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EUTM file information

018838453

Tencent Games CROS Tencent Games Common R & D and Operation System


February 19, 2023

Trademark Summary

The trademark application Tencent Games CROS Tencent Games Common R & D and Operation System was filed by Tencent Holdings Limited, a corporation established under the laws of the Cayman Islands (the "Applicant"). The application was published for oppositions on July 19, 2023, and it was registered by office on October 26, 2023 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software, recorded
    2. Downloadable mobile game software
    3. Recorded computer game programs
    4. Interactive game programs
    5. Cloud server
    6. Interactive computer systems
    7. Computer software to maintain and operate computer systems
    8. Network operating system programs
    9. Computer software for use in providing multiple user access to a global computer network
    10. Communications software for connecting global computer networks
    11. Interactive computer software
    12. Computer programs for editing images, sound and video
    13. Computer programs and software for image processing
    14. Voice processing systems
    15. Computer application software for voice messages
    16. Apparatus for recording, transmission, processing and reproduction of sound, images or data
    17. Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures
    18. Computer database servers
    19. Downloadable database management software applications
    20. Data processing software
    21. Computer software for authorising access to data bases
    22. Apparatus for the input, output, transmission and storage of data
    23. Encoding and decoding apparatus
    24. Computer search engine software
    25. Security software
    26. Downloadable multimedia file
    27. Downloadable animation
    28. Apparatus for the communication of data
    29. Humanoid robots with artificial intelligence for use in scientific research
    30. Animated cartoons
    31. Computer software
    32. Computer hardware
    33. Compact discs, DVDs and other digital recording media
    34. Central processing units [processors]
    35. Chips [integrated circuits]
    36. Computer memory devices
    37. Computer operating programs, recorded
    38. Computer peripheral devices
    39. Computers
    40. Electronic publications, downloadable
    41. Magnetic data media
    42. Monitors [computer hardware]
    43. Optical data media
    44. Optical discs
    45. USB flash drives
    46. Video game cartridges
    47. Video recorders
    48. Video screens
    49. Computer game software for use on mobile and cellular phones
    50. Electronic game software for mobile phones
    51. Computer games programs downloaded via the internet [software]
    52. Application software for mobile phones
    53. Computer game software for computers, mobile phones and tablet computers
    54. Software for tablet computers
    55. Computer software for the management, transmission, storage and sharing of computer games and video games
    56. Electronic software updates, namely, downloadable computer software and associated data files for updating computer software in the field of games, provided by computer and communication network
    57. Downloadable information relating to games and gaming
    58. Electronic publications, downloadable, relating to games and gaming
    59. Computer software for downloading and playing computer game, video games and mobile phone games
    60. Simulators
    61. Computer software, namely, emulators and simulators for computer games, video games and mobile phone games
    62. Computer software which allows you to play mobile phone games, video games and console games on a computer
    63. Holograms
    64. Animation software
    65. Virtual and augmented reality software
    66. Virtual reality software for providing access to virtual reality environments
    67. Desktop computers
    68. Smartphones for games and gaming
    69. Smartphones
    70. Joysticks adapted for smartphones.
  • The mark was filed in class 35 with following description of goods:
    1. Wholesale store services featuring downloadable computer game software via a global computer network and wireless devices
    2. Promotion of products and services of third parties through sponsoring arrangements relating to game
    3. Advertising and commercial information services
    4. Advertising and business advice
    5. Business investigations
    6. Providing business and marketing information
    7. Business intermediary services for the sale and purchase of goods and services
    8. Providing consumer product information relating to software
    9. Marketing in the framework of software publishing
    10. Providing consumer product advice relating to software
    11. Database management
    12. Compilation and systemization of information into computer databases
    13. Updating and maintenance of data in computer databases
    14. Business consultancy services relating to data processing
    15. Publication of publicity materials
    16. Provision of an online marketplace for buyers and sellers of goods and services
    17. Providing recommendations of goods to consumers for commercial purposes
    18. Arranging commercial transactions, for others, via on-line shops
    19. Provision of commercial information from on-line databases
    20. Information, advisory and consultancy services relating to business management and business administration provided on-line or via the Internet
    21. Business management
    22. Business administration
    23. Office functions
    24. Accounting
    25. Arranging subscriptions to telecommunication services for others
    26. Business consultancy (Professional -)
    27. Business information
    28. Business management assistance
    29. Business management consultancy
    30. Commercial administration of the licensing of the goods and services of others
    31. Commercial information agencies
    32. Commercial information and advice for consumers [consumer advice shop]
    33. Compilation of information into computer databases
    34. Compilation of statistics
    35. Data search in computer files for others
    36. Demonstration of goods
    37. Distribution of samples
    38. File management (Computerized -)
    39. Marketing
    40. Marketing research
    41. Marketing studies
    42. On-line advertising on a computer network
    43. Opinion polling
    44. Organization of exhibitions for commercial or advertising purposes
    45. Presentation of goods on communication media, for retail purposes
    46. Price comparison services
    47. Rental of advertising space
    48. Rental of advertising time on communication media
    49. Sales promotion for others
    50. Promotional services
    51. Business monitoring and consulting services, namely, tracking users and advertising of others to provide strategy, insight, marketing guidance, and for analyzing, understanding and predicting consumer behavior and motivations, and market trends
    52. Placing advertisements and promotional displays in electronic sites accessed via computer networks
    53. Compiling and maintaining online directories
    54. Computer recording of statistical data
    55. Organisation, operation and supervision of loyalty schemes and incentive schemes
    56. Assistance with purchasing goods and services for others
    57. Retail services connected to the sale of computer game software, video games, computer games, game programs, downloadable games, accessories for computer games and video games, computer game and video game expansion packs, downloadable content for computer games and video games
    58. Distributorship services in the field of computer game software, video games, computer games, game programs, downloadable content for computer games and video games
    59. Retail of third-party pre-paid cards for the purchase of multimedia content and downloadable content for computer games and video games
    60. Presentation of virtual goods, digital assets and non-fungible tokens (NFTs) on communication media, for retail purposes
    61. Providing an online marketplace for buyers and sellers of virtual goods and services
    62. Providing an online marketplace for buyers and sellers of crypto collectibles
    63. Providing an online marketplace for buyers and sellers of blockchain-based non-fungible assets
    64. Operating on-line marketplaces featuring crypto collectibles and blockchain-based non-fungible assets
    65. Providing an online marketplace
    66. Providing an online marketplace for non-fungible tokens (NFTs)
    67. Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs)
    68. Retail services connected to the sale of app software, mobile apps, computer software, computer games, video games, game programs, computer software tools
    69. Distributorship services in the field of computer software, computer game software, video games, computer games, game programs and computer software tools
    70. Online retail store services relating to computer software programs, app software, mobile apps, computer games, audio recordings, electronic publications, books, movies, music, videos, and TV programs
    71. Providing consumer product advice relating to computer and video game software and applications
    72. Business assistance with regard to designing, developing, and publishing computer and video game software and applications
    73. Promoting computer and video games for others
    74. Providing consumer product information relating to computer and video game software and applications
    75. Arranging and conducting trade show exhibitions in the field of electronic, computer and video games for the computer and video game industry
    76. Organization of events, exhibitions, fairs and shows for commercial, promotional and advertising purposes
    77. Promoting the parties and special events of others
    78. Compilation of business statistics and commercial information, all relating to video games
    79. Publicity
    80. Business research
    81. Arranging and conducting special events for business purposes
    82. Providing marketing and promotion of special events
    83. Event planning and management for marketing, branding, promoting or advertising the goods and services of others
    84. Business networking, namely, networking for creating and growing businesses.
  • The mark was filed in class 42 with following description of goods:
    1. Cloud computing services
    2. Consulting services in the field of cloud computing
    3. Software as a service [SaaS]
    4. Platform as a Service [PaaS]
    5. Development of game software
    6. Computer game programming
    7. Computer software technical support services
    8. Design, maintenance, rental and updating of computer software
    9. Software development in the framework of software publishing
    10. Development and testing of computer software
    11. Computer software consultancy
    12. Development, updating and maintenance of software and database systems
    13. Monitoring of computer systems by remote access
    14. Rental of web servers
    15. Hosting web sites
    16. Computerised data storage
    17. Data encryption and decoding services
    18. Data security services
    19. On-line data storage
    20. Design and development of programs for data processing
    21. Technical advisory services relating to data processing
    22. Research, development, design and upgrading of computer software
    23. Development of software solutions for internet providers and internet users
    24. Information technology [IT] consultancy
    25. Information technology services provided on an outsourcing basis
    26. Computer security consultancy
    27. Graphic art design
    28. Application service provider (ASP)
    29. Technical testing services
    30. Providing temporary use of on-line non-downloadable software
    31. Scientific and technological services and research and design relating thereto
    32. Design and development of computer hardware and software
    33. Computer programming
    34. Computer software design
    35. Computer software (Updating of -)
    36. Consultancy in the design and development of computer hardware
    37. Hosting computer sites [web sites]
    38. Installation of computer software
    39. Maintenance of computer software
    40. Providing search engines for the internet
    41. Quality control
    42. Recovery of computer data
    43. Rental of computer software
    44. Research and development for others
    45. Technical research
    46. Design of computer games software
    47. Application service provider (ASP) services, namely, hosting computer software applications of others
    48. Application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media or information over communication networks
    49. Computer programming of computer games
    50. Computer programming of video games
    51. Rental of computer game software
    52. Rental of video game software
    53. Technical services for the downloading of video games
    54. Providing a website and web based services for online management of personal computer game software
    55. Cloud computing
    56. Providing temporary use of on-line non-downloadable operating software for accessing and using a cloud computing network
    57. Cloud storage of computer games and video games
    58. Online data storage
    59. Electronic storage of computer games and video games
    60. Electronic storage of entertainment media content
    61. Providing search engines for computer games and video game on the internet
    62. Providing temporary use of online, non-downloadable e-commerce software to allow users to conduct electronic business transactions in online marketplaces via a global computer network
    63. Maintenance and updating of computer software for others
    64. Software as a service, namely, software for recording time in computer games and video games, software for displaying in-game data and scores, software for recording computer game and video game footage, software for taking screenshots of computer games and video games, software for computer game and video game enhancers
    65. Software as a services, namely, software for downloading and playing computer games, video games and mobile phone games
    66. Software as a service, namely, emulators and simulators for computer games, video games and mobile phone games
    67. Software as a service, namely, software which allows you to play mobile phone games, video games and console games on a computer
    68. Information, advisory and consultancy services relating to all the aforesaid.