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EUTM file information

018878571

ZEMOUREGAL


May 22, 2023

Trademark Summary

The trademark application ZEMOUREGAL was filed by Jagex Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on August 1, 2023, and it was registered by office on November 8, 2023 without any oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Cash registers, calculating devices
    6. Computers and computer peripheral devices
    7. Diving suits, divers' masks, ear plugs for divers, nose clips for divers and swimmers, gloves for divers, breathing apparatus for underwater swimming
    8. Fire-extinguishing apparatus
    9. Alarms
    10. Apparatus for recording, transmission, processing, and reproduction of sound, images, or data
    11. Application software
    12. Application software for hand-held devices
    13. Application software for mobile phones
    14. Application software for wireless devices
    15. Arm rests for use with computers
    16. Audio and video recordings
    17. Audio books
    18. Audio discs
    19. Audio players
    20. Audio recordings
    21. Audio speakers
    22. Authentication software
    23. Auxiliary batteries for mobile phones
    24. Bags for cameras and photographic equipment
    25. Batteries
    26. Battery chargers for home video game machines
    27. Bicycle helmets
    28. Binoculars
    29. Calculators
    30. Camcorders
    31. Cameras
    32. Cases for tablet computers
    33. CDs
    34. Cell phone battery chargers
    35. Cellular telephone accessories
    36. Cellular telephone cases
    37. Cellular telephone covers
    38. Chips containing musical recordings
    39. CMS software [content management system]
    40. Collaboration management software platforms
    41. Collaboration software platforms [software]
    42. Communications networks
    43. Compact disc players
    44. Compact disc recorders
    45. Compact discs
    46. Computer application software featuring games and gaming
    47. Computer disc drives
    48. Computer docking station
    49. Computer game discs
    50. Computer game programs
    51. Computer game software downloadable from a global computer network
    52. Computer game software, downloadable
    53. Computer game software, recorded
    54. Computer games
    55. Computer gaming software
    56. Computer hardware
    57. Computer hardware for games and gaming
    58. Computer joysticks
    59. Computer keyboards
    60. Computer mice
    61. Computer monitors
    62. Computer mouse
    63. Computer programs for user interface design
    64. Computer software applications, downloadable
    65. Computer software for accessing computer networks
    66. Computer software for the administration of on-line games and gaming
    67. Computer software for use in creating and designing websites
    68. Computer software for use in providing multiple user access to a global computer information network
    69. Computer software for wireless content delivery
    70. Computer software platforms
    71. Computer software platforms for social networking
    72. Computer software platforms, recorded or downloadable
    73. Covers for computer keyboards
    74. Covers for PDAs
    75. Data transmission networks
    76. Desktop computers
    77. Devices for hands-free use of mobile phones
    78. Devices for streaming media content over local wireless networks
    79. Digital audio interface apparatus
    80. Digital audio players
    81. Digital cameras
    82. Digital media, namely, pre-recorded downloadable audio and video recordings, CDs, DVDs, high definition digital discs, MP3 files and MP4 files
    83. Digital picture frames
    84. Digital versatile discs
    85. Digital video and audio players
    86. Digital video discs
    87. Digital video players
    88. Display monitors
    89. Downloadable computer game programs
    90. Downloadable computer games
    91. Downloadable electronic games
    92. Downloadable electronic newsletters
    93. Downloadable electronic newsletters in the fields of games and gaming
    94. Downloadable electronic publications
    95. Downloadable electronic publications in the fields of games and gaming
    96. Downloadable electronic publications relating to games and gaming
    97. Downloadable information relating to games and gaming
    98. Downloadable interactive entertainment software for playing computer games
    99. Downloadable interactive entertainment software for playing video games
    100. Downloadable mobile applications
    101. Downloadable mobile applications featuring games and gaming
    102. Downloadable screen-savers
    103. Downloadable software applications for mobile phones
    104. Downloadable software in the nature of a mobile application for playing games
    105. Downloadable telephone ring tones
    106. Downloadable video game software
    107. Downloadable videos
    108. Downloadable videos featuring games and gaming
    109. Downloadable wallpapers
    110. Drawing apparatus and instruments adapted for use with computers
    111. DVD players
    112. DVD recorders
    113. DVDs
    114. Electronic books
    115. Electronic coding units
    116. Electronic interfaces for motion simulator platforms
    117. Electronic locks
    118. Electronic paper (display devices)
    119. Electronic personal organizers
    120. Electronic publications, downloadable
    121. Electronic publications, downloadable, relating to games and gaming
    122. Electronically encoded wristbands
    123. Encoded loyalty cards
    124. Eyeglass cases
    125. Face plates for cellular telephones
    126. Facial analysis software
    127. Game development software
    128. Games software for use with video game consoles
    129. Gaming software
    130. Graphical user interface software
    131. Hands-free microphones for cell phones
    132. Headphones
    133. Headsets
    134. Headsets for virtual reality games
    135. Inflatable vests for use in life saving
    136. Intelligent gateways for real-time data analysis
    137. Interactive entertainment software
    138. Interactive game software
    139. Interface software
    140. Jewellery that communicates data
    141. Joystick chargers
    142. Joysticks adapted for smartphones
    143. Karaoke machines
    144. Keyboards
    145. Laptop bags
    146. Laptop covers
    147. Laptop sleeves
    148. Laser pointers
    149. Lasers
    150. Life vests
    151. Machine learning software for analysis
    152. Magnets, magnetizers and demagnetizers
    153. Media content
    154. Microphones
    155. Mobile application software
    156. Mobile phone speakers
    157. Mobile software
    158. Motion picture films
    159. Mouse mats
    160. Mouse pads [computer peripheral]
    161. Mouses
    162. MP3 players
    163. Multimedia players
    164. Musical recordings
    165. Navigation, guidance, tracking, targeting and map making devices
    166. Operating system programs for smart television
    167. Optical devices, enhancers and correctors
    168. Peripherals adapted for use with computers
    169. Personal digital assistants
    170. Platform software
    171. Portable tablet computer sleeves
    172. Power units [batteries]
    173. Pre-recorded videos
    174. Pre-recorded videos featuring games and gaming
    175. Printers
    176. Projector screens
    177. Projectors
    178. Protective clothing [body armour]
    179. Protective helmets for sports
    180. Radios
    181. Real-time collaborative editing [RTCE] platforms [software]
    182. Recorded computer game programs
    183. Recorded content
    184. Recorded content featuring games and gaming
    185. Remote controls for operating flying toys
    186. Research apparatus and instruments
    187. Scientific and laboratory devices for treatment using electricity
    188. Scientific research and laboratory apparatus, educational apparatus and simulators
    189. Scopes for crossbow
    190. Selfie sticks used as smartphone accessories
    191. Smart bracelets
    192. Smart cards
    193. Smart glasses
    194. Smart home software
    195. Smart locks
    196. Smart rings
    197. Smart speakers
    198. Smart watches
    199. Smartbands
    200. Snorkels
    201. Software applications for use with mobile devices
    202. Software for designing online advertising on websites
    203. Sunglasses
    204. Surge protectors
    205. Swim masks
    206. Swimming goggles
    207. System support software
    208. Telecommunications networks
    209. Telephone covers
    210. Telephones
    211. Television sets
    212. Training guides in electronic format
    213. USB flash drives
    214. USB sticks
    215. Video cameras
    216. Video game programs
    217. Video game software
    218. Video players
    219. Video recordings
    220. Virtual reality computer game software
    221. Virtual reality game software
    222. Walkie-talkies
    223. Weapons simulators
    224. Web content management [WCM] software
    225. Website development software
    226. Wireless headsets
    227. Wireless headsets for mobile phones
    228. Computer software, recorded
    229. Pedometers
    230. Apparatus to check franking
    231. Apparatus to check stamping mail
    232. Cash registers
    233. Mechanisms for coin-operated apparatus
    234. Dictating machines
    235. Facsimile machines
    236. Automatic measuring instruments
    237. Measures
    238. Digital signs
    239. Answering machines
    240. Baby monitors
    241. Cameras [photography]
    242. Measuring apparatus
    243. Air analysis apparatus
    244. Taximeters
    245. Lactometers
    246. Audiovisual teaching apparatus
    247. Measuring devices, electric
    248. Lasers, not for medical purposes
    249. Optical lenses
    250. Wires, electric
    251. Electronic chips
    252. Atomizing chips
    253. Sensor
    254. Video screens
    255. Domestic remote controller
    256. Optical fibers [fibres] [light conducting filaments]
    257. Heat regulating apparatus
    258. Lightning conductors [rods]
    259. Lightning conductors / lightning arresters
    260. Electrolysers
    261. Fire hose
    262. Radiology screens for industrial purposes
    263. Filters for respiratory masks
    264. Whistle alarms
    265. Fire alarms
    266. Eyeglasses
    267. Batteries for lighting
    268. X-ray films, exposed
    269. Decorative magnets
    270. Facial recognition apparatus
    271. Egg-candlers
    272. Electronic collars to train animals
    273. Electrified fences
    274. Sports whistles
    275. Portable remote control car stop
    276. Parts and fittings for the aforesaid goods.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Administration [organisation] of gaming services
    6. Arcade game services
    7. Arranging and conducting of entertainment events for charitable purposes
    8. Arranging and conducting of games
    9. Arranging and conducting of in-person educational forums
    10. Arranging and conducting of sports events for charitable purposes
    11. Conducting events relating to electronic games and internet games
    12. Development, creation, production, and distribution of digital multimedia and audio and visual content, namely, motion picture films, television programs, radio programs, and multimedia entertainment and educational content
    13. Development, creation, production, distribution, and rental of audio and visual recordings
    14. Education services relating to business franchise management relating to the gaming industry
    15. Educational research
    16. Electronic arcade game services
    17. Electronic desktop publishing
    18. Electronic games services
    19. Electronic games services provided by means of a global communication network
    20. Electronic games services provided by means of the Internet or other communication network
    21. Electronic games services provided from a computer database or by means of the internet
    22. Entertainment provided via a global communication network
    23. Entertainment provided via a global communication network for the gaming industry
    24. Entertainment services
    25. Entertainment services for the gaming industry
    26. Game services provided by means of communications by computer terminals or mobile telephone
    27. Game services provided online from a computer network or mobile phone network
    28. Game services provided via communication networks
    29. Game shows
    30. Games offered on-line (on a computer network)
    31. Games services provided online from a computer network
    32. Games services provided via computer networks and global communication networks
    33. Gaming services
    34. Gaming services for entertainment purposes
    35. Hire of equipment for games
    36. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    37. Interactive entertainment services
    38. Interactive entertainment services for the gaming industry
    39. Interactive online entertainment services
    40. Interactive online entertainment services for the gaming industry
    41. Internet games
    42. Leisure services
    43. Multimedia publishing of games
    44. Multimedia publishing of video games
    45. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications
    46. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications for the gaming industry
    47. News reporting
    48. Non-downloadable electronic publications
    49. Non-downloadable electronic publications in the fields of games and gaming
    50. On-line computer games
    51. Online entertainment services
    52. Online entertainment services for the gaming industry
    53. On-line game services
    54. Online game services provided via a computer network
    55. Online game services through mobile devices
    56. Online gaming services
    57. Organisation of electronic game competitions
    58. Organisation of electronic game competitions for the gaming industry
    59. Organisation of events for entertainment purposes
    60. Organisation of events for entertainment purposes for the gaming industry
    61. Organisation of games
    62. Organisation of games and competitions
    63. Organisation of games and competitions for the gaming industry
    64. Organising and production of entertainment and events
    65. Production of entertainment shows and interactive programs for distribution via audio and visual media, and electronic means
    66. Production, presentation and distribution of sound and video recordings
    67. Providing a computer game that may be accessed by users on a global network and/or the internet
    68. Providing a computer game that may be accessed network-wide by network users
    69. Providing age ratings for television, movie, music, video and video game content
    70. Providing entertainment information
    71. Providing entertainment information via a website
    72. Providing information in the field of entertainment
    73. Providing information to game players about the ranking of their scores of games through web sites
    74. Providing interactive multi-player computer games via the internet and electronic communication networks
    75. Providing newsletters in the field of computer games via e-mail
    76. Providing non-downloadable games on the Internet
    77. Providing non-downloadable games on the Internet for the gaming industry
    78. Providing online computer games
    79. Providing online computer games for the gaming industry
    80. Providing online electronic publications, not downloadable
    81. Providing online electronic publications, not downloadable in the fields of games and gaming
    82. Providing online entertainment in the nature of game tournaments
    83. Providing online entertainment in the nature of game tournaments for the gaming industry
    84. Providing online games
    85. Providing online games for the gaming industry
    86. Providing online information in the field of computer games entertainment
    87. Providing online information in the field of computer games entertainment for the gaming industry
    88. Providing online information on computer and video game strategies
    89. Providing online information on computer and video game strategies for the gaming industry
    90. Providing on-line interactive computer games
    91. Providing on-line interactive computer games for the gaming industry
    92. Providing online magazines, not downloadable, featuring information in the field of computer games
    93. Providing online magazines, not downloadable, featuring information in the fields of computer games and gaming
    94. Providing on-line non-downloadable audio content
    95. Providing on-line non-downloadable audio content featuring games and gaming
    96. Providing on-line non-downloadable video content
    97. Providing on-line non-downloadable video content featuring games and gaming
    98. Providing online video games
    99. Providing online video games for the gaming industry
    100. Providing online videos, not downloadable
    101. Providing online videos, not downloadable featuring games and gaming
    102. Providing temporary use of online non-downloadable games
    103. Providing temporary use of online non-downloadable games featuring games and gaming
    104. Provision of an online magazine featuring information in the field of computer games
    105. Provision of entertainment
    106. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services
    107. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services for the gaming industry
    108. Provision of non-downloadable games on the Internet
    109. Provision of online computer games
    110. Provision of online information in the field of computer games entertainment
    111. Provision of online information relating to game players
    112. Publication of catalogues
    113. Publication of catalogues in the fields of games and gaming
    114. Publication of educational and training guides
    115. Publication of educational and training guides in the fields of games and gaming
    116. Publication of multimedia material online relating to books, magazines, journals, software, games, music, and electronic publications
    117. Publication of periodicals, catalogues and brochures
    118. Publication of periodicals, catalogues and brochures in the fields of games and gaming
    119. Publishing of newsletters
    120. Publishing of newsletters in the fields of games and gaming
    121. Rental of computer games
    122. Rental of computer games for the gaming industry
    123. Rental of printed publications
    124. Rental of printed publications in the fields of games and gaming
    125. Training courses relating to system analysis
    126. Training services relating to computer-aided design
    127. Video game services
    128. Virtual reality game services provided on-line from a computer network
    129. Virtual reality game services provided on-line from a computer network for the gaming industry
    130. Teaching
    131. Educational services
    132. Instruction services
    133. Organization of exhibitions for cultural or educational purposes
    134. Lending libraries
    135. Electronic books and magazines on-line publishing
    136. Videotape distribution
    137. Providing on-line videos, not downloadable
    138. Entertainment information
    139. Health club services [health and fitness training]
    140. Toy rental
    141. Games equipment rental
    142. Animal training
    143. Operating lottery sales
    144. Conducting guided tours
    145. Parks
    146. Modelling for artists
    147. Rental of indoor aquaria
    148. Information, advisory and consultancy services relating to the aforesaid.