The trademark application MOCAVERSE was filed by ANIMOCA BRANDS LIMITED, a corporation established under the laws of Hong Kong, Special Administrative Region of the People's Republic of China (the "Applicant"). The application was published for oppositions on March 20, 2023, and it was registered by office on June 27, 2023 without any oppositions.
The application was filed in English (Italian was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer game software
Computer games downloadable from the Internet
Internet games (downloadable)
Software for use in online community based games that enables users to play interactive games and chat from remote locations via the internet
Downloadable digital artwork and images
Computer software downloaded from the internet
Computer software and mobile applications
Virtual reality game software (downloadable)
Digital collectibles software using blockchain-based software technology and smart contracts
Downloadable digital media, namely, digital collectibles, namely, text, images, art, artwork, 3D animations, videos, audio, visual, or audio-visual content, video game assets created with blockchain-based software technology
Digital materials, namely, text, images, art, artwork, 3D animations, videos, audio, visual, audio-visual content or video game assets authenticated by non-fungible tokens (NFTs)
Software for non-fungible token (NFT) ticketing
Digital trading cards
Downloadable computer graphics
Downloadable music, audio, video, and multimedia files
Downloadable music, audio, video, and multimedia files authenticated by non-fungible tokens (NFTs)
Downloadable cryptographic keys for receiving and spending cryptocurrency
Downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectibles
Computer software for managing and validating cryptocurrency and nonfungible tokens (NFTs) transactions using blockchain-based smart contracts
Software which facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
Software for the management of cryptographic security of electronic transmissions across computer networks
Software for managing and validating digital currency, virtual currency, cryptocurrency, digital asset, blockchain asset, digitized asset, digital token, crypto token and utility token transactions
Downloadable computer software for use as an electronic wallet
Software and hardware for use as a virtual currency wallet
Software for use in the management and implementation of digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token transactions
Digital currency transaction software for transactions involving cryptocurrency
Computer software to facilitate secure transactions via computer and communication networks, in the fields of banking, bitcoin or digital currency transactions
Software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens
Computer software relating to the handling of financial transactions for transacting cryptocurrency
Software for providing authentication of parties to a financial transaction
Compact discs containing music, graphics or computer programs.
The mark was filed in class 41 with following description of goods:
Providing computer games (non-downloadable) via the Internet and mobile telephone networks
Game services provided online from a computer network
Providing Internet games [non-downloadable]
Mobile game services [non-downloadable]
Online entertainment services
Providing of game contents via computer network
Online game services
Virtual reality game services [non-downloadable]
Providing entertainment in the nature of electronic games by means of electronic communications networks
Providing online videos, not downloadable
Presentation of animation images
Entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes
Providing online non-downloadable music, audio, video, and multimedia materials
Provision of club entertainment services
Fan club services [entertainment]
Arranging and conducting of entertainment events
Arrangement of entertainment and cultural events
Organizing, producing, arranging and curating entertainment, recreational, educational and cultural events
Booking services for sports, entertainment, cultural and educational events