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EUTM file information

018847028

OKTO PVR


March 9, 2023

Trademark Summary

The trademark OKTO PVR was filed by OKTOPAY LIMITED, a corporation established under the laws of the Republic of Cyprus (the "Applicant"). The application was published for oppositions on April 26, 2023, and received one opposition filed on July 26, 2023 by Okta, Inc. on Likelihood of confusion. the opponent was represented by BOMHARD IP, S.L. and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued July 26, 2023

The application was filed in Greek, and Greek was also language of all opposition proceedings (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on March 4, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Point of sale apparatus
    2. Hardware for processing electronic payments to and from others
    3. Electronic payment terminals
    4. Credit card terminals
    5. Terminals for electronically processing credit card payments
    6. Point of sale apparatus
    7. Electrical terminal connectors
    8. Electronic payment terminals
    9. Encoded magnetic cards
    10. Payment software
    11. E-commerce and e-payment software
    12. Electronic and magnetic ID cards for use in connection with payment for services
    13. Encoded cards for use in point of sale transactions
    14. Encoded credit cards
    15. Encoded prepaid credit cards
    16. Encoded cards
    17. Encoded magnetic cards
    18. Encoded magnetic cards
    19. Encoded charge cards
    20. Magnetically encoded debit cards
    21. Payment cards being magnetically encoded
    22. Magnetically encoded credit cards
    23. Encoded prepaid payment cards
    24. Encoded gift cards
    25. Magnetically encoded gift cards
    26. Printed cash cards [encoded]
    27. Computer software relating to the handling of financial transactions
    28. Games software
    29. Gaming software that generates or displays wager outcomes of gaming machines
    30. Entertainment software
    31. Computer games of chance.
  • The mark was filed in class 36 with following description of goods:
    1. Processing payments made by charge cards
    2. Processing payments made by charge cards
    3. Payment administration services
    4. Debit card services
    5. Processing of electronic payments
    6. Processing electronic payments made through prepaid cards
    7. Conducting cashless payment transactions
    8. Processing of debit card payments
    9. Processing of payments in relation to credit cards
    10. Financial transfers and transactions, and payment services
    11. Payment services provided via wireless telecommunications apparatus and devices
    12. Issue and redemption of tokens of value
    13. Issuance of tokens of value
    14. Issuing tokens of value in the nature of gift vouchers
    15. Issuing gift certificates which may then be redeemed for goods or services
    16. Issuing of vouchers for use as money
    17. Issuing of cash vouchers
    18. Issuing of discount coupons
    19. Providing information relating to the issue of tokens of value
    20. Issuing stored value cards
    21. Electronic payment services
    22. Clearing services for payment transactions
    23. Payment and electronic money services for participation in gaming and the payment of winnings
    24. Electronic wallet services (payment services)
    25. Electronic processing of payments
    26. Payment and receipt of money as agents
    27. Bill payment services
    28. On-line bill payment services
    29. Domestic remittance services provided on-line
    30. Domestic remittance services
    31. Electronic funds transfer
    32. Financial services relating to the withdrawal and depositing of cash
    33. Acceptance of bill payments
    34. Collection of payments
    35. Payment processing
    36. Issuance of credit and debit cards
    37. Money ordering services.
  • The mark was filed in class 42 with Design and development of software for payment and electronic money services and Software design and development in relation to the following fields: games of change..