EUTM file information

018866132

COOLER MASTER


April 23, 2023

Trademark Summary

The trademark application COOLER MASTER was filed by Cooler Master Development Corporation, a corporation established under the laws of Taiwan, Republic of China (the "Applicant"). The application was published for oppositions on June 28, 2023, and it was registered by office on October 5, 2023 without any oppositions.

The application was filed in English (German was selected as the second language).

Change of name and professional address of the trademark registration was recorded on February 22, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computers
    2. Computer hardware
    3. Computer hardware in the nature of expansion chassis
    4. Computer software
    5. Computer software for accessing information directories that may be downloaded from the global computer network
    6. Software development kits (SDK)
    7. Computer game software for personal computers and home video game consoles
    8. Computer game software for use on mobile and cellular phones
    9. Downloadable computer game programs
    10. Computer software for managing and controlling monitoring systems in one or multiple personal computers, computer servers, notebook computers and portable electronic devices
    11. Computer software for collecting data from a personal computer in real time, and for analyzing, monitoring, and managing a personal computer in real time that may be downloaded from a global computer network
    12. Downloadable software in the nature of a mobile application for use with internet of things (IoT) enabled devices, namely, software for remotely communicating, controlling, managing and interacting with internet of things (IoT) enabled devices to collect, manage, monitor, store, report and process data received from the internet of things enabled devices
    13. Computer application software for computers, mobile phones, portable media players, handheld computers namely, software for the collection, controlling, management, optimizing, editing, organizing, modifying, bookmarking, transmission, storage and sharing of data, information and system
    14. Downloadable software in the nature of an application for the collection, controlling, management, optimizing for system of handheld digital electronic devices
    15. Computer software to maintain and operate computer system
    16. Computer application software for computers, mobile phones, portable media players, handheld computers namely, software for temperature monitoring and cooling down
    17. Computer peripheral devices
    18. Computer monitors
    19. Computer chassis
    20. Computer chassis peripheral in the nature of computer peripheral devices
    21. Heat sinks for use in computers
    22. Central Processing Unit (CPU) coolers
    23. Heat sinks for use in electronic components
    24. Fasteners in the nature of brackets specially adapted for cooling fans for computers
    25. Fasteners in the nature of brackets specially adapted for heat sink for computers
    26. Thermal modules functioning as memory modules for use in computers
    27. Heat pipes specially adapted for use in computers, smart phones, tablet computers and electronic components
    28. Internal cooling fans for computers
    29. External cooling fans for computers
    30. Cooling fans for use in electronic components
    31. Fan fasteners, namely, screws specially adapted for cooling fans
    32. Liquid cooling systems for computers, comprised of, water cooled computer heat sinks, pumps, radiators, liquid supply mechanisms in the nature of tanks, reservoir fans and cooling blocks and parts and fittings there for, all for computer peripheral devices
    33. Leak detecting devices for water supplied computers consisting of water sensor, control unit with audible alarm and water valves
    34. Computer keyboards
    35. Wrist rests for use with computers
    36. Computer mice
    37. Mouse pads
    38. Earphones
    39. Headphones
    40. Audio speakers
    41. Microphones
    42. Electrical power supplies
    43. Uninterrupted power supplies
    44. Batteries
    45. Power adapters for laptop computers
    46. Computer gaming peripherals, namely, Joysticks, Game controllers, Steering wheels, Flight controllers, and Specialized mice and Keyboards used as input devices for computer games and console games
    47. Notebook computers
    48. Notebook computers peripheral devices
    49. Laptop computer cooling pads
    50. Holders specially adapted for use with notebook computers
    51. Electrical device holders, namely, holders specially adapted for use with handheld digital electronic devices in the nature of cell phones, MP3 players and personal digital assistants
    52. Notebook computers carrying cases
    53. Computer cables
    54. Electric cords.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing online video games and conducting live entertainment in the nature of video games being played by others
    2. Entertainment services, namely, providing online live entertainment in the nature of video games being played by others
    3. Providing temporary use of non-downloadable video games and game software
    4. Providing an on-line portal for customers and competitors to participate in online video games and electronic sports (esports)
    5. Entertainment services, namely, providing a website featuring news, information, commentary, and non-downloadable multimedia images and videos in the field of video gaming, video games, sports, electronic sports (esports), and related entertainment
    6. Providing entertainment news and information in the nature of statistics, scores, highlights, rankings, analysis, predictions and trivia in the field of sports and electronic sports (esports)
    7. Providing continuing entertainment, educational, and informational audiovisual television programs, television programming segments, and webisodes featuring video gaming, video games, sports and electronic sports (esports) accessible by satellite, television, cable television, internet, wireless networks, and through transmission of audio and/or video signals to any type of visual display device
    8. Providing non-downloadable electronic publications in the nature of newsletters, newspapers, e-books, and magazines in the field of video gaming, video games, sports and electronic sports (esports)
    9. Gaming lounges, namely, providing facilities for video gaming
    10. Video gaming lounges, namely, providing facilities for video gaming
    11. Organizing, conducting, producing and hosting video game and electronic sports (esports) exhibitions, tournaments, competitions, contests, social entertainment and competition entertainment events for recreational non-business and non-commercial purposes
    12. Organizing, conducting, producing and hosting social entertainment events
    13. Educational services, namely, conducting programs and seminars in the field of video gaming, video games, sports and electronic sports (esports)
    14. Non-downloadable podcasts in the fields of gaming, video games, sports, electronic sports (esports) and related entertainment.