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EUTM file information

018763952

Dutchtide


September 18, 2022

Trademark Summary

The trademark application Dutchtide was filed by Dutchtide Studios B.V., a corporation established under the laws of the Kingdom of the Netherlands (the "Applicant"). The application was published for oppositions on November 14, 2022, and it was registered by office on February 21, 2023 without any oppositions.

The application was filed in Dutch (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Recorded computer programs (software) for computer games
    3. Downloadable computer games, computer game software and video game programs
    4. Downloadable software for providing access to an online virtual environment
    5. Downloadable computer software for creating, storing, exchanging, managing, opening, sending, receiving, selling and validating the following goods: digital assets, Digital collectibles, digital tokens and Non-fungible tokens (NFTs), namely NFTs
    6. Downloadable digital content, Including digital collectibles and works of art authenticated by non-fungible tokens (NFTs)
    7. Downloadable multimedia files containing artwork, text, audio and video files authenticated by non-fungible tokens (NFTs)
    8. Animation software.
  • The mark was filed in class 16 with following description of goods:
    1. Paper and cardboard
    2. Printed matter
    3. Books
    4. Magazines
    5. Pamphlets
    6. Graphic reproductions
    7. Photographs [printed], Posters
    8. Paintings
    9. Pictures in the nature of paintings
    10. Prints
    11. Art pictures
    12. Graphic art prints.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear, headgear
    2. Short-sleeved T-shirts
    3. Overcoats
    4. Pants
    5. Footwear
    6. Hats
    7. Caps being headwear
    8. Scarves and neckties
    9. Gloves and mittens
    10. Toe socks
    11. Straps and belts.
  • The mark was filed in class 28 with following description of goods:
    1. Toys and games
    2. Computer game apparatus
    3. Video games, Video game apparatus, Video game apparatus
    4. Apparatus for playing computer games.
  • The mark was filed in class 36 with following description of goods:
    1. Financial services and financial management of matters including in the context of investing in NFTs
    2. Electronic funds transfer provided via blockchain technology
    3. Payment administration services
    4. Payment processing
    5. Consultancy and information regarding the aforesaid services
    6. Including the aforesaid services provided via the internet, an internet platform or social media.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Training
    3. Entertainment services
    4. Sporting and cultural activities
    5. Publication and editing of books and periodical publications online in relation to the following fields: Art work, Audiovisual artworks and Multi media
    6. Audio, video and multimedia production, and photography
    7. Animation production services
    8. Consultancy and information regarding the aforesaid services
    9. Including the aforesaid services being provided via the internet, internet platforms or via social media.
  • The mark was filed in class 42 with following description of goods:
    1. IT services
    2. IT consultancy, advisory and information services
    3. IT services, In the field of NFTs
    4. Design (development) and Writing of computer code In connection with the following goods: Websites on the internet to enable users to view, collect, buy and sell goods authenticated by non-fungible tokens (NFTs) based on a blockchain
    5. Providing temporary use, In connection with the following goods: Non-downloadable software for buying and selling goods authenticated by non-fungible tokens (NFTs)
    6. Providing online non-downloadable computer software for the purchase and sale of rights to digital visual images
    7. Providing platform as a service for display of images, audio-visual content, video content and messages
    8. Blockchain as a Service [BaaS]
    9. Animation and special-effects design for others
    10. Consultancy and information regarding the aforesaid services
    11. Including all the aforesaid services provided via the internet, Via an internet platform or via social media.