The trademark application Kits of Medicine was filed by Ecommerce Global Star, a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on September 22, 2022, and it was registered by office on January 5, 2023 without any oppositions.
The application was filed in English (Spanish was selected as the second language).
Cancellation Proceedings
A total of undefined cancellation proceedings were initiated against the trademark registration in 2023.The first Cancellation was filed by KITS OF MEDICINE LTD (represented by Andrej Bukovnik) on July 17, 2025 and Decision taken.
Application for revocation or for a declaration of invalidity of the trademark registration was recorded on September 23, 2024.
The Cancellation with reference B 000067984 was EUTM partially cancelled according to Article 59(1)(b) EUTMR with decision issued on July 17, 2025 by the EUIPO.
Goods And Services
The mark was filed in class 9 with following description of goods:
Artificial limbs for medical instruction purposes [teaching apparatus]
Audio-sensitive controls for lighting apparatus and instruments
Vehicle speed control apparatus and instruments
Programs recorded on electronic circuits for amusement apparatus with liquid crystal screens
Cameras for monitoring and inspecting equipment in a nuclear power station
Temperature control apparatus [electric switches] for vehicles
Computer software for the remote control of electric lighting apparatus
Fluid level measuring apparatus for use in motor vehicles
Vehicle automatic driving control devices
Simulators for training operators in weapons systems control
Safety restraints, other than for vehicle seats and sports equipment
Restraints (Safety -), other than for vehicle seats and sports equipment
Integrated electronic safety systems for land vehicles
Electronic sports training simulators [computer hardware and software-based teaching apparatus]
Sight devices [telescopic] for aeronautical weapon uses
Computer hardware modules for use in Internet of Things electronic devices
Computer software for use on handheld mobile digital electronic devices and other consumer electronics
Augmented reality software for use in mobile devices for integrating electronic data with real world environments
Computer game software for use on mobile devices
Joysticks for use with computers, other than for video games
Humanoid robots with artificial intelligence for use in scientific research
Computer application software for use with wearable computer devices
Electronic game software for handheld electronic devices
Computer software for use in programming facsimile machines.