The trademark application PANTHEON was filed by World Wrestling Entertainment, LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on July 12, 2023, and it was registered by office on October 19, 2023 without any oppositions.
The application was filed in English (German was selected as the second language).
Change of name and address of the trademark registration was recorded on November 23, 2023.
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer software, namely, software for the creation of mobile internet applications and client interfaces
Downloadable mobile applications for the streaming of audio and video content
Downloadable ring tones, graphics and music via a global computer network and wireless devices
Decorative refrigerator magnets
Video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges, video and computer game CD-roms video and computer game software
Cinematographic and television films, namely, motion picture films in the nature of sports entertainment
Pre-recorded compact discs, pre-recorded video tapes, pre-recorded video cassette tapes, pre-recorded DVDS and pre-recorded audio cassettes, all featuring sports entertainment
Interactive video game programs and computer game cartridges
Mouse pads
Disposable cameras
Sunglasses
Sunglass cases
Prescription glasses
And optical cases, namely, cases for spectacles and sunglasses
Cases for mobile phones
Walkie talkies, protective helmets
Sports helmets
Downloadable virtual goods, items, and general consumer merchandise, namely, virtual clothing and virtual sporting articles
Downloadable computer programs, and downloadable computer applications, browser extensions for online non-downloadable software for processing electronic wallet payments, emoticons, images, video, computer, and downloadable application game software, downloadable audio, video, and multimedia, featuring general consumer merchandise
Downloadable software for use in mobile devices for integrating electronic data with real-world environments for the purpose of creating and saving audio and visual content with specific time-space stamps
Downloadable computer software for use in metaverse applications to enable interoperability and information sharing between hardware devices such as mobile phones, computer networks, laptops and the internet.
The mark was filed in class 16 with following description of goods:
Cardboard and paper hangtags
Cardboard packaging
Paper packaging
Packaging, namely blister cards
Paper for wrapping and packaging
Labels, namely printed paper labels
Folders
Paper place mats, paper table mats, paper napkins
Paper tablecloths
Paper table linens
Paper lunch bags.
The mark was filed in class 25 with following description of goods:
Hand-held units for playing electronic game other than those adopted for use with an electronic display screen or monitor
Tabletop action skill games
Construction toys
Playing cards
Puzzles
Stuffed toys
Plush toys
Toy belts
Knee and elbow pads for athletic use
Toy foam hands
Costume masks
Novelty face masks
Christmas tree decorations
Toy spinning tops
Arcade games
Kites
Bobble-head dolls
Puppets
Card games
Toy guitars
Toy water guns
Vinyl products for playing in a pool
Doll furniture
Party favors in the nature of crackers and noisemakers
Skateboards
Toy scooters
Paper party favors
Video output game machines for use with televisions.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, the production and exhibition of sporting events rendered live and through broadcast media including television and radio, and via the internet or commercial online service
Entertainment services, namely on-going reality based television programs rendered live and through broadcast media including television and radio, and via the internet or commercial online service
Providing entertainment and sports news and information via a global computer network or commercial online service
Entertainment services, namely, provision of information and news about sports and entertainment rendered live and through broadcast media including television and radio, and via the internet or commercial online service
Providing information in the fields of sports and entertainment via an online community portal
Providing a website in the field of sports and entertainment
Fan club services, organizing and staging events with fan club members, in the interest and for the participation of fan club members
Entertainment services, namely, the production and exhibition of wrestling events rendered live and through broadcast media including television and radio, and via the internet or commercial online service
Providing online newsletters in the fields of sports, entertainment and general interest
Publishing online journals, namely blogs, in the fields of sports, entertainment and general interest
Entertainment services
Entertainment services, namely, a continuing program about sports and entertainment accessible by means of television, satellite, audio, video, web-based applications, mobile phone applications and computer networks
Entertainment services, namely, television shows about sports, entertainment and general interest rendered live and through broadcast media including television and radio, and via the internet or commercial online service
Entertainment and educational services, namely, ongoing multimedia programs in the field of sports, entertainment and general interest, distributed via various platforms across multiple forms of transmission media
Providing entertainment information regarding ongoing television programs via a global computer network
Production of television programs
Production of multimedia programs
Entertainment services in the nature of development, creation, production, distribution, and post-production of multimedia content in the field of sports, entertainment and general interest
Providing information, news and commentary in the field of sports and entertainment
Entertainment and educational services in the fields of sports, entertainment, culture and general human interest
Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network
Providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions
Entertainment services, namely, providing information featuring sports, entertainment and popular culture via a global computer network
Entertainment services, namely, organizing and conducting an array of athletic events rendered live and recorded for the purpose of distribution through broadcast media
Entertainment services, namely, providing video podcasts in the field of sports, entertainment and popular culture
Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content
Entertainment services in the nature of creation, development, and production of programming content
Providing an entertainment website in the fields of celebrity gossip, entertainment and sports
Entertainment services, namely, providing online video games
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, sporting or entertainment purposes
Organizing and arranging exhibitions for entertainment purposes
Entertainment in the nature of sporting competitions
Entertainment services in the nature of fantasy sports
Entertainment information
Ticket reservation and booking services for entertainment, sporting and cultural events
Special event planning for social entertainment purposes
Entertainment media production services for the internet
Providing entertainment information via a website or mobile application
Providing a website featuring entertainment information
Providing information in the field of entertainment
Entertainment in the nature of e-sports competitions
Entertainment services, namely, production and distribution of television programming in the field of sports distributed over cable television, satellite television and internet webcasts
Entertainment services, namely, development, organization and production of competitions, performances and events featuring sports and entertainment
Educational services, namely, providing information on the subject of sports and entertainment.