The trademark application CUPCAKE was filed by B&J Studios Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on March 3, 2024, and it was registered by office on June 10, 2024 without any oppositions.
The application was filed in English (Italian was selected as the second language).
Change of name and professional address of the trademark registration was recorded on August 6, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable software and mobile applications
Computer hardware
Electronic tags for goods
Electronic security and surveillance devices, namely, electronic security tags and labels, acoustic tags, magnetic tags
Blank near field communication (NFC) tags, labels, and stickers
Near field communication (NFC) technology-enabled readers
Mounts adapted for near field communication (NFC) tags
Electronic readers and controllers for controlling access to a premises
Downloadable software for storing, sending, receiving, accepting, tracking, managing, and transmitting non-fungible tokens and other application tokens
Downloadable software for processing transactions related to non-fungible tokens and other application tokens
Downloadable software for access control and physical presence management
Downloadable electronic game software
Downloadable software for entertainment events management
Downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information downloadable software for managing digital assets and non-fungible tokens (NFTs)
Downloadable software for blockchain transactions
Downloadable payment processing software
Downloadable e-commerce software to allow users to perform electronic transactions
Downloadable software that connects to electronic wallets enabling users to initiate, process and execute transactions
Downloadable software to enable consumers and businesses to manage, use and transfer digital assets, virtual currency, cryptocurrency, crypto-collectibles, non-fungible tokens, and other application tokens.
The mark was filed in class 35 with following description of goods:
Advertising, marketing and promotional services
Customer loyalty services and customer club services, for commercial, promotional and/or advertising purposes
Providing incentive award programs for customers through the issuance and processing of loyalty points, loyalty coupons, and loyalty non fungible tokens for purchase of a company's goods and services
Database management
Business data analysis
Providing a searchable online advertising guide featuring the goods and services of others
Providing product information to consumers for commercial purposes
Providing an on-line commercial information directory on the internet
Compilation and systemization of data into databases
Providing pricing information about the goods and services of others via the global computer network
E-commerce services, namely, providing information about products via telecommunication networks for sales purposes
Provision of an online marketplace for buyers and sellers
Entertainment admission venue control services, namely, the remote verification of ticket validity upon presentation of tickets at an entertainment venue.
The mark was filed in class 38 with following description of goods:
Telecommunication services
Data streaming services
Electronic data transmission
Providing private and secure real time electronic communication over a computer network.
The mark was filed in class 41 with following description of goods:
Entertainment services
Organization of scavenger hunts and other live interactive games
Entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, games, content and experiences
Entertainment services namely, providing non-downloadable digital collectibles namely footage, videos, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences authenticated by non-fungible tokens via a blockchain technology
Entertainment services, namely, providing virtual reality and augmented reality experiences for trading virtual cards and token
Organizing exhibitions, events, and conferences for entertainment and cultural purposes.
The mark was filed in class 42 with following description of goods:
Providing online non-downloadable software
Software as a service (SaaS) services
Platform as a service (PaaS) services
Providing online non-downloadable software for storing, sending, receiving, accepting, tracking, managing, and transmitting non-fungible tokens and other application tokens
Providing online non-downloadable software for processing transactions related to non-fungible tokens and other application tokens
Providing online non-downloadable software for access control and physical presence management
Providing online non-downloadable electronic game software
Providing online non-downloadable software for entertainment events management
Providing online non-downloadable software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information Providing online non-downloadable software for managing digital assets and non-fungible tokens (NFTs)
Providing online non-downloadable software for blockchain transactions
Providing online non-downloadable e-commerce software to allow users to perform electronic transactions
Providing online non-downloadable software that connects to electronic wallets enabling users to initiate, process and execute transactions
Providing online non-downloadable software to enable consumers and businesses to manage, use and transfer digital assets, virtual currency, cryptocurrency, crypto-collectibles, non-fungible tokens, and other application tokens
Electronic data storage services
Design and development of computer hardware and software
Design and development of computer networks
Data mining
Data security services, namely, data encryption services
Computer services
Server hosting
Computer programming services
Online registry services, namely, maintaining and recording the ownership of art, antiques, fossils, archeological artifacts, historic artifacts, cultural artifacts, and other collectibles
Providing electronic verification of on-line orders of digital content and non-fungible tokens (NFTs) and generating electronic permission codes which then allow users to access said digital content and tokens
Computer services in the nature of administering, issuing, and verifying digital certificates.