EUTM file information

018818645

Robin Hood AI


January 3, 2023

Trademark Summary

The trademark Robin Hood AI was filed by Paolo Andrea PANERAI, a national of the Italian Republic (the "Applicant"). The application was published for oppositions on August 27, 2023, and received one opposition filed on November 22, 2023 by Robinhood Markets, Inc. on Likelihood of confusion. the opponent was represented by BOMHARD IP, S.L. and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued November 22, 2023

The application was filed in Italian, and Italian was also language of all opposition proceedings (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on October 5, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Periodicals, newspapers, magazines and books stored on digital storage devices and in electronic format
    2. Computer programs, downloadable and Software for computers and mobile devices
    3. Software applications for computers (downloadable)
    4. Application software for mobile devices
    5. Training and maintenance manuals in electronic form
    6. Computer software for education purposes
    7. Magnetic recording media
    8. Compact discs
    9. DVDs
    10. Digital recording media
    11. Computer software
    12. Any of the aforesaid goods Especially, in relation to the following fields: Robotics, artificial intelligence, automatic learning and Deep learning
    13. Computer programs for machine learning
    14. Computer programs in the field of artificial intelligence
    15. Integrated circuits
    16. Integrated circuits incorporating circuits and/or programs for machine learning functions
    17. Integrated circuits incorporating circuits and/or programs for artificial intelligence
    18. Software using artificial intelligence, all of the aforesaid goods being downloadable
    19. Downloadable software using artificial intelligence for aggregation, compilation, processing, research and analysis of data and information on persons and companies, in relation to the following fields: financial sector, Banking sector and insurance industries
    20. Software for creating, accessing, managing, detecting, storing, sending, receiving and buying digital collectibles, crypto-collectibles and non-fungible tokens (NFTs)
    21. Computer software for transaction marketplaces and registries using blockchain-based and smart contract technology.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Arranging of trade fairs, shows and events for commercial, promotional and advertising purposes
    3. Business management
    4. Event promotion and marketing
    5. Promotion of goods and/or services by means of promotional events
    6. Promotion of goods and services of others through sponsoring arrangements and licence agreements
    7. All the aforesaid services In particular bathtubs in relation to the following fields: Robotics, Artificial intelligence, Machine learning and Deep learning
    8. Provision of an on-line marketplace for buyers and sellers in relation to the following goods: Downloadable and non-downloadable virtual goods, Namely clothing, printed publications, Books, newsletters, magazines, pamphlets, and brochures, greeting cards, Printed matter, Watches and clocks, Real estate affairs, courses, Computer programs, Computer software, Computer application software for mobile devices, Training manuals, The aforesaid goods authenticated by blockchain-based non-fungible tokens (NFTs)
    9. Retailing and wholesaling, via email and the internet (online shops) relating to computer programs, computer software and mobile devices, application software for mobile devices, training and maintenance manuals in electronic format for artificial intelligence, machine learning and robot functions.
  • The mark was filed in class 41 with following description of goods:
    1. Schooling
    2. Training
    3. Teaching
    4. Training
    5. Training and further training consultancy
    6. Arranging, conducting and organisation of conferences, congresses and symposiums
    7. Training services, Namely arranging of seminars, Arranging of lectures and organization of workshops
    8. Publication of printed matter
    9. Providing non-electronic publications
    10. Interactive shows
    11. Entertainment in the nature of television and radio programming
    12. Production of radio and television programmes
    13. Providing of non-downloadable radio and television programmes, via video-on-demand
    14. All the aforesaid services specifically, in relation to the following fields: Robotics, Artificial intelligence, Automatic learning and Deep learning.
  • The mark was filed in class 42 with following description of goods:
    1. Science and technology services and Research services and Design services relating thereto
    2. Industrial analysis and research services
    3. Technological consultancy
    4. Design and development of computer hardware and software
    5. Cloud computing
    6. All the aforesaid services In particular computer-assisted in relation to the following fields: Robotics, Artificial intelligence, Machine learning and Deep learning
    7. Information included in this class, provided via an online portal, in relation to the following fields: Robotics, Artificial intelligence, Machine learning and Deep learning
    8. Providing artificial intelligence computer programs on data networks
    9. Platforms for artificial intelligence being software as a service [SaaS]
    10. Software as a Service [SaaS] featuring software for machine learning, deep learning and deep neural networks
    11. Experimentation or Research in relation to the following fields: Machine learning and Artificial intelligence
    12. Providing online, in relation to the following goods: Non-downloadable virtual goods
    13. Design and development of virtual reality software
    14. Design and development of video games
    15. Providing of digital works and images online
    16. Providing of online non-downloadable software for non-fungible tokens (NFTs) or other blockchain-based digital tokens.