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EUTM file information

018846668

Huippee Heroes


March 9, 2023

Trademark Summary

The trademark application Huippee Heroes was filed by Huippee Oy, a corporation established under the laws of the Republic of Finland (the "Applicant"). The application was published for oppositions on April 2, 2023, and it was registered by office on July 10, 2023 without any oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Downloadable video game programs
    3. Application software
    4. Games software
    5. Computer software for entertainment
    6. Computer application software featuring games and gaming
    7. Computer application software for mobile telephones
    8. Computer software applications, downloadable
    9. Computer software for the administration of on-line games and gaming
    10. Downloadable application software for smartphones
    11. Downloadable applications for use with mobile devices
    12. Downloadable software applications
    13. Entertainment software
    14. Interactive entertainment software
    15. Mobile apps
    16. Software for processing images, graphics, audio, video and text
    17. Workflow applications
    18. Workflow software
    19. Workout logging software
    20. Animated cartoons
    21. Downloadable animated cartoons
    22. Downloadable computer graphics
    23. Downloadable graphics for mobile phones
    24. Downloadable information relating to games and gaming
    25. Electronic publications, downloadable, relating to games and gaming
    26. Computer programs, downloadable
    27. Computer software downloadable from global computer networks
    28. Computer software downloaded from the internet
    29. Computer software for mobile phones
    30. Software
    31. Computer software for use on handheld mobile digital electronic devices and other consumer electronics
    32. Downloadable software
    33. Interactive software
    34. Mobile software
    35. Programs for computers
    36. Programs for smartphones
    37. Software and applications for mobile devices
    38. Software downloadable from the internet
    39. Software for mobile phones
    40. Software for smartphones
    41. Software for tablet computers
    42. Software related to handheld digital electronic devices
    43. Computer game software
    44. Interactive multimedia computer game program
    45. Computer programs [downloadable software]
    46. Games software for use with computers
    47. Audio speakers for automobiles
    48. Audio speakers
    49. Phone covers [specifically adapted]
    50. Cases for telephones
    51. Cases adapted for computers
    52. Cases for mobile phones
    53. Mobile phone straps
    54. Mousepads
    55. Mouse [computer peripheral]
    56. Decorative magnets
    57. Leather cases for mobile phones
    58. Devices for hands-free use of mobile phones
    59. Holders adapted for mobile phones
    60. Sunglasses
    61. Cases for sunglasses
    62. Headphones
    63. Headsets for use with computers
    64. Stereo headphones
    65. Bicycle helmets
    66. Computer joysticks
    67. Downloadable electronic publications
    68. Electronic publications recorded on computer media
    69. Magnetic data carriers, recording discs
    70. Electronic game programs
    71. Downloadable electronic game programs
    72. Electronic game software
    73. Computer game programs
    74. Downloadable computer game programs
    75. Interactive game software
    76. Data storage media
    77. Downloadable publications
    78. Mouse mats
    79. Magnetic data carriers
    80. Recording discs
    81. Calculating machines
    82. Interactive video game programs
    83. Downloadable virtual goods namely computer programs featuring articles of clothing, furniture, decorations, vehicles, guns, consumables and other consumer goods for use in online virtual worlds
    84. Media content
    85. Downloadable and recorded content
    86. Cinematographic films
    87. Animated cartoons in the form of cinematographic films
    88. Data processing equipment
    89. Computers
    90. Magnetically encoded gift cards.
  • The mark was filed in class 16 with following description of goods:
    1. Books
    2. Novels
    3. Planners [printed matter]
    4. Albums
    5. Photo albums
    6. Sticker albums
    7. Almanacs
    8. Bookmarkers
    9. Comic books
    10. Covers [stationery]
    11. Drawing materials
    12. Drawing pads
    13. Drawing pens
    14. Drawing rulers
    15. Drawing sets
    16. Folders [stationery]
    17. Paper folders [stationery]
    18. Money clips
    19. Activity books
    20. Sticker activity books
    21. Children's activity books
    22. Writing paper
    23. Writing paper pads
    24. Envelopes [stationery]
    25. Writing stationery
    26. Loose-leaf binders
    27. Memo pads
    28. Address books
    29. Journals
    30. Trading cards
    31. Posters
    32. Postcards
    33. Book covers
    34. Wall calendars
    35. Desk calendars
    36. Printed calendars
    37. Greeting cards
    38. Coloring books
    39. Stickers
    40. Bumper stickers
    41. Booklets relating to games
    42. Strategy guidebooks for video games
    43. Pens
    44. Pencils
    45. Pencil erasers
    46. Pencil boxes
    47. Pencil sets
    48. Pencil sharpeners
    49. Pencil holders
    50. School supplies [stationery]
    51. Paper table napkins
    52. Paper table linen
    53. Paper tablecloths
    54. Desk top organizers
    55. Personal organizers
    56. Writing sets
    57. Writing pads
    58. Writing tablets
    59. Printed matter
    60. Bookbinding material
    61. Photographs
    62. Stationery
    63. Adhesives for stationery or household purposes
    64. Artists' materials
    65. Paint brushes
    66. Instructional and teaching material (except apparatus)
    67. Printers' type
    68. Cardboard boxes
    69. Bags of paper
    70. Envelopes
    71. Comic magazines
    72. Educational equipment
    73. Cards
    74. Calendars
    75. Paper wipes
    76. Tissues of paper
    77. Table napkins of paper
    78. Rulers
    79. Desk pads
    80. Rubber erasers
    81. Occasion cards
    82. Bookends
    83. Folders for papers
    84. Stamps
    85. Signboards of paper or cardboard
    86. Stickers [stationery]
    87. Printed publications
    88. Pastel crayons
    89. Document portfolios
    90. Paper doilies
    91. Office requisites
    92. Office requisites, except furniture
    93. Plastic materials for packaging
    94. Packing paper
    95. Wrapping paper
    96. Packaging materials
    97. Scrapbooks
    98. Photographic albums
    99. Notebooks
    100. Story books
    101. Comic strips
    102. Colouring books
    103. Paper coasters
    104. Coasters of cardboard
    105. Pencil cases
    106. Gift cards
    107. Gift packaging
    108. Gift paper
    109. Gift wraps
    110. Paper party decorations
    111. Tapes (adhesive -) [stationery]
    112. Adhesive tape dispensers [office requisites]
    113. Color pencils
    114. Toilet paper
    115. Kitchen rolls [paper]
    116. Whiteboards
    117. Collectable cards
    118. Collectable trading cards
    119. Carrying cases specially adapted to hold collectable trading cards.
  • The mark was filed in class 18 with following description of goods:
    1. Trunks and travelling bags
    2. Umbrellas and parasols
    3. Schoolchildren's backpacks
    4. Backpacks
    5. School bags
    6. Weekend bags
    7. Duffel bags
    8. Camping bags
    9. Beach bags
    10. Leather wallets
    11. Key wallets
    12. Credit card cases [wallets]
    13. Pocket wallets
    14. Briefcases
    15. Bags.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear
    4. Beach clothing
    5. Swimwear
    6. Sportswear
    7. Gloves
    8. Belts [clothing]
    9. Pajamas
    10. Sports caps and hats
    11. Baseball caps and hats
    12. Caps [headwear]
    13. Socks and stockings
    14. Shoes
    15. Slippers
    16. Shoes for casual wear
    17. Bandanas [neckerchiefs]
    18. Boots
    19. Coats
    20. Jackets [clothing]
    21. Jerseys [clothing]
    22. Headbands [clothing]
    23. Overcoats
    24. Pants
    25. Parkas
    26. Pullovers
    27. Sandals
    28. Scarves
    29. Shirts
    30. Underwear
    31. Trousers
    32. Sports jerseys
    33. Jeans
    34. Tops [clothing]
    35. Sneakers [footwear]
    36. Shorts [clothing]
    37. Sweatshirts
    38. Hooded sweatshirts
    39. Short-sleeved T-shirts
    40. Short-sleeved shirts
    41. Long-sleeved shirts
    42. Long sleeved vests.
  • The mark was filed in class 28 with following description of goods:
    1. Playing cards and card games
    2. Skill and action games
    3. Playsets for action figures
    4. Toy action figures
    5. Board games
    6. Electronic board games
    7. Game boards for trading card games
    8. Children's multiple activity toy
    9. Hand held units for playing video games
    10. Toy scooters
    11. Kickboard flotation devices for recreational use
    12. Sit-in toy vehicles
    13. Ride-on toy vehicles
    14. Radio-controlled toy vehicles
    15. Toy trucks
    16. Plush toys
    17. Party games
    18. Jigsaw puzzles
    19. Mechanical action toys
    20. Manipulative games
    21. Musical toys
    22. Target games
    23. Toy pedal cars
    24. Model cars [toys or playthings]
    25. Toy cars
    26. Toy buckets and spades
    27. Skateboards
    28. Fishing tackle
    29. Beach balls
    30. Playground balls
    31. Toy balls
    32. Rubber balls
    33. Playing balls
    34. Inflatable balls for sports
    35. Kites
    36. Arcade games
    37. Arcade games (electronic -) [coin or counter operated apparatus]
    38. Electronic games
    39. Hand-held units for playing electronic games
    40. Action skill games
    41. Toys, games and playthings
    42. Play sets for action figures
    43. Children's multiple activity toys
    44. Puzzles
    45. Bags specially adapted for sports equipment
    46. Computer game apparatus
    47. Assemble toys
    48. Fairground and playground apparatus
    49. Games (apparatus for -)
    50. Inflatable swimming pools for recreational use [toys]
    51. Electric action toys
    52. Swimming equipment
    53. Games
    54. Hand-held computer games
    55. Hand held video games
    56. Hand held units for playing electronic games
    57. Party balloons
    58. Playthings
    59. Gymnastic articles
    60. Gymnastic apparatus
    61. Gymnastic and sporting articles
    62. Toy dolls
    63. Dolls
    64. Doll playsets
    65. Doll accessories
    66. Stuffed toys
    67. Water toys
    68. Wooden toys
    69. Plastic toys
    70. Mechanical games
    71. Jokes (play things)
    72. Practical jokes [novelties]
    73. Automatic electronic games
    74. Automatic coin-operated games
    75. Radio-controlled toys
    76. Model cars
    77. Apparatus for games adapted for use with television receivers
    78. Toys for cats
    79. Dog toys
    80. Toys for dogs
    81. Pet toys
    82. Toys for pets
    83. Toys for pet animals
    84. Toys and playthings for pets
    85. Toys and playthings for pet animals
    86. Toys, games and playthings for pet animals
    87. Fishing lures
    88. Fishing equipment
    89. Fishing rods
    90. Lures for fishing
    91. Fishing bait [synthetic]
    92. Bait (Artificial fishing -)
    93. Fishing lure boxes
    94. Artificial fishing bait
    95. Lures [artificial] for fishing
    96. Artificial baits for fishing
    97. Fishing rod shaped game controllers for fishing games.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment
    2. Providing on-line computer games
    3. Provision of on-line computer games
    4. Providing mobile games
    5. Video game entertainment services
    6. Electronic game services provided by means of the internet
    7. Electronic games services, including provision of computer games on-line or by means of a global computer network
    8. Computer and video game amusement services
    9. Providing interactive multi-player computer games via the internet and electronic communication networks
    10. Organisation of events for cultural, entertainment and sporting purposes
    11. Multimedia entertainment software publishing services
    12. Providing user rankings for entertainment or cultural purposes
    13. Entertainment services in the nature of development and production of films, animation and animated films
    14. Organisation of sporting competitions and sports events
    15. Providing electronic publications [not downloadable]
    16. Electronic online publication of periodicals and books
    17. Publication of electronic books and journals on-line
    18. On-line publication of electronic books and journals (non-downloadable)
    19. Education
    20. Sporting and cultural activities
    21. Providing on-line electronic publications, not downloadable
    22. Fan club services
    23. Provision of on-line entertainment.