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EUTM file information

018832576

WIN STUDIOS


February 5, 2023

Trademark Summary

The trademark application WIN STUDIOS was filed by Entain Operations Limited, a corporation established under the laws of "GI" (the "Applicant"). The application was published for oppositions on April 25, 2023, and it was registered by office on August 2, 2023 without any oppositions.

The application was filed in English (French was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on June 20, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable games (software)
    2. Interactive electronic games (software)
    3. Computer software, including downloadable computer software
    4. Computer software for use in playing games
    5. Games software
    6. Gaming software, including interactive gaming
    7. Downloadable games applications
    8. Interactive electronic games applications
    9. Downloadable publications
    10. Betting terminals
    11. Coin-operated mechanisms for vending machines
    12. CDs, DVDs, CD-Roms
    13. Electronic publications and information provided on-line from databases or the Internet (downloadable)
    14. Electronic publications provided by electronic mail
    15. Communications hardware and software
    16. Interactive computer systems
    17. Interactive electronic apparatus for telecommunication, transmission and reception of sound, images, voice and/or data
    18. Downloadable virtual goods, namely, digital art, photographs, videos, or audio recordings
    19. Downloadable digital artwork and images
    20. Digital art, photographs, videos, or audio recordings authenticated by non-fungible tokens (NFTs)
    21. Downloadable digital files authenticated by non-fungible tokens [NFTs]
    22. Digital collectibles created with blockchain-based software in the nature of art, photos, images, videos, and audio recordings
    23. Downloadable software for providing access to, and related to, digital art and collectibles, crypto-collectibles, non-fungible tokens nfts, application tokens, and digital currencies
    24. Downloadable software for use in electronically buying, selling, receiving, sending, storing, trading, and processing transactions to and related to digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies
    25. Downloadable software for providing information, communications, and authentications for social media, digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies
    26. Downloadable software for downloading, receiving, sending, and storing software, data, links, video files, and image files from the internet
    27. Downloadable software for providing access to digital marketplaces and auctions
    28. Computer application software for blockchain-based platforms
    29. Downloadable virtual reality software
    30. Virtual reality hardware, namely, headsets, glasses, and controllers for engaging in virtual reality experiences and playing virtual reality games
    31. Goggles for enabling virtual reality, augmented reality and mixed reality world experiences
    32. Parts and fittings for all of the aforesaid goods.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Printed game cards
    3. Lottery scratch cards
    4. Scratch cards for playing lottery games
    5. Electronic games
    6. Interactive electronic games
    7. Apparatus for games adapted for use with television receivers
    8. Apparatus for playing electronic games
    9. Gaming machines for gambling
    10. Machines for playing games of skill or chance
    11. Slot machines (gaming machines and gaming devices)
    12. Arcade game machines
    13. Games involving gambling
    14. Parts and fittings for all of the aforesaid goods.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services and provision of leisure facilities
    2. Organisation and presentation of gambling or gaming events, poker games, betting, pool betting, tote betting, playing games, bingo games
    3. Gambling or gaming services, betting, pool betting, tote betting, book-making and casino services
    4. Electronic game and/or gaming services, interactive games, interactive entertainment and interactive competition services
    5. Education, teaching and training relating to playing games, gambling, gaming, poker, bingo, betting, book making
    6. Gaming, or entertainment provided online via the internet, by telephone, by radio or via a mobile communications network
    7. Provision of betting, gambling and gaming services through physical and electronic sites
    8. Provision of a website allowing a user to bet, gamble and play games, including poker and bingo among others
    9. All the aforesaid services also provided on-line from a computer database, by telephony or the Internet
    10. Providing information in the field of betting and gaming via a website
    11. Provision of information services and advice in relation to all the aforesaid
    12. Provision of electronic gaming, gambling and betting services transmitted via a global computer network such as the Internet
    13. Credit betting, gaming, gambling, lottery or bookmaking services
    14. Information, advice and assistance relating to the aforementioned services
    15. Casino services, bookmaking services
    16. Provision of information relating to sports, betting and gaming services accessible via a global computer network
    17. Sports and entertainment services including services provided on a web-site over computer networks
    18. Arranging and conducting competitions and sports events
    19. Sports, current event news and entertainment services, all provided online from a computer database, provision of gaming news and information over a global computer network such as the Internet
    20. Organising and conducting lotteries
    21. Credit card betting, gaming, gambling, lottery or bookmaking services
    22. Electronic information relating to entertainment, on line gaming and gambling, provided on-line from a computer database or via the Internet
    23. Provision of news information over a global computer network such as the Internet
    24. Virtual reality, augmented reality, and mixed reality game services provided on-line from a computer network
    25. Virtual reality, augmented reality, and mixed reality arcade services
    26. Virtual reality video production for entertainment purposes
    27. Virtual reality video production
    28. Entertainment services, namely, providing online virtual reality environments
    29. Entertainment services, namely, providing online mixed reality environments
    30. Entertainment services, namely, providing virtual, augmented, and mixed reality games and interactive entertainment content
    31. Consultancy, advisory and information services relating to the foregoing services.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis and research services
    3. Design and development of computer hardware and software
    4. Design and development of video game software
    5. Design and development of computer game software
    6. Computer software design
    7. Computer software consultancy
    8. Computer system analysis
    9. Computer system design
    10. Computer programming
    11. Programming of betting and gaming software
    12. Creating and maintaining websites
    13. Hosting websites
    14. Computer services relating to betting and gaming
    15. Providing online, non-downloadable software
    16. Design, drawing and commissioned writing all for the compilation of web pages on the Internet
    17. Electronic information relating to information technology, technological services, research, design and development of computer hardware and software, provided on-line from a computer database or via the Internet
    18. Creating and maintaining internet websites
    19. Installation, rental and maintenance of computer software
    20. Online information services in the field of authentication, grading, and valuation of collectibles, jewelry, memorabilia and antiques
    21. Web-based services related to blockchain-based non-fungible tokens (nfts), including for creating, providing information about, authentication, grading, valuation, selling, auctioning and trading nfts
    22. Platform as a service (paas) and software as a service (saas) featuring software platforms for use in digital token exchange services
    23. Platform as a service (paas) and software as a service (saas) featuring software platforms for use in digital token trading
    24. Platform as a service (paas) and software as a service (saas) featuring software platforms for use in transfer services for digital art, digital collectibles and digital tokens
    25. Platform as a service (paas)
    26. Software as a service (saas)
    27. Platform as a service (paas) and software as a service (saas) featuring software platforms for providing access to and related to digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies
    28. Platform as a service (paas) and software as a service (saas) featuring software platforms for use in electronically buying, selling, receiving, sending, storing, trading, and processing transactions to and related to digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies
    29. Platform as a service (paas) and software as a service (saas) featuring software platforms for providing information, communications, and authentications for digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies
    30. Platform as a service (paas) and software as a service (saas) featuring software platforms for downloading, receiving, sending, and storing software, data, links, video files, and image files from the internet
    31. Platform as a service (paas) and software as a service (saas) featuring software platforms for providing access to digital marketplaces and auctions
    32. Technology services including artificial intelligence and learning technologies for digital art and collectibles, crypto-collectibles, nfts, application tokens, and digital currencies
    33. Providing temporary use of non-downloadable software that gives users the ability to upload, modify and share virtual reality content, augmented reality content, mixed reality content, information, experiences and data
    34. Hosting of virtual reality and augmented reality content on the internet
    35. Design and development of virtual reality and augmented reality and mixed reality hardware and software
    36. Providing online sites that gives users the ability to upload, modify and share virtual reality, mixed reality and augmented reality content, information, experiences and data
    37. Consultancy, advisory and information services relating to the foregoing services.