The trademark application COOLER MASTER was filed by Cooler Master Development Corporation, a corporation established under the laws of Taiwan, Republic of China (the "Applicant"). The application was published for oppositions on June 28, 2023, and it was registered by office on October 5, 2023 without any oppositions.
The application was filed in English (German was selected as the second language).
Change of name and professional address of the trademark registration was recorded on February 22, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Computers
Computer hardware
Computer hardware in the nature of expansion chassis
Computer software
Computer software for accessing information directories that may be downloaded from the global computer network
Software development kits (SDK)
Computer game software for personal computers and home video game consoles
Computer game software for use on mobile and cellular phones
Downloadable computer game programs
Computer software for managing and controlling monitoring systems in one or multiple personal computers, computer servers, notebook computers and portable electronic devices
Computer software for collecting data from a personal computer in real time, and for analyzing, monitoring, and managing a personal computer in real time that may be downloaded from a global computer network
Downloadable software in the nature of a mobile application for use with internet of things (IoT) enabled devices, namely, software for remotely communicating, controlling, managing and interacting with internet of things (IoT) enabled devices to collect, manage, monitor, store, report and process data received from the internet of things enabled devices
Computer application software for computers, mobile phones, portable media players, handheld computers namely, software for the collection, controlling, management, optimizing, editing, organizing, modifying, bookmarking, transmission, storage and sharing of data, information and system
Downloadable software in the nature of an application for the collection, controlling, management, optimizing for system of handheld digital electronic devices
Computer software to maintain and operate computer system
Computer application software for computers, mobile phones, portable media players, handheld computers namely, software for temperature monitoring and cooling down
Computer peripheral devices
Computer monitors
Computer chassis
Computer chassis peripheral in the nature of computer peripheral devices
Heat sinks for use in computers
Central Processing Unit (CPU) coolers
Heat sinks for use in electronic components
Fasteners in the nature of brackets specially adapted for cooling fans for computers
Fasteners in the nature of brackets specially adapted for heat sink for computers
Thermal modules functioning as memory modules for use in computers
Heat pipes specially adapted for use in computers, smart phones, tablet computers and electronic components
Internal cooling fans for computers
External cooling fans for computers
Cooling fans for use in electronic components
Fan fasteners, namely, screws specially adapted for cooling fans
Liquid cooling systems for computers, comprised of, water cooled computer heat sinks, pumps, radiators, liquid supply mechanisms in the nature of tanks, reservoir fans and cooling blocks and parts and fittings there for, all for computer peripheral devices
Leak detecting devices for water supplied computers consisting of water sensor, control unit with audible alarm and water valves
Computer keyboards
Wrist rests for use with computers
Computer mice
Mouse pads
Earphones
Headphones
Audio speakers
Microphones
Electrical power supplies
Uninterrupted power supplies
Batteries
Power adapters for laptop computers
Computer gaming peripherals, namely, Joysticks, Game controllers, Steering wheels, Flight controllers, and Specialized mice and Keyboards used as input devices for computer games and console games
Notebook computers
Notebook computers peripheral devices
Laptop computer cooling pads
Holders specially adapted for use with notebook computers
Electrical device holders, namely, holders specially adapted for use with handheld digital electronic devices in the nature of cell phones, MP3 players and personal digital assistants
Notebook computers carrying cases
Computer cables
Electric cords.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing online video games and conducting live entertainment in the nature of video games being played by others
Entertainment services, namely, providing online live entertainment in the nature of video games being played by others
Providing temporary use of non-downloadable video games and game software
Providing an on-line portal for customers and competitors to participate in online video games and electronic sports (esports)
Entertainment services, namely, providing a website featuring news, information, commentary, and non-downloadable multimedia images and videos in the field of video gaming, video games, sports, electronic sports (esports), and related entertainment
Providing entertainment news and information in the nature of statistics, scores, highlights, rankings, analysis, predictions and trivia in the field of sports and electronic sports (esports)
Providing continuing entertainment, educational, and informational audiovisual television programs, television programming segments, and webisodes featuring video gaming, video games, sports and electronic sports (esports) accessible by satellite, television, cable television, internet, wireless networks, and through transmission of audio and/or video signals to any type of visual display device
Providing non-downloadable electronic publications in the nature of newsletters, newspapers, e-books, and magazines in the field of video gaming, video games, sports and electronic sports (esports)
Gaming lounges, namely, providing facilities for video gaming
Video gaming lounges, namely, providing facilities for video gaming
Organizing, conducting, producing and hosting video game and electronic sports (esports) exhibitions, tournaments, competitions, contests, social entertainment and competition entertainment events for recreational non-business and non-commercial purposes
Organizing, conducting, producing and hosting social entertainment events
Educational services, namely, conducting programs and seminars in the field of video gaming, video games, sports and electronic sports (esports)
Non-downloadable podcasts in the fields of gaming, video games, sports, electronic sports (esports) and related entertainment.