The trademark application PLAYSCALE was filed by NEXON KOREA CORPORATION, a corporation established under the laws of the Republic of Korea (the "Applicant"). The application was published for oppositions on January 9, 2023, and it was registered by office on April 18, 2023 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer programs, namely, downloadable virtual reality game software and downloadable computer game programs
Downloadable or recorded computer application software for mobile phones, namely, software for installing and playing games on mobile phones
Downloadable or recorded computer game software
Downloadable or recorded computer software, namely, computer game software for use on mobile and cellular phones
Video game cartridges
Downloadable electronic books in the field of online computer games
Downloadable image files containing cartoons and symbols for display on mobile phones
Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to animation and animated cartoons, animated films and animated television programs
Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to online electronic games, video games and computer games programs
Downloadable or recorded image files containing artwork, text, audio, video, games, and the Internet Web links relating to animation and animated cartoons, animated films and animated television programs
Downloadable or recorded computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio, video in online games
Downloadable or recorded software development kits namely computer software development solutions in the field of computer games, Non-Fungible Tokens (NFTs) and virtual money
Downloadable or recorded computer software development tools in the field of computer games, Non- Fungible Tokens (NFTs) and virtual money, user interface (UI) design
Downloadable or recorded computer application programs for the creation of games, moving pictures, sound contents, electronic publications, websites
Downloadable or recorded computer software for generating program codes for integration software package development
Downloadable or recorded software for platforms for issuance, trading, management of Non-Fungible Tokens (NFTs) and virtual money
Downloadable or recorded computer software for issuance of electronic tokens, in-game tokens and currency used in gaming and virtual currency
Downloadable or recorded software for electronic financial transaction platforms for trading of virtual currency, electronic tokens, Non-Fungible Tokens (NFTs), digital assets
Downloadable or recorded computer software for exchange of electronic tokens, in-game tokens and currency used in gaming and virtual currency
Downloadable or recorded computer software for redemption of electronic tokens
Downloadable or recorded computer software for brokerage of electronic tokens, in-game tokens, and currency used in gaming, and virtual currency
Security tokens in the nature of encryption devices
Downloadable publications in electronic form, namely, electronic tokens in the nature of encoded tokens
Computer software for development, maintenance, operation and update of online games
Computer software for collecting and analyzing of critical data generated during online game operation.
The mark was filed in class 38 with following description of goods:
Providing on-line chat rooms for social networking
Providing on-line forums and chat rooms for games, e-sports, sport competitions and e-sport competitions
Providing on-line forums for connection and organization of game players or teams in on-line games
Providing on-line chat rooms for transmission of messages, comments, multimedia contents among users
Providing on-line community forums for users to form virtual communities via the Internet and mobile devices
Streaming of games, digital media content on the Internet
Streaming of games, e-sports, digital media contents on the Internet
Streaming of audio and video data on the Internet
Streaming of information and video in relating to games via websites
Transmission of visual contents via the Internet
Providing access to the Internet platform
Electronic data transmissions and streaming of digital media content for others via global and local computer networks
Providing platforms on the Internet for online contents
Providing an internet website platform in the field of financial transaction and transfer services of virtual currency, digital currency, electronic tokens.
The mark was filed in class 41 with following description of goods:
Gaming services, namely, providing on-line non- downloadable game software from a computer network or mobile phone network
Online game services provided via mobile applications, namely, providing on-line computer games
Providing game services through mobile devices
Information relating to computer gaming entertainment provided on-line from a computer database or a global communication network
Providing information in the field of computer games entertainment
Providing information relating to electronic game services
Providing on-line computer games, in which electronic game players physically remote can communicate, play, match with other selected players
Entertainment services, namely, providing of non- downloadable video game software that allows users to make, modify, upload, download, share, preview, publish user-created interactive video game contents, music, other media files via global computer network, the Internet, wireless network
Entertainment agency services for planning online games services for others
Entertainment agency services for providing online games for others
Entertainment agency services for operation of real-time online games for others via the Internet, mobile platform and local area computer network.
The mark was filed in class 42 with following description of goods:
Platform as a Service (PAAS) featuring computer software platforms for uploading, posting, showing, displaying, sharing or providing electronic media, information in the field of electronic games and for producing, collaborating with others to create games and game applications via the internet
Platform as a Service (PAAS) featuring a computer software platform for use in design, development, modification of computer and video games, websites, audiovisual contents
Development, design, maintenance, programming, engineering, research and input of software for use in production of video content, sound content, electronic publications, websites
Provision of virtual graphic processing apparatus in the field of games
Provision of technical information about computer and video games, computer and video game competitions, websites, including comparing analysis research on performance, competency of audiovisual contents based on virtual worlds and computers
Development of computer software in the field of virtual money
Development of computer software in the field of electronic tokens, non-fungible tokens (NFTs)
Data encryption services
Development of blockchain technology
Technological analysis of virtual currency and cryptocurrency
Technological analysis of digital currency, electronic tokens, non-fungible tokens (NFTs)
Monitoring electronic blockchain mining device
Technological analysis of virtual currency technology data based blockchain
Software as a service (SAAS) services featuring software used for digital asset research or analysis of digital asset markets, data storage, virtual currency, digital tokens
Development, update and provision of software for issuance, exchange, distribution, payment of electronic tokens
Development, update and provision of software for display and transmission, broadcasting, streaming, visualization, operations of digital media contents
Development, updating and providing of software for visualization, operation and participation of online virtual environment
Development, update and provision of software for multi-player games, cooperative games, transmission, broadcasting, streaming of digital media contents
Creation, update and provision of software for messaging, communication and social networking
Development, update and provision of software for accessing online virtual environments that enables users to interact with each other for leisure or entertainment purposes
Creating an on-line community in the field of entertainment, video games and video game players, for registered users to participate in discussions and obtain feedback from similar participants and form virtual communities and engage in social networking services
Development of online computer game for others
Update of online computer game for others
Support of developing online computer game for others
Support of updating online computer game for others
Updating and adapting of computer programs according to user requirements
Design, programming and maintenance agency services for developing online games for others
Design, programming and maintenance agency services for management of online games services for others
Design, programming and maintenance agency services for updating online games for others
Design, programming and maintenance support services for planning online games
Design, programming and maintenance support services for developing online games
Design, programming and maintenance support services for providing online games
Design, programming and maintenance support services for operation of real-time online games for others via the Internet, mobile platform and local area computer network
Design, programming and maintenance support services for management of online games services
Design, programming and maintenance support services for updating online games.