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EUTM file information

018824687

M4ZE PUSHER


January 18, 2023

Trademark Summary

The trademark application M4ZE PUSHER was filed by Epic Entity B.V., a corporation established under the laws of the Kingdom of the Netherlands (the "Applicant"). The application was published for oppositions on March 19, 2023, and it was registered by office on June 26, 2023 without any oppositions.

The application was filed in Dutch (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on November 6, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Music data carriers
    2. Downloadable digital audio and video files, The aforesaid goods supplied online from a computer database or the internet
    3. Phone sleeves
    4. Encoded credit cards
    5. Musical sound recordings
    6. Musical recordings in the form of discs
    7. Audio visual recordings
    8. Video recordings
    9. Audiovisual apparatus
    10. Downloadable musical sound recordings
    11. Downloadable ring tones for mobile phones
    12. Downloadable graphics for mobile phones
    13. Apparatus for recording, transmission or reproduction of sound or images
    14. Magnetic data carriers, recording discs
    15. Data-processing equipment and computers
    16. Downloadable electronic sheet music
    17. Headsets
    18. Portable sound reproducing apparatus
    19. Loudspeakers
    20. Loudspeaker systems
    21. Software applications for mobile telephones, smartphones, tablet computers, notebook computers, computers and media players
    22. Phonograph records
    23. Sound recording apparatus
    24. Downloadable audio and video recordings
    25. Electronic publications, downloadable
    26. Electronic photographs (downloadable)
    27. Electronic publications recorded on computer media
    28. MP3's
    29. Software programs for video games
    30. Videodiscs
    31. Cases for computers, laptops and mobile telephones and other electronic devices
    32. Spectacles
    33. Sunglasses
    34. Accessories for spectacles, namely cases and neck cords
    35. Tapes, audio and video cassettes, CDs and DVDs
    36. Record players
    37. Record bags
    38. Computers and peripheral devices therefor
    39. Apparatus for recording, transmission or reproduction of sound and/or images, including record players and CD players and parts therefor
    40. Audio processing apparatus
    41. Downloadable computer software for streaming, delivering, distributing, transmitting, sharing, storing, collecting, retrieving, organising, creating, recording, producing, publishing, arranging and editing audio, video and multimedia content
    42. Downloadable virtual goods, Namely computer programs featuring the following goods: Footwear, clothing, headgear, Spectacles and Sunglasses, Bags, Sporting bags, Backpacks, Sports equipment, Art, Equipment for recording, producing and playing music, Toys and fashion accessories, The aforesaid goods for use online and in virtual online worlds
    43. Downloadable virtual goods for creating and trading digital collectibles using blockchain-based software technology, namely clothing, headgear, Footwear, Glasses and sun glasses, Bags, Sporting bags, Backpacks, Sports equipment, Art, Equipment for recording, producing and playing music, Toys and fashion accessories, The aforesaid goods authenticated by non-fungible tokens [NFTs], for use in virtual worlds
    44. Downloadable virtual goods, namely, clothing, headgear, Footwear, Bags, Toys, Perfumes, Cosmetics, Equipment for recording, producing and playing music and Sports equipment, The aforesaid goods authenticated by fungible tokens [FTs] and non-fungible tokens [NFT] and The aforesaid goods for use online and in online virtual worlds
    45. Downloadable virtual goods, namely Computer programs containing the following goods: Perfumed preparations, Cosmetics, clothing, Footwear, headgear, Bags, Glasses and sun glasses, jewelry, watches, Horological and chronometric instruments, equipment for recording, producing and playing music, The aforesaid goods for use online and in online virtual worlds
    46. Virtual and augmented reality software for concerts and shows in online virtual worlds
    47. Providing of downloadable software for production, automated and non-automated creation and automated and non-automated modification in relation to the following goods: Interactive media, Video clips, Photoengraving, Musical performances, Data, Visual effects, Digital files, The aforesaid goods for online environments, virtual online environments, extended reality virtual environments
    48. Downloadable software for the production, automated and non-automated creation and automated and non-automated modification of interactive digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network with or linked to virtual, digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewellery for online environments, virtual online environments, extended reality virtual environments
    49. Downloadable software for the production, automated and non-automated creation and automated and non-automated modification of interactive digital collectibles, crypto collectibles and non-fungible tokens on a blockchain network with or linked to virtual, digital or physical glasses and sunglasses, sports equipment for online environments, virtual online environments, extended reality virtual environments
    50. Downloadable software for the production, automated and non-automated creation and automated and non-automated modification of interactive digital collectibles, crypto collectibles and non-fungible tokens on a blockchain network with or linked to virtual, digital animated and non-animated characters and avatars, digital overlays for online environments, virtual online environments, extended reality virtual environments
    51. Downloadable software for the production, automated and non-automated creation and automated and non-automated modification of interactive digital collectibles, crypto collectibles and non-fungible tokens on a blockchain network with or linked to virtual skins, art, toys and trading cards for online environments, virtual online environments, extended reality virtual environments
    52. Downloadable computer programs for trading, storing, receiving, accepting and sending electronically in relation to the following goods: Interactive media, Video clips, Photoengraving, Musical performances, Data, Visual effects, Digital files, The aforesaid goods for online environments, virtual online environments, extended reality virtual environments
    53. Downloadable computer programs for trading, storing, receiving, accepting and sending interactive digital collectibles, crypto collectibles and non-exchangeable tokens electronically on a blockchain network with or linked to virtual, digital or physical footwear, clothing, headwear for online environments, virtual online environments, extended reality virtual environments
    54. Downloadable computer programs for trading, storing, receiving, accepting and sending interactive digital collectibles, crypto collectibles and non-exchangeable tokens electronically on a blockchain network with or linked to virtual, digital or physical bags, backpacks, masks, jewellery, glasses and sunglasses, sports equipment for online environments, virtual online environments, extended reality virtual environments
    55. Downloadable computer programs for trading, storing, receiving, accepting and sending, electronically, digital animated and non-animated characters and avatars, digital overlays, skins, art, toys and trading cards for online environments, virtual online environments, extended reality virtual environments
    56. Credit card packs.
  • The mark was filed in class 14 with following description of goods:
    1. Key rings
    2. Chains
    3. Precious metals and their alloys
    4. Jewellery, precious stones
    5. Horological and chronometric instruments
    6. Bracelets
    7. Rings (jewellery, jewelry (am.))
    8. Charms for jewellery
    9. Collectable coins
    10. Coins of precious metal, namely Commemorative coins, Non-monetary coins, souvenir pressed coins
    11. Pendants
    12. Metal key chains.
  • The mark was filed in class 18 with following description of goods:
    1. Bags
    2. Bags for sports
    3. Overnight bags
    4. Book bags
    5. Travelling bags
    6. Travelling bags
    7. Rucksacks
    8. Handbags
    9. Suitcases
    10. Portfolio cases [briefcases]
    11. Kit bags
    12. Cloth shopping bags
    13. Beach bags, wheeled shopping bags, school bags
    14. Garment carriers for travel
    15. Straps for luggage
    16. Overnight bags
    17. Suitcases with wheels attached
    18. Billfolds
    19. Pocket wallets
    20. Purses
    21. Cases for money
    22. Toiletry bags sold empty
    23. Umbrellas.
  • The mark was filed in class 20 with following description of goods:
    1. Fans for personal use, non-electric
    2. Air cushions and air mattresses for recreational use
    3. Inflatable publicity objects.
  • The mark was filed in class 24 with following description of goods:
    1. Flags
    2. Towels of textile
    3. Beach towels
    4. Quilt covers
    5. Textiles and textile goods, not included in other classes.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Caps being headwear
    3. Cuffs
    4. Footwear
    5. Hats
    6. Belts [clothing]
    7. Toe socks
    8. Clothing, including the following products: Shirts, Overcoats, Short-sleeved T-shirts
    9. Sweat shirts
    10. Hooded sweatshirts
    11. Bandanas [neckerchiefs].
  • The mark was filed in class 35 with following description of goods:
    1. Business management of entertainers
    2. Promotion of events for others
    3. Advertising, marketing and promotional services
    4. Retail services in relation to the following goods: Clothing, Shoes and headgear, CDs/DVDs, MP3s, Music recording and production apparatus, Cosmetics, Perfumery, Panniers, Eyeglasses, sunglasses, Watches and horological instruments and Ornaments
    5. Retail services in relation to: Virtual goods, Namely apparel, Shoes and headgear, Sports bags, Eyeglasses, sunglasses, Rucksacks, Sportswear, art, Toys and Fashion accessories, The aforesaid goods for use in online virtual worlds
    6. Online retail services in relation to: Virtual merchandise, Namely footwear, Clothing, Headgear, Spectacles, bags, athletic bags, Rucksacks, Sportswear, art, Equipment for recording, producing and playing music, Toys and Fashion accessories
    7. Online retail stores and Marketplace services in relation to the following goods: Virtual goods, Digital collectibles, Crypto-collectibles and Non-fungible tokens on a blockchain network, Namely footwear, Clothing, Headgear, Bags, rucksacks, masks, Jewels, spectacles and sun glasses, Sportswear, Digitally animated and non-animated characters, Avatars, Digital overlays, skins, art, Toys and Swap cards, The aforesaid goods being virtual, digital or physical
    8. Online retail services in relation to: Physical and virtual merchandise, Namely footwear, Clothing, Headgear, Fashion accessories, Bags, rucksacks, masks, Jewels, spectacles and sun glasses, Sportswear, Digitally animated and non-animated characters, Avatars, Digital overlays, skins, art, Toys and Swap cards, The aforesaid goods for use by members of virtual online communities in connection with a designated website featuring fictional characters.
  • The mark was filed in class 41 with following description of goods:
    1. Appearances
    2. Shows
    3. Services of a promoter
    4. Amusement and entertainment consultation services
    5. Sporting and cultural activities
    6. Services of disc jockeys, artists and dancers
    7. Recording services
    8. Organisation and performing of music, dance and entertainment shows, events and shows (impresario services)
    9. Services of a record company
    10. Agency services for artists/perfomers
    11. Organising music and entertainment programmes and events
    12. Information provided online from a computer database or from the internet relating to entertainment services
    13. Night clubs
    14. Organising of parties, Conducting of parties, Arranging and conducting of concerts, Arrangement and conducting of festivals, organisation and conducting of exhibitions for cultural purposes, Arranging and conducting of seminars, Arranging and conducting of party evenings, musical renditions and performances, the aforesaid services in clubs and discotheques
    15. Entertainment services
    16. Music recording studio services
    17. Production of sound and music recordings
    18. Production of audio-visual recordings
    19. Fan clubs
    20. Musical entertainment
    21. Production of shows
    22. Production of sound recordings
    23. Production of audio entertainment
    24. Production of musical videos
    25. Production of live performances
    26. Disc jockeys for parties and special events
    27. Fetes (organisation of-) for entertainment purposes
    28. Entertainment services
    29. Entertainment services provided at nightclubs
    30. Artistic direction of performing artists
    31. Arranging of concerts
    32. Entertainment services in the form of concert performances
    33. Arranging and conducting of concerts
    34. Deejay services
    35. Recording studio services
    36. Entertainer services
    37. Music publishing services
    38. Sound recording and video entertainment services
    39. Editing or recording of sound and images
    40. Publication of books and magazines
    41. Entertainment services in the nature of performances rendered by musical artists through the medium of television, radio, and audio and video recordings
    42. Publishing of electronic publications
    43. Publication of e-zine (electronic magazine)
    44. Film production services
    45. Presentation of live performances
    46. Providing facilities for exhibitions and fairs
    47. Arranging of exhibitions
    48. Music, film, radio and television studios
    49. Photographic reporting
    50. Dance events
    51. Shows and films production
    52. Club [discotheque] services
    53. Impresario services
    54. Booking of seats for shows
    55. Entertainment and Entertainment services, namely Providing of online non-downloadable virtual shoes, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and fashion accessories for use in virtual environments
    56. Entertainment, namely Providing of online non-downloadable virtual concert recordings in virtual environments
    57. Entertainment services, namely, Providing the following goods: Online, non-downloadable interactive media, video clips, photographs, music, data, visual effects, digital collectibles and crypto-collectibles protected by non-fungible tokens on a blockchain network with or linked to digital or physical footwear, clothing, headwear, bags, rucksacks, masks, jewellery or sports equipment for use in online environments, virtual online environments, augmented-reality virtual environments
    58. Entertainment services, namely Providing the following goods: Online, non-downloadable interactive media, video clips, photographs, music, data, visual effects, digital collectibles and crypto-collectibles protected by non-fungible tokens on a blockchain network with or linked to digital animated and non-animated designs and characters, avatars or digital overlays for use in online environments, virtual online environments, augmented-reality virtual environments
    59. Entertainment services, namely Providing the following goods: Online, non-downloadable interactive media, video clips, photographs, music, data, visual effects, digital collectibles and crypto-collectibles protected by non-fungible tokens on a blockchain network with or linked to digital skins, art, toys and trading cards for use in online environments, virtual online environments, augmented-reality virtual environments
    60. Entertainment services, namely Non-downloadable playback of audio, video and multimedia content
    61. Entertainment, namely Providing of music playlists
    62. Entertainment, namely Providing of podcasts in the following fields: Entertainment, Musical performances, current events, Pop culture, politics, history, sports, comedy and Human interest.