The trademark application was filed by Bayerische Motoren Werke Aktiengesellschaft, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on September 27, 2023, and it was registered by office on January 5, 2024 without any oppositions.
The application was filed in German (English was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Recorded content
Media content
Data storage devices
USB flash drives
USB cables
USB charging ports
Power bank chargers
Databases (electronic)
Data processing apparatus
Software
Software applications (apps)
Information technology and audio-visual, multimedia and photographic devices
Communications apparatus
Magnets, magnetizers and demagnetizers
Scientific and laboratory devices for treatment using electricity
Apparatus, instruments and cables for electricity
Electrical and electronic components
Optical equipment and apparatus
Optical enhancers and correctors
Optical apparatus and instruments
Spectacles
Sunglasses
Safety goggles
Spectacle cases
Universal cases for mobile telephones
Protective sleeves for mobile telephones
Protective cases for tablets
Bags adapted for laptops
Computer peripheral devices
Safety, security, protection and signalling devices
Reflective safety vests
Diving equipment
Navigation, guidance, tracking, targeting and map making devices
Measuring, detecting and monitoring instruments, indicators and controllers
Scientific research and laboratory apparatus, educational apparatus and simulators
Downloadable multimedia files containing graphics, text, sound and video, displaying vehicles, toy vehicles, parts for vehicles, vehicle fittings, statues, figures, clothing, footwear, headwear, toys, games, playthings and novelty toys for playing jokes, all the aforesaid goods including multimedia files authenticated by non-fungible tokens (NFTs)
Downloadable digital files authenticated by non-fungible tokens (NFTs)
Downloadable computer programs featuring the following goods: vehicles, Toy vehicles, Vehicle parts, vehicle accessories, Statues, figurines, And clothing, Footwear, headgear, Toys, Games, playthings and Novelties, The aforesaid goods for use in online environments, virtual online environments, and virtual extended reality environments
Downloadable virtual goods, namely vehicles, Toy vehicles, Vehicle parts, vehicle accessories, Statues, figurines, And clothing, Footwear, headgear, Toys, Games, playthings and Novelties, The aforesaid goods for use in online environments, virtual online environments, and virtual extended reality environments
Downloadable computer games
Simulators for simulating the operation of land vehicles
Virtual reality headsets
Virtual reality glasses
Virtual reality hardware
Computer mouses
Trackpads
Computer joysticks
Parts of protective clothing for motorcyclists
Helmets for motorcyclists
Protective helmets for cyclists
Protective helmets for children
Parts and accessories for all the aforesaid goods, included in this class.
The mark was filed in class 12 with following description of goods:
Vehicles
Motorcycles
Bicycles
Apparatus for locomotion by land
Kinematic chains for land vehicles
Engines for land vehicles
Parts and fittings for vehicles.
The mark was filed in class 21 with following description of goods:
Statues, figurines, plaques and works of art, made of materials such as porcelain, terra-cotta or glass, included in the class
Unworked and semi-worked glass, not specified for use
Brushes, brooms, and other cleaning instruments and articles for cleaning purposes, brush-making materials
Tableware, cookware and containers
Cosmetic and toilet utensils
Animal husbandry articles, namely aquariums and vivariums, devices for pest and vermin control, bird baths, cages, feeding and drinking articles, fish bowls, grooming articles
Household articles for clothing and footwear, namely boot jacks and shoe horns, buttonhooks, clothing stretchers, irons and mangles, shoe polishing apparatus, shoe trees and stretchers
Household or cooking utensils and kitchen containers (not of precious metal or coated therewith)
Glassware
Porcelain and earthenware, not included in other classes
Plates of ceramic
Mugs
Napkin holders and rings
Meal trays
Bottle openers, electric and non-electric
Corkscrews, electric and non-electric
Drinks mats
Powder compacts
Perfume vaporizers
Portable cool boxes and insulating flasks, all for food and/or beverages
Brushes
Table plates
Cooking pot sets
Containers
Glasses
Drinking vessels
Bar ware
Parts and accessories for all the aforesaid goods, included in this class.
The mark was filed in class 25 with following description of goods:
Headgear
Clothing
Footwear
Parts and accessories for all the aforesaid goods, included in this class.
The mark was filed in class 28 with following description of goods:
Sporting articles and equipment
Fairground and playground apparatus
Toys, games and playthings, and novelties for parties, dances (party favours)
Video game apparatus
Model vehicles
Parts and accessories for all the aforesaid goods, included in this class.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, Online providing, in relation to the following goods: Non-downloadable virtual goods, namely, Vehicles, Toy vehicles, Vehicle parts, Vehicle accessories, Statues, Figures, Clothing, footwear, headgear, Toys, Games and playthings and party favor s, The aforesaid goods for use in virtual environments created for entertainment purposes
Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices
Entertainment services, namely, providing online non-downloadable game software and Providing on-line video games
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes
Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events
Organising events, Production of events, Presentation of events, for cultural purposes, For sporting purposes, For entertainment purposes
Organisation and conducting of computer gaming competitions.