens, electronic 3-d spectacles, programmed and non-programmed cassettes, floppy discs, discs and games modules
Boxes for storing cassettes, floppy disks and recording discs
Program recorders, numerical keyboards, floppy disk stations principally comprising floppy disk drives, microprocessors and control electronics
Electronic data processing apparatus, including monitors, input apparatus, output apparatus, printers, terminals and memories, including such apparatus being additional apparatus for a main piece of apparatus
Computer programs on data carriers of all kinds
Electronic data carriers
Video games and computer games (software), video games (computer games) in the form of computer programs recorded on data carriers
Computer programs, downloadable
Downloadable software applications
Downloadable music files
Computer and video game cassettes, floppy disks, cartridges, disks and tapes and other programs and databases recorded on machine-readable data carriers, included in class 9
Pre-recorded and blank sound recording carriers, in particular recording discs, compact discs, sound tapes and sound cassettes (compact cassettes)
Recorded and unrecorded image carriers (included in class 9), in particular video cassettes and DVDs
Video cassette cases
Films, exposed
Photo CDs
Photographic, cinematographic, optical and teaching apparatus and instruments
Pre-recorded magnetic, magneto-optical and optical carriers for sound and/or images
Optical apparatus and instruments, included in class 9, in particular spectacles, glasses and spectacle frames
Spectacle cases
Mobile telephones
Tablets
Software (apps) for mobile telephones and tablet computers
Cases and covers for mobile telephones and tablets
Parts for all the aforesaid goods, included in class 9
Headphones
Head guards for sports
Loudspeakers
Cabinets for loudspeakers
Mouth guards for sports
Pedometers
Selfie sticks [hand-held monopods]
Smartwatches
Wearable activity trackers
USB flash drives
Scientific, controlling, measuring, signalling, counting, recording, monitoring, checking, switching and regulating equipment and similar apparatus and instruments
Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity.
The mark was filed in class 25 with following description of goods:
Clothing, including sportswear and leisurewear
Gym suits
Gym shorts and shirts, football shorts and shirts, tennis shirts and shorts, bathing suits and beachwear, swimming trunks and swimsuits, including bikinis
Corsetry, underwear
Children' s clothing, clothes for newborn babies
Playsuits [clothing]
Shoes, footwear and boots including shoes and boots for sports and leisure
Belts [clothing]
Stockings, tights, socks
Neckties, including ties, gloves (clothing)
Headgear, including headbands and sweatbands
Gloves for cross-country skiing and cycling
Toy hats and costumes
Scarves.
The mark was filed in class 28 with following description of goods:
Computer games, computer toys
Video games
Controllers for game consoles
Games and playthings (including electronic)
Jigsaw and manipulative puzzles
Masks for disguise for games, hobby and model kits with activity materials for games
Toy figurines of plastic, wood, rubber, porcelain and other materials
Toy cars and toy lorries
Automatic gaming machines (coin or token-operated)
Video output game machines for use with televisions
Inflatable swimming pools (playthings) and swimming toys, slides, soft and rag dolls and animals, and figurines of fabric, fur and other materials
Dolls and dolls' clothes
Inflatable balloons
Gymnastic and sporting articles and apparatus
Fitness apparatus (included in class 28), skiing, tennis and angling equipment
Tennis rackets and parts therefor, in particular grips, strings, grip bands and lead bands for tennis rackets
Table tennis bats, badminton racquets, squash racquets, cricket bats, golf clubs and hockey sticks
Tennis balls and shuttlecocks
Tables for table tennis
Clubs for gymnastics, sports hoops, nets for sporting purposes, goal post and ball nets
Sports gloves, namely goalkeepers' gloves
Knee, elbow, ankle and shin guards for sports purposes
Bags adapted for sports equipment, golf bags, bags and covers for tennis racquets, table tennis bats, badminton racquets, squash racquets, cricket bats and hockey sticks
Decorations for Christmas trees
Card games
Instructional and teaching material (except apparatus), in the form of games
Computer game equipment consisting of hand controllers and television games apparatus
Video, computer and other electronic games and games apparatus adapted for use with external screens or monitors
Automatic gaming and entertainment machines adapted for use with external screens, including video games and computer games
Games and entertainment apparatus, adapted for use with an external screen, including video and computer game apparatus
Interactive gaming chairs for video games
Accessories for video and computer games and similar electronic and electrotechnical apparatus, namely joysticks, manual controls, Control apparatus.
The mark was filed in class 35 with following description of goods:
Database services, namely gathering data and information for computer gamers or for persons and businesses interested in computer games
Electronic retrieval of data relating to computer games, computer players and computer games enthusiasts
Business management relating to sports teams, in particular for electronic sports teams, and global online social networking, in particular for users of computer, video, internet, browser and mobile games, and all other kinds of interactive, electronic or visual games, and in particular for the purpose of organising multiplayer games, game tournaments and computer game leagues
Sports events, Organisation of sporting events, For industrial purposes, Especially, Conducting and arranging of electronic sports events and games fairs, in particular computer and video games fairs
Sports agencies, in particular for electronic sport, namely in the form of public relations, namely consultancy relating to communications with journalists, being public relations agencies
Planning and organising of advertising and sponsoring activities
Sponsorship search for sporting events, in particular relating to electronic sporting events
Consultancy relating to personnel management, in particular relating to electronic sports teams
Merchandising
Business administration
Wholesaling and retailing, including via the internet, Via a teleshopping channel, Online and catalogue mail order, in relation to the following goods: Computer hardware and Supplements
Advertising and marketing
Information in the field of marketing and advertising in oral and written form, including by means of print media and electronic media
Organisational consultancy in the field of marketing and advertising
Statistical evaluations of marketing data
Marketing research
Market analysis
Advertising research
Opinion polling
Distribution of catalogues, mailing lists and goods for advertising purposes
Radio, television and cinema advertising
Public relations, sales promotion (for others), arranging and concluding commercial transactions, for others, computerised file management
Providing of incentive programmes and rewards for video game players
Advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to international sports' events
Promotion of goods and services through sponsorship of international sports events
Organisation of trade fairs and exhibitions for commercial or advertising purposes
Marketing and rental of advertising time on television
Business and organization consultancy
Advertising, in particular radio, television, cinema, print, videotext and teletext advertising
Advertising marketing, in particular in the aforesaid media and via the aforesaid media
Publication of prospectuses for advertising purposes
Production of promotional films
Rental of advertising films
Telephone order placement for teleshopping
Arranging advertising time in all relevant media
Business management
Business administration
Office functions
Business organization consultancy
Typing
Secretarial services
Business consultancy and advisory services
Professional business consultancy
Management of foreign business interests
Development of advertising concepts, in particular for marketing goods and services via worldwide electronic networks, in particular the Internet and other electronic communications media
Negotiating contracts for the purchase and/or sale of goods and/or providing of services
Electronic commerce provider services, namely order placement and order delivery service as well as invoice management for electronic ordering systems
Dissemination of advertising on an online electronic communications network
Auctioneering on the Internet
Professional business and organisational consultancy for franchising concepts for providing commercial and organisational know-how
Arranging electronic markets on the Internet, including arranging and conducting exchange markets by arranging contracts online, for others, both for the purchasing of goods and the providing of services
Call centre services, namely order acceptance and placement
Telephone answering for unavailable subscribers
Planning services for advertising
Creating and updating of advertising material for advertising space on the Internet, and rental of advertising space on the Internet
Advertising on the Internet (banner exchange)
Talent promotion through organisational consultancy
Compilation of information into computer databases
Professional business consultancy with regard to television advertising
Production of television and radio advertisements
Obtaining fees data (word processing)
Updating data in computer databases
Layout services for Internet advertising
Services of a sports association, namely commercial lobbying for the promotion of professional sport
Collection and providing of market research data
Gathering and updating of data
Providing business information via a web site
Business management of sports people
Rental of advertising space
Rental of advertising time on communication media
Production of teleshopping programmes
Organisation and holding of fairs for commercial or advertising purposes
Electronic commerce providers, Namely order placement and delivery (other than transport).
The mark was filed in class 38 with following description of goods:
Telecommunication services
Database services, namely gathering of messages
Supplying of data, messages and information for computer gamers or for persons and businesses interested in computer games
Providing access to databases
Transmission of data contained in databases
Leasing of access time to databses for computer gamers and the computer game industry
Providing access to computer databases and the maintenance thereof for computer players
Providing user access to global computer networks
Providing access to a blockchain network
Providing of access to internet content via a hyperlink
Providing of access to global online networks and to portals and platforms, chatrooms, blogs and forums on the internet, in particular for electronic athletes and users of computer, video, internet, browser and mobile games, and all other kinds of interactive, electronic or visual games, and in particular for gaming and entertainment and the organisation of and participation in multiplayer games, game tournaments and computer game leagues
Broadcasting of esports events
Radio and television broadcasts/programmes via wireless and cable networks
Transmitting of film, television, radio, teletext and videotext programmes or broadcasts
Press agency services, namely transmitting messages, press reports and market research data (including using electronic means and/or by computer)
Sound, image and data transmission by cable, satellite, computer (networks), telephone and other lines, and any other transmission media
Electronic television broadcasting within the framework of subscription television services (Pay-TV), including video-on-demand, including for others, being a digital platform
Providing access to an information database
Transmission of information via wireless or cable networks
On-line services and transmissions, namely transfer of information and messages including e-mail
Providing access to communications networks with the aid of digital multimedia technology, in particular for Internet access, teleshopping and telebanking, including for use with television screens
Providing telecommunication channels for teleshopping services
Broadcasting of teleshopping programmes
Arranging and allocating of user passwords for users of various communication networks
Electronic transmission of data and computer programs on electronic networks, in particular on the Internet and other electronic communications media providing information of all kinds, in particular from the fields of politics, economics, finance, law, social issues, sport, culture, religion, technology, computers, the Internet
Transmission of sound, speech, images and/or data
Telephone communications and services, Communications by cellular phones
E-mail data services, fax services, SMS services
Providing access to information stored on databases, including in particular by means of interactive computer systems
Telephone services by means of information, complaints and emergency hotlines
Providing of access to and transmission of messages, Providing access to information, Transmission of information, Providing access to texts, Transmission of text, Providing of access to and transmission of drawings, Providing access to images, picture messaging services
Providing access to information and entertainment programs on the Internet
Production of web-TV programmes, interactive programmes and Internet TV programmes
Electronic transmission of information, including sound, image and data
Electronic transmission of fee data
Providing of access to online data
Data transmission services between networked computer systems
Providing access to networks for the transmission of messages, images, text, speech, signals and data
Leasing of access time to online games on the Internet and other electronic media
Supply of data (transmission)
Streaming of data
Video-on-demand transmission
Transmission and streaming of video games and video game competitions, via global communications networks, Via the internet, Via wireless networks
Providing internet chatrooms
Telecommunication services, Specifically, Transmission of podcast files
Streaming of audio, visual and audiovisual content via global communications networks, Via the internet, Via wireless networks.
The mark was filed in class 41 with following description of goods:
Training, Correspondence courses
Sport camp services
Tuition in sports
Instruction courses relating to sporting activities
Production, screening and rental of films, video films and other television programmes
Demonstration and rental of video and/or audio cassettes, tapes and discs and video games (computer games)
Rental of television receivers and decoders
Educational instruction
Entertainment, sporting and cultural activities
Provision of radio and television entertainment services
Organisation and presentation of sports events, shows, quizzes and musical events and organisation of competitions in the fields of entertainment and sports, also for recorded programmes or live broadcasts on radio or television
Organisation of competitions in the fields of training, teaching, entertainment and sports
Talent promotion through the providing of training
Publication and edition of books, magazines and other printed matter and associated electronic media, other than for advertising purposes
Organisation of and conducting concert, theatre and entertainment events and sports competitions
Production of film, television, radio and screen text, video text programmes or broadcasts, radio and television entertainment
Production of broadcast and digital programs featuring news, information, games, tournaments, exhibitions, competitions and events in the field of video games
Production of television programmes, programmes for global computer communications and programmes broadcasts via networks relating to current affairs, competitions, games, tournaments, demonstrations, competitive events and events in connection with e-sports and video games
Games services via web-based computer systems and online portals enabling players to participate in online games, for the operation and coordination of tournaments, leagues and games rounds for playing computer games
Providing of information via the internet in the field of video games and video game tournaments, exhibitions, competitions and events featuring news, videos, live events, statistics, notifications, and commentary
Production of films and video films and other image and sound programmes for educational, instructional and entertainment purposes, including for children and young people
Presentation and rental of sound and image recordings on video and/or audio cassettes, tapes and discs
Theatrical performances, music performances
Cultural, artistic, leisure and sporting activities, including the arranging thereof
Arranging and conducting of cultural, entertainment and sporting events and congresses, seminars, lectures and multimedia presentations (for cultural and entertainment purposes)
Publishing (included in class 41)
Production of web-TV programmes, interactive programmes and Internet TV programmes
Sports promotion through training
Advance ticket sales (entertainment)
Ticket and seat reservations and advance sale of tickets for concerts, shows and other entertainment events and sporting events
Booking and reservation services for cultural and sporting events
Operating facilities for children, young people and adolescents for leisure purposes, in particular in the field of sports
Information on entertainment events and providing of sporting and leisure activities
Rental of sports equipment (included in class 41)
Editing of texts
Sports agency services, namely arranging of sporting activities
Production of radio and television broadcasts/programmes via wireless or cable networks
Arranging and conducting of cultural, entertainment and sporting events for charitable purposes
Production of prize game broadcasts
Providing online electronic publications, not downloadable
Arranging and conducting of congresses and conferences
Gambling services
Entertainment services, namely, providing on-line computer, electronic and video games accessible via video game machines, mobile phones, tablets and computers
Online entertainment in the nature of computer game tournaments
Providing a website featuring computer games and video games
Arranging and conducting of gaming events on the internet
Entertainment provided by performances in the field of electronic sports, in particular in the field of computer, video, internet, browser and mobile gaming tournaments, leagues and conventions (online and offline), and tournaments, leagues and conventions in relation to other interactive, electronic or visual games
Organisation and conducting of sports competitions
Organisation and assembly of teams, in particular electronic teams
Arranging and conducting of gaming events, in particular computer, video, internet, browser and mobile gaming tournaments, leagues and conventions (online and offline), and tournaments, leagues and conventions in relation to other interactive, electronic or visual games, in particular involving sports teams and electronic sports teams
Providing of information relating to sports teams, in particular electronic sports teams, computer games, video games, internet games, browser games, mobile games and other interactive, electronic or visual games, tournaments, leagues and conventions.
The mark was filed in class 42 with following description of goods:
Rental of data processing equipment and computers for computer players and computer games enthusiasts (individuals or companies)
Creating software for databases
Computer programming
Computer services, namely, Design and development of interactive media content in the nature of computer game software
Design of live events, including the design of sets and requisites for the production of live video games competitions, design of live events in virtual worlds
Storage of non-fungible tokens and fungible tokens based on blockchain technology
Hosting of web-based systems and online portal for customers wishing to participate in online gaming, operation and coordination of game tournaments, leagues and tours for playing recreational computer games
Platform as a service (PaaS) featuring computer software platforms for video game applications
Platform as a service (PaaS) offering computer software platforms for e-sports tournaments
Software as a service (SaaS) providing software for the collection and analysis of data in the field of computer games, e-sports and e-sport exhibitions, tournaments and competitions
Electronic storage of data from computer games and regarding computer players and those interested in computer games.
The mark was filed in class 45 with following description of goods:
Services for making personal and social contacts
Legal services, Especially, in relation to the following fields: sports and Electronic sports, Television entertainment and Advertising
Services of a sports association, namely legal consultancy and representation to social and political decision-makers, and legal lobbying for the promotion of professional sports
Security services for the protection of property and individuals
Chaperoning services (personal body guarding)
Issuing, arranging and rental, and other exploitation through licensing, of rights to films, television and radio productions and other image and audio programmes, and print media and other publications, in particular relating to football events
Administration and exploitation, through the issuing of licences, of copyright and industrial property rights, for others
Exploitation of film, television and other ancillary copyright in the field of merchandising
Legal advice and representation
Dispute resolution services
Consultancy relating to management of intellectual property and copyrights
Exploitation (licensing) and administration of television transmission rights, in particular rights to the transmission of sporting events
Arranging, exploitation (licensing) and administration of rights to press, radio, television and film articles for use on sound and image carriers
Arranging, exploitation (licensing) and administration of rights to articles in newspapers and periodicals.