EUTM file information

018851923

VENUM


April 25, 2023

Trademark Summary

The trademark application VENUM was filed by VTEC Limited, a corporation established under the laws of Hong Kong, Special Administrative Region of the People's Republic of China (the "Applicant"). The application was published for oppositions on June 14, 2023, and it was registered by office on September 21, 2023 without any oppositions.

The application was filed in French (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Spectacles
    2. Sunglasses
    3. Goggles
    4. Headsets
    5. Protective helmets for combat sports
    6. Teeth protectors
    7. Downloadable virtual goods, namely computer programs representing the following goods: clothing, Shoes, Belts, Headwear and headgear, Bags, Sporting bags, Backpacks, Change purses, Suitcases, Document wallets, hair accessories, Spectacles, Head protection, Protective devices for sports, For use in online virtual environments
    8. Downloadable virtual goods, namely computer programs representing the following goods: Kimonos, martial arts uniforms, Teeth protectors, shin guards, elbow guards, Knee pads, groin guards, Punching bags, punch bags, jump ropes, Fitness equipment and accessories, weight training equipment and accessories, Boxing gloves, Combat sports gloves, For use in online virtual environments
    9. Downloadable multimedia files containing artworks, text, audio and video in relation to the following goods: Clothing, equipment and accessories for combat sports, martial arts, fitness and body building, The aforesaid goods authenticated by non-fungible tokens (NFTs)
    10. Downloadable image files and video recordings containing the following goods: clothing, Shoes, Belts, Headwear and headgear, Bags, Sporting bags, Backpacks, Change purses, Suitcases, Document wallets, hair accessories, Spectacles, Head protection, Protective devices for sports, The aforesaid goods authenticated by non-fungible tokens (NFTs)
    11. Downloadable image files and video recordings containing the following goods: Kimonos, martial arts uniforms, Teeth protectors, shin guards, elbow guards, Knee pads, groin guards, Punching bags, punch bags, jump ropes, Fitness equipment and accessories, weight training equipment and accessories, Boxing gloves, Combat sports gloves, The aforesaid goods authenticated by non-fungible tokens (NFTs)
    12. Downloadable software for generating cryptographic keys for receiving and spending cryptocurrency
    13. Downloadable computer software for managing and verifying blockchain-based cryptocurrency transactions
    14. Downloadable or recorded computer gaming software recorded or downloadable
    15. Downloadable wallpapers for computers and phones
    16. Software
    17. Digital collectibles namely clothing, Shoes, Headwear and headgear, Head protection, Bags, Protective devices for sports, groin guards, Punching bags, punch bags, jump ropes, Fitness equipment and accessories, weight training equipment and accessories, Boxing gloves, Combat sports gloves, the aforesaid goods being digital, The aforesaid goods authenticated by non-fungible tokens (NFTs) For use online and in virtual, augmented or mixed reality environments
    18. Downloadable software for trading, exchanging, sharing, viewing, storing and/or managing the following goods: Virtual goods, Virtual sites or Virtual characters, digital collectibles and non-fungible tokens (NFTs)
    19. Sport bags adapted [shaped] to contain protective helmets.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Shoes
    3. Headgear
    4. Clothing and footwear for sports, combat sports and martial arts
    5. Martial arts suits
    6. Shorts
    7. Kimonos
    8. Tee-shirts
    9. Bermuda shorts
    10. Sweat shirts
    11. Bathing suits
    12. Hats
    13. Stocking caps
    14. Skull caps.
  • The mark was filed in class 28 with following description of goods:
    1. Protective items for use in sports, namely Elbow guards, Knee pads, Shin guards and protective padding (parts of sports clothing)
    2. Gloves for boxing and combat sports
    3. Shin guards [sports articles]
    4. Elbow guards
    5. Knee pads
    6. Protective paddings [parts of sports suits]
    7. Protective cups for sports
    8. Punching bags
    9. Bags specially adapted for sports equipment Bags specially adapted for sports equipment
    10. Hand wraps for athletic use
    11. Punch bags for boxing
    12. Skipping ropes
    13. Body training equipment, namely, Exercise equipment
    14. Fitness equipment.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Training
    3. Entertainment services
    4. Sporting and cultural activities
    5. Education or entertainment information
    6. Sports club services
    7. Sports and fitness services
    8. Providing sports facilities
    9. Rental of sports grounds
    10. Booking of sports facilities
    11. Providing sports facilities
    12. Provision of information relating to sports
    13. Sports tuition, coaching and instruction
    14. Provision of sporting club facilities
    15. Providing sports training facilities
    16. Rental of sports equipment, except vehicles
    17. Organization of competitions [education or entertainment]
    18. Arranging and conducting of colloquiums, seminars, conferences or congresses
    19. Exercise classes
    20. Supervision of physical exercise
    21. Provision of health club [physical exercise] facilities
    22. Provision of information relating to physical exercises via an online web site
    23. Arranging and conducting of workshops [training]
    24. Organisation of exhibitions for sporting, educational or cultural purposes
    25. Organisation and conducting of training camps, sporting and cultural training courses
    26. Organisation of sports competitions and events
    27. Publication of texts, other than publicity texts, including electronic publication
    28. Providing online electronic publications, not downloadable
    29. Coaching [training]
    30. Instruction in weight training
    31. Gymnasium services relating to weight training
    32. Publication of books
    33. Lending library services
    34. Teaching
    35. Videotape production
    36. Rental of motion pictures
    37. Rental of sound recordings
    38. Rental of video tape recorders/players or radio and television sets
    39. Lease of scenery
    40. Videotape editing
    41. Photography
    42. Booking of seats for shows
    43. Game services provided online from a computer network
    44. Gaming
    45. Online publication of electronic books and journals
    46. Electronic publishing services
    47. Entertainment services, namely provision of online In connection with the following goods: wearing, Clothing accessories, Foot wear, Waist belts, Headwear and headgear, Bags and packs, Bags for sports, Backpacks, Money cases, Suitcases, Briefcases, hair accessories, eyeglasses, Protective headwear, Protective sports equipment, all the aforesaid goods being virtual and non-downladable, For use in virtual environments, The aforesaid goods being created for entertainment purposes
    48. Entertainment services, namely provision of online In connection with the following goods: Kimonos, martial arts uniforms, Teeth protectors, Shin guards, elbow guards, knee guards, protective cups, boxing bags, punching bags, jump ropes, Fitness equipment and accessories, body building equipment and accessories, the aforesaid goods being virtual and non-downloadable, For use in virtual environments, The aforesaid goods being created for entertainment purposes
    49. Entertainment services, namely provision of online In connection with the following goods: Boxing gloves, combat gloves, the aforesaid goods being virtual and non-downladable, For use in virtual environments, The aforesaid goods being created for entertainment purposes
    50. Production of education and entertainment content for use in virtual, augmented and mixed reality settings
    51. Sporting, cultural, educational or entertainment services provided by sports clubs, including virtual ones
    52. Interactive computer game services
    53. Entertainment services, namely Providing online non-downloadable virtual goods, namely wearing, Clothing accessories, Foot wear, Waist belts, Headwear and headgear, Bags and packs, Bags for sports, Backpacks, Money cases, Suitcases, Briefcases, hair accessories, eyeglasses, Protective headwear, Protective sportsgear For use in virtual environments
    54. Entertainment services, namely Providing online non-downloadable virtual goods, namely Kimonos, martial arts uniforms, Teeth protectors, Shin guards, elbow guards, knee guards, protective cups, boxing bags, punching bags, jump ropes, Fitness equipment and accessories, For use in virtual environments
    55. Entertainment services, namely Providing online non-downloadable virtual goods, namely Body building equipment and accessories, boxing gloves, combat gloves, Avatars, Digital animated and non-animated characters and designs, For use in virtual environments
    56. Virtual reality and interactive game services provided online via global information networks and Via various electronic devices and wireless networks
    57. Entertainment services, namely online video games
    58. Entertainment services, namely Providing of entertainment spaces in virtual, augmented or mixed reality for user interaction For amusement purposes, for leisure purposes or For entertainment purposes
    59. Entertainment services, namely Providing of entertainment spaces in virtual, augmented or mixed reality for streaming of entertainment content and live broadcasting of entertainment events
    60. Entertainment services, namely Arranging, setting up and hosting [providing] of social entertainment events and virtual shows.