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EUTM file information

018895547

KARATE COMBAT


June 29, 2023

Trademark Summary

The trademark application KARATE COMBAT was filed by Sensei Ltd, a corporation established under the laws of the Republic of Seychelles (the "Applicant"). The application was published for oppositions on September 14, 2023, and it was registered by office on December 22, 2023 without any oppositions.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer hardware
    2. Smartwatches
    3. Telecommunication apparatus in the nature of wireless receivers in the form of watches and jewelry
    4. Eyewear
    5. Sunglasses
    6. Virtual reality glasses
    7. Headphones
    8. Headsets
    9. Gaming headsets for playing video games
    10. Computer gaming peripherals
    11. Protective and carrying cases for computers, smartphones, headphones, headsets and gaming devices
    12. Electronic light emitting diode (led) signs
    13. Neon signs
    14. Recorded and downloadable software for blockchain technology
    15. Recorded and downloadable computer software
    16. Recorded and downloadable computer software for managing and verifying cryptocurrency transactions on a blockchain
    17. Computer hardware for cryptocurrency mining
    18. Recorded and downloadable computer software for managing cryptocurrency transactions using blockchain technology
    19. Recorded and downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts
    20. Recorded and downloadable software for generating cryptographic keys for receiving and spending cryptocurrency
    21. Cryptocurrency hardware wallet
    22. Recorded and downloadable multimedia file containing artwork, memes, text, audio, video and trading cards authenticated by non-fungible token (nfts)
    23. Recorded and downloadable music files authenticated by non-fungible tokens (nfts)
    24. Recorded and downloadable image files containing artwork, memes, pictures, and trading cards authenticated by non-fungible tokens (nfts)
    25. Recorded and downloadable video recordings featuring movie clips, music videos and interviews authenticated by non-fungible tokens (nfts)
    26. Recorded and downloadable text files, namely, books, newsletters and magazines authenticated by non-fungible tokens (nfts)
    27. Recorded and downloadable audio recordings featuring music, podcasts, and soundbites authenticated by non-fungible tokens (nfts)
    28. Recorded and downloadable image, music, audio, video and multimedia files containing artwork, memes, trading cards, pictures, movie clips, music videos, interviews, books, newsletters, magazines, music, podcasts, and soundbites authenticated by non-fungible tokens (nfts)
    29. Recorded and downloadable electronic publications in the form of books, newsletters, magazines in the field of cryptocurrency, blockchain and nfts
    30. Recorded and downloadable digital images and audio, video and multimedia files featuring artwork, memes, trading cards, pictures, movie clips, music videos, interviews, books, newsletters, magazines, music, podcasts, and soundbites
    31. Recorded and downloadable computer graphics
    32. Recorded and downloadable blockchain software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and nfts
    33. Recorded and downloadable distributed ledger software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and nfts
    34. Recorded and downloadable cryptography software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and nfts
    35. Recorded and downloadable software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency
    36. Recorded and downloadable software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting digital currency
    37. Recorded and downloadable software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting virtual currency
    38. Recorded and downloadable software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    39. Recorded and downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    40. Recorded and downloadable software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    41. Recorded and downloadable decentralized finance software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and nfts, and managing cryptocurrency, blockchain and nft payment and exchange transactions
    42. Recorded and downloadable software for creating and executing smart contracts
    43. Recorded and downloadable software for developing decentralized applications
    44. Recorded and downloadable software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations
    45. Recorded and downloadable software for management and governance of decentralized autonomous organizations
    46. Recorded and downloadable software for participating and voting in decentralized autonomous organizations
    47. Recorded and downloadable software for executing and recording financial transactions
    48. Recorded and downloadable distributed ledger software for use in processing financial transactions
    49. Recorded and downloadable software for electronic funds transfer
    50. Recorded and downloadable software for use as a cryptocurrency wallet
    51. Recorded and downloadable software for use as an electronic wallet
    52. Recorded and downloadable software for creating and managing electronic wallets
    53. Recorded and downloadable software for trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting digital currency payment and exchange transactions
    54. Recorded and downloadable software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    55. Recorded and downloadable electronic payment processing software
    56. Recorded and downloadable game software
    57. Recorded and downloadable virtual reality software for general use in multiple applications including gaming, education, virtual shopping, including for creating and visualizing metaverse content
    58. Recorded and downloadable software for creating nfts
    59. Recorded and downloadable software for managing and verifying transactions on a blockchain
    60. Recorded and downloadable software for game development
    61. Recorded and downloadable gaming software development tools
    62. Recorded and downloadable blockchain gaming software
    63. Recorded and downloadable software for cryptocurrency mining
    64. Recorded and downloadable software for cryptocurrency farming
    65. Recorded and downloadable software for arranging and conducting auctions
    66. Recorded and downloadable computer software for people or organizations to create a voting event, vote on the issue and analyze the results
    67. Recorded and downloadable software for engaging in social networking and interacting with online communities
    68. Recorded and downloadable software development tools
    69. Recorded and downloadable software for creating, managing, and interacting with an online community
    70. Recorded and downloadable software for creating, managing and accessing groups within virtual communities
    71. Recorded and downloadable file sharing software
    72. Recorded and downloadable communications software for connecting network users and global computer networks
    73. Recorded and downloadable software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks
    74. Recorded and downloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    75. Recorded and downloadable software for processing images, graphics, audio, video, and text
    76. Recorded and downloadable software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    77. Recorded and downloadable software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    78. Recorded and downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network
    79. Recorded and downloadable e-commerce software to allow users to perform electronic business transactions via a global computer via the internet and communication networks
    80. Recorded and downloadable software for processing electronic transactions
    81. Recorded and downloadable software for organizing, searching for and managing virtual and in-person events
    82. Recorded and downloadable software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    83. Recorded and downloadable software for use in financial trading, namely, trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and nfts
    84. Recorded and downloadable software for use in financial exchange, namely, trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and nfts
    85. Recorded and downloadable software for providing authentication of parties to a financial transaction
    86. Recorded and downloadable software for maintaining ledgers for financial transactions
    87. Recorded and downloadable software for the management of cryptographic security of electronic transmissions across computer networks
    88. Recorded and downloadable software for encrypting and enabling secure transmission of digital information over the internet
    89. Recorded and downloadable software for currency conversion
    90. Recorded and downloadable software
    91. Recorded and downloadable software that allows users to receive, access, spend, trade and manage cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets
    92. Recorded and downloadable software for creating an on-line community for users to participate in discussions, form virtual communities, and engage in social networking featuring user-generated content, cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles, digital assets, and entertainment
    93. Recorded and downloadable software, namely, mobile applications for mobile electronic devices featuring a platform whereby users can control and participate in live events and purchase tickets to live events
    94. Video games
    95. Video game cartridges
    96. Video game discs
    97. Video games software
    98. Video games software for personal use
    99. Virtual reality hardware
    100. Virtual reality helmets
    101. Applications software for social networking services over the internet
    102. E-commerce and e-payment software
    103. E-commerce software enabling users to conduct electronic business transactions over a computer network
    104. Mobile device software applications
    105. Recorded and downloadable virtual reality software
    106. Recorded and downloadable augmented reality software
    107. Virtual reality game software (software)
    108. Virtual reality simulation software
    109. Augmented reality game software
    110. Simulation augmented reality game software
    111. Interactive entertainment software
    112. Recorded and downloadable interactive entertainment software for video games
    113. Data and image processing software for making three dimensional virtual reality models
    114. Augmented reality software for use on mobile devices to integrate electronic data into real-world environments
    115. Virtual reality software for education
    116. Virtual reality game software
    117. Game software
    118. Entertainment software
    119. Simulation software
    120. Communications computer software
    121. Virtual reality software
    122. Cryptographic software
    123. Recorded and downloadable software for using as an e-wallet
    124. Recorded and downloadable software for managing cryptocurrency transactions using blockchain technology.
  • The mark was filed in class 35 with following description of goods:
    1. Retail store and online retail store services featuring computer hardware, smartwatches, smart jewelry, eyewear, sunglasses, virtual reality glasses, headphones, headsets, gaming headsets
    2. Retail store and online retail store services featuring computer gaming peripherals, cases for computers, smartphones, headphones, headsets and gaming devices, light emitting diode (led) signs, neon signs
    3. Retail store and online retail store services featuring cryptocurrency hardware wallet, non-fungible token (nft) multimedia files, non-fungible token (nft) music files, non-fungible token (nft) image files, non-fungible token (nft) video files, non-fungible token (nft) text files, non-fungible token (nft) audio files, image, music, audio, video and multimedia files authenticated by non-fungible tokens (nfts)
    4. Retail store and online retail store services featuring downloadable electronic publications, digital images, audio, video and multimedia files, computer graphics, software, blockchain software, distributed ledger software, cryptography software, software for use with cryptocurrency, software for use with digital currency, software for use with virtual currency, software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts)
    5. Retail store and online retail store services featuring digital content, audio works, visual works and audiovisual works, software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts)
    6. Retail store and online retail store services featuring software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    7. Retail store and online retail store services featuring software for decentralized finance, software for creating and executing smart contracts, software for developing decentralized applications, software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations, software for management and governance of decentralized autonomous organizations
    8. Retail store and online retail store services featuring software for participating and voting in decentralized autonomous organizations, software for executing and recording financial transactions, distributed ledger software for use in processing financial transactions
    9. Retail store and online retail store services featuring software for electronic funds transfer, software for use as a cryptocurrency wallet, software for use as an electronic wallet, software for creating and managing electronic wallets, software for digital currency payment and exchange transactions
    10. Retail store and online retail store services featuring software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, electronic payment processing software, game software, virtual reality software, software for creating nfts, software for managing and verifying transactions on a blockchain
    11. Retail store and online retail store services featuring software for game development, gaming software development tools, blockchain gaming software, software for cryptocurrency mining, software for cryptocurrency farming, software for arranging and conducting auctions
    12. Retail store and online retail store services for featuring software for voting, software for social networking, software development tools, software for creating, managing, and interacting with an online community, software for creating, managing and accessing groups within virtual communities, file sharing software, communications software
    13. Retail store and online retail store services featuring software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks
    14. Retail store and online retail store services featuring software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    15. Retail store and online retail store services featuring software for processing images, graphics, audio, video, and text, software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    16. Retail store and online retail store services featuring software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works, e-commerce software, e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks
    17. Retail store and online retail store services featuring software for processing electronic transactions, software for organizing, searching for and managing events, software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks, software for use in financial trading
    18. Retail store and online retail store services featuring software for use in financial exchange, software for providing authentication of parties to a financial transaction, software for maintaining ledgers for financial transactions, software for the management of cryptographic security of electronic transmissions across computer networks, software for encrypting and enabling secure transmission of digital information over the internet
    19. Retail store and online retail store services featuring software for currency conversion, jewelry, imitation jewelry, watches, keychains, key rings, printed publications, books, game cards, magazines, pictures, posters, stationery, trading cards, bags, backpacks, luggage, wallets, blankets, bedspreads, clothing, hats, headwear, jackets, jerseys, pants, shirts, t-shirts, sweaters, sweatshirts, shoes, scarves, sneakers, socks, rugs
    20. Retail store and online retail store services featuring software for carpets, mats, toys, games and playthings, toy figurines, plush toys, action figures, balls, basketballs, playing cards, trading cards, hand-held units for playing electronic, computer, interactive, and video games, gaming devices, mobile gaming devices, amusement game machines, game consoles, game controllers for computer and video games, computer game joysticks, video game joysticks, gaming mice, gaming keypads
    21. Retail store and online retail store services featuring skateboards, skateboard decks, beer, energy drinks, non-alcoholic beverages, soft drinks, alcoholic beverages, wine, liquor, spirits, liqueurs and cocktails
    22. Advertising services
    23. Marketing services
    24. Market research
    25. Sales promotion services
    26. Business consulting services
    27. Facilitating the exchange and sale of products and services by providing an online marketplace for exchange goods and services with other uses via computer and communication networks
    28. Providing a website for connecting buyers with sellers
    29. Providing an online marketplace for buyers and sellers of digital assets, and goods and services authenticated by non-fungible tokens (nfts), digital collectibles
    30. Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (nfts)
    31. Providing an online marketplace to rent, borrow, and trade digital assets, and goods and services authenticated by non-fungible tokens (nfts), digital collectibles
    32. Providing an online, non downloadable virtual marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (nfts)
    33. Providing an online marketplace to facilitate the exchange and sale of services and products of third parties via computer and communication networks
    34. Providing online marketplaces for sellers of goods and/or services
    35. Auction services
    36. Organizing and conducting of voting events for business purposes
    37. Promoting the goods and services of others via computer and communication networks
    38. Organization, management and governance of decentralized autonomous organizations (daos) advertising
    39. Arranging subscriptions to media and telecommunication services for others
    40. Auctioneering
    41. Commercial administration of the licensing of the goods and services of others
    42. Commercial information agencies
    43. Commercial information and advice for consumers
    44. Compilation of information into computer databases
    45. Compilation of statistics
    46. Cost price analysis
    47. Data search in computer files for others
    48. File management
    49. Marketing
    50. Marketing research
    51. On-line advertising on a computer network
    52. Opinion polling
    53. Organization of exhibitions for commercial or advertising purposes
    54. Organization of trade fairs for commercial or advertising purposes
    55. Presentation of goods on communication media, for retail purposes
    56. Presentation of virtual goods, digital assets and non-fungible tokens (nfts) on communication media, for retail purposes
    57. Sales promotion for others
    58. Systemization of information into computer databases
    59. Promotional services
    60. Compiling and maintaining online directories
    61. Providing an online marketplace for buyers and sellers of goods and services
    62. Providing an online marketplace for buyers and sellers of virtual goods and services
    63. Providing an online marketplace for buyers and sellers of crypto collectibles
    64. Organization and management of loyalty, incentive and bonus program services using cryptocurrency via blockchain-based digital transactions
    65. Administration of loyalty rewards program using cryptocurrency via blockchain-based digital transactions
    66. Administration of blockchain-based loyalty and incentive schemes
    67. Organization, operation and supervision of loyalty and incentive schemes
    68. Providing an online marketplace
    69. Providing an online marketplace for non-fungible tokens (nfts)
    70. Retail services connected to the sale of virtual goods, namely virtual footwear, clothing, headwear, eyewear, bags, backpacks, art, toys, for use online and in online virtual worlds
    71. Retail services connected to the sale of virtual goods, namely virtual perfumery, cosmetics, toiletries, cosmetic preparations, laundry detergent and fabric conditioners, badges, vehicle badges, buckles, busts, figurines, key rings, memorial plates and plaques, ornaments, monuments, signs, number plates, statues and statuettes, works of art, and automatic vending machines, for use online and in online virtual worlds
    72. Retail services connected to the sale of virtual goods, namely virtual vehicles, jewellery, bracelets, clocks and watches, earrings, necklaces, ornamental pins, ornaments, pins, tie pins, wristwatches, wrist bands, trading pins (jewelry), pin badges, trophies for use online and in online virtual worlds
    73. Retail services connected to the sale of virtual goods, namely virtual photographs, stationery, artists' materials, posters, flags, banners, trading cards, newspapers, books, magazines, albums, stickers, greeting cards, calendars, diaries, postcards, collectible cards, souvenir programs for entertainment events for use online and in online virtual worlds
    74. Retail services connected to the sale of virtual goods, namely virtual bags, umbrellas, purses, handbags, boot bags, holdalls, suitcases, rucksacks, backpacks, wallets, furniture, pillows and cushions, mugs, cups, flags, towels, pennants, clothing, footwear, headgear, kits, wrist bands, carpets, rugs, mats and matting, wallpaper for use online and in online virtual worlds
    75. Retail services connected to the sale of virtual goods, namely virtual games and playthings, toys, balloons, playing cards, teddy bears, puzzles for use online and in online virtual worlds
    76. Online retail store services connected to the sale of virtual reality and augmented reality hardware and software
    77. Online retail store services connected to the sale of virtual reality content and digital assets
    78. Information, consultancy and advisory services relating to all of the foregoing.
  • The mark was filed in class 36 with following description of goods:
    1. Financial services
    2. Financial, monetary and banking services
    3. Financial services, namely, issuance of tokens of value, namely, digital tokens for use by members of an on-line community via a global computer network
    4. Financial services, namely, financial exchange of virtual currency
    5. Monetary services, namely, providing a virtual currency for use by members of an on-line community via a global computer network
    6. Financial transaction services, namely, electronic transfer of virtual currencies
    7. Financial exchange services
    8. Banking services
    9. Cryptocurrency trading and exchange services
    10. Cryptocurrency trading and exchange services, namely, providing a digital currency, digital token of value for use by members of an on-line community via a global computer network
    11. Digital currency trading and exchange services
    12. Providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network, namely, providing the electronic transfer of digital currency, digital tokens of value, incorporating cryptographic protocols used to operate and build applications and blockchains on a computer platform and as a method of payment for goods and services
    13. Cryptocurrency services, namely, providing a digital currency or digital token for use by members of an on-line community via a global computer network
    14. Pre-paid gift card services
    15. Financial services relating to the provision of vouchers for the purchase of goods
    16. Issuing of payment gift vouchers
    17. Cryptocurrency services in the nature of providing a digital currency or digital token of value incorporating cryptographic protocols used to operate and build applications and blockchains on a decentralized computer platform and as a method of payment for goods and services
    18. Electronic currency trading and exchange services
    19. Virtual currency trading and exchange services
    20. Cryptocurrency exchange services
    21. Cryptocurrency trading services
    22. Issuing blockchain-based tokens of value as a reward for customer loyalty
    23. Arranging financial transactions, namely, facilitating blockchain based trading using cryptocurrency
    24. Financial transactions via blockchain
    25. Online financial transactions
    26. Execution of financial transactions
    27. Financial transfers and transactions, and payment services
    28. Cryptocurrency and other digital asset-based trading
    29. Virtual currency services
    30. Virtual currency exchange
    31. Brokerage of online transactions
    32. Virtual currency transfer services
    33. Financial exchange of virtual currency and other digital assets
    34. Digital asset trading and exchange services using cryptocurrency
    35. Financial services in relation to digital currencies
    36. Issuance of tokens of value
    37. Providing information relating to the issue of tokens of value
    38. Providing non-fungible tokens of value
    39. Financial clearing and settlement services
    40. Providing a financial exchange for trading virtual currency
    41. Providing an electronic trading platform
    42. Providing an electronic trading platform for purchasing and selling digital currency in exchange for fiat currency or other digital currency
    43. Cryptocurrency payment processing
    44. Electronic payment services involving electronic processing and subsequent transmission of bill payment data
    45. Electronic wallet services, namely, bill payment services provided via an electronic wallet
    46. Currency exchange services
    47. Currency trading services
    48. Cryptocurrency payment processing services
    49. Payment processing services, namely, cryptocurrency credit card transaction processing services
    50. Financing and loan services
    51. Issuance of digital assets of value, such as cryptocurrencies, digital currencies and virtual currencies and digital tokens of value
    52. Creation, namely, minting, of digital assets of value, such as cryptocurrencies, digital currencies and virtual currencies and digital tokens of value
    53. Electronic distribution, trading, lending, exchange, electronic storage and electronic transmission of digital assets, such as cryptocurrencies, digital currencies and virtual currencies and digital tokens of value
    54. Electronic distribution, trading, lending, exchange, electronic storage and electronic transmission of cryptocurrencies, digital currencies and virtual currencies
    55. Providing financial information in the fields of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    56. Financial affairs, namely, financial management, financial planning, financial forecasting, financial portfolio management and financial analysis and consultation
    57. Providing financial information
    58. Financial information provided by electronic means
    59. Financial brokerage services for cryptocurrency trading
    60. Currency dealing services for cryptocurrency trading
    61. Investment management services
    62. Electronic commerce payment services, namely, establishing funded accounts used to purchase goods and services on the internet
    63. Electronic commerce payment services, namely, credit card and debit card transaction processing services
    64. Blockchain-based payment verification services
    65. Real estate services
    66. Online real estate services
    67. Online real estate agency services
    68. Real estate brokerage services
    69. Online real estate brokerage services
    70. Virtual real estate services
    71. Online virtual real estate services
    72. Real estate agency services
    73. Online virtual real estate agency services
    74. Virtual real estate brokerage services
    75. Online virtual real estate brokerage services
    76. Financial management
    77. Financial management of digital assets and digital asset portfolios
    78. Financial transaction services
    79. Financial trading services
    80. Financial clearinghouse services
    81. Payment processing services
    82. Electronic payment services
    83. Charge card payment processing services
    84. Credit card payment processing services
    85. Debit card payment processing services
    86. Prepaid card payment processing services
    87. Brokerage services
    88. Financial research services
    89. Financial custodian services
    90. Financial services, namely, non-fungible token trading
    91. Financial appraisal
    92. Artwork appraisal
    93. Appraisal of non-fungible tokens (nfts) and digital assets
    94. Information, consultancy and advisory services relating to all of the foregoing.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Education services
    3. Sweepstakes services
    4. Sweepstakes services provided over a global computer network
    5. Arranging of contests
    6. Entertainment services, namely, conducting contests
    7. Entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks
    8. Entertainment services, namely, providing online video games, computer games, electronic games, and interactive games
    9. Entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality environments
    10. Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware
    11. Entertainment services, namely, providing online videos featuring games being played by others
    12. Entertainment services, namely, ongoing comedy, drama, documentary, docuseries, animated, mystery, and reality web and television series provided over the internet
    13. Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics, and video game entertainment software and hardware
    14. Entertainment services, namely, providing access to interactive electronic and online databases of user-defined content, third-party content, photos, video, audio, visual, and audio-visual material in the field of general interest
    15. Entertainment services, namely, providing an online forum for the dissemination of content, data, and information for entertainment and social and business networking purposes
    16. Entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment services, namely, providing online mixed reality environments
    17. Production and distribution of films, motion pictures, radio, television and web programs
    18. Production and post-production of multimedia entertainment content
    19. Production of sound, video and multimedia recordings
    20. Providing online electronic, computer and video games
    21. Virtual reality arcade services
    22. Virtual reality game services provided online from a computer network
    23. Entertainment services, namely, providing online augmented reality, virtual reality and mixed reality games, online augmented reality, virtual reality and mixed reality content in the nature of augmented reality, virtual reality and mixed reality experiences, and interactive entertainment in the nature of online video games, online computer games, online interactive multimedia games, online non-downloadable interactive motion pictures featuring topics of general interest
    24. Entertainment services, namely, online non-downloadable interactive videos featuring topics of general interest, interactive television in the nature of a continuing general interest shows broadcast over the internet, and interactive digital multimedia content in the nature of virtual, augmented and mixed reality, all provided on-line from a computer network
    25. Entertainment services, namely, providing online virtual reality, augmented reality and mixed reality environments in which users can interact for recreational and business purposes
    26. Production of virtual reality, augmented reality and mixed reality video for entertainment purposes
    27. Multimedia entertainment software production and multimedia publishing of books, magazines, journals, software, games, music, and electronic publications
    28. Organizing exhibitions, events, and educational conferences for entertainment and cultural purposes
    29. Providing online non-downloadable electronic publications in the nature of books, magazines and newsletters in the field of art, cryptocurrency, blockchain and nfts
    30. Providing a website featuring online non-downloadable digital images, audio, video and multimedia files
    31. Providing a website featuring providing online non-downloadable computer graphic images
    32. Entertainment services, namely, providing an on-line computer game
    33. Entertainment services, namely, providing online electronic games
    34. Entertainment services in the nature of fantasy activities
    35. Entertainment
    36. Providing entertainment information
    37. Providing online games
    38. Virtual reality game services provided on-line from a computer network
    39. Publishing and providing of computer games
    40. Entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content and experiences
    41. Entertainment services, namely, providing online virtual reality environments
    42. Entertainment services, namely, providing online augmented reality environments
    43. Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences
    44. Multimedia entertainment production and publishing services
    45. Providing virtual reality game services via an interactive website
    46. Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes
    47. Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events
    48. Entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events
    49. Educational services, namely, providing information and forums in the field of non-fungible tokens (nfts), nft experiences, digital collectibles, digitized assets, and tangible assets
    50. Entertainment services, namely, providing on-line, non-downloadable virtual goods, footwear, clothing, headwear, eyewear, bags, backpacks, art, toys, digital animated and non-animated designs and characters, avatars, digital overlays, meta humans, and skins for use in virtual environments
    51. Organization of competitions
    52. Providing on-line electronic publications, not downloadable
    53. Presentation of live performances
    54. Providing on-line music, not downloadable
    55. Providing on-line videos, not downloadable
    56. Providing films and motion pictures, not downloadable, via streaming and video on demand services
    57. Providing television programs, not downloadable, via streaming and video on demand services
    58. Club services
    59. Games equipment rental
    60. Information, consultancy and advisory services relating to all of the foregoing.
  • The mark was filed in class 42 with following description of goods:
    1. Software as a service (saas)
    2. Platform as a service (paas)
    3. Non-downloadable computer software
    4. Software as a service (saas) featuring software for trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, virtual currency, digital currency, blockchain and non-fungible tokens (nfts)
    5. Platform as a service (paas) featuring software for trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, virtual currency, digital currency, blockchain and non-fungible tokens (nfts)
    6. Cloud computing services featuring software for trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, virtual currency, digital currency, blockchain and non-fungible tokens (nfts)
    7. Design and development of computer hardware and software
    8. Computer, electronic and video game development services
    9. Design and development of decentralized software applications
    10. Development and implementation of non-downloadable software for the creation, execution, verification, authentication and termination of smart contracts
    11. Information technology consulting services
    12. Providing online non-downloadable blockchain software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and non-fungible tokens (nfts)
    13. Providing online non-downloadable distributed ledger software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and non-fungible tokens (nfts)
    14. Providing online non-downloadable cryptography software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and non-fungible tokens (nfts)
    15. Providing online non-downloadable software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency
    16. Providing online non-downloadable software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting digital currency
    17. Providing online non-downloadable software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting virtual currency
    18. Providing online non-downloadable software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    19. Providing online non-downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    20. Providing online non-downloadable software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    21. Providing online non-downloadable decentralized finance software for use with trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and non-fungible tokens (nfts), and managing cryptocurrency, blockchain and non-fungible token payment and exchange transactions
    22. Providing online non-downloadable software for creating and executing smart contracts
    23. Providing online non-downloadable software for developing decentralized applications
    24. Providing online non-downloadable software for recording, managing, tracking, and transferring
    25. Ownership interests in decentralized autonomous organizations
    26. Providing online non-downloadable software for management and governance of decentralized autonomous organizations
    27. Providing online non-downloadable software for participating and voting in decentralized autonomous organizations
    28. Providing online non-downloadable software for executing and recording financial transactions
    29. Providing online non-downloadable distributed ledger software for use in processing financial transactions
    30. Providing online non-downloadable software for electronic funds transfer
    31. Providing online non-downloadable software for use as a cryptocurrency wallet
    32. Providing online non-downloadable software for use as an electronic wallet
    33. Providing online non-downloadable software for creating and managing electronic wallets
    34. Providing online non-downloadable software for trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting digital currency payment and exchange transactions
    35. Providing online non-downloadable software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    36. Providing online non-downloadable electronic payment processing software
    37. Providing online non-downloadable virtual reality software for general use in multiple applications including gaming, education, virtual shopping, including for creating and visualizing metaverse content
    38. Providing online non-downloadable software for creating non-fungible tokens (nfts)
    39. Providing online non-downloadable software for managing and verifying transactions on a blockchain
    40. Providing online non-downloadable software for game development
    41. Providing online non-downloadable gaming software development tools
    42. Providing online non-downloadable blockchain gaming software
    43. Providing online non-downloadable software for cryptocurrency mining
    44. Providing online non-downloadable software for cryptocurrency farming
    45. Providing online non-downloadable software for arranging and conducting auctions
    46. Providing online non-downloadable computer software for people or organizations to create a voting event, vote on the issue and analyze the results
    47. Providing online non-downloadable software for social networking
    48. Providing online non-downloadable software development tools
    49. Providing online non-downloadable software for creating, managing, and interacting with an online community
    50. Providing online non-downloadable software for creating, managing and accessing groups within virtual communities
    51. Providing online non-downloadable file sharing software
    52. Providing online non-downloadable communications software for connecting network users and global computer networks
    53. Providing online non-downloadable software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks
    54. Providing online non-downloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    55. Providing online non-downloadable software for processing images, graphics, audio, video, and text
    56. Providing online non-downloadable software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    57. Providing online non-downloadable software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    58. Providing online non-downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network
    59. Providing online non-downloadable e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks
    60. Providing online non-downloadable software for processing electronic transactions
    61. Providing online non-downloadable software for organizing, searching for and managing virtual and in-person events
    62. Providing online non-downloadable software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    63. Providing online non-downloadable software for use in financial trading, namely, trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and non-fungible tokens (nfts)
    64. Providing online non-downloadable software for use in financial exchange, namely, trading, storing, sending, accessing, receiving, validating, verifying, accepting, tracking, transferring, exchanging, and transmitting cryptocurrency, blockchain and non-fungible tokens (nfts)
    65. Providing online non-downloadable software for providing authentication of parties to a financial transaction
    66. Providing online non-downloadable software for maintaining ledgers for financial transactions
    67. Providing online non-downloadable software for the management of cryptographic security of electronic transmissions across computer networks
    68. Providing online non-downloadable software for encrypting and enabling secure transmission of digital information over the internet
    69. Providing online non-downloadable software for currency conversion
    70. Providing user authentication services for personal identification information using software technology for financial transactions and e-commerce transactions
    71. Identity verification services, namely, electronic credential verification services using technology to authenticate personal/company information
    72. Data and information security services, namely, providing security and anonymity for electronically transmitted financial and e-commerce transactions
    73. Creating an on-line community for registered users for the purpose of buying, selling, trading, and discussing and exchanging information about digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    74. Software as a service (saas) featuring software that allows users to receive, access, spend, trade and manage cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets
    75. Providing a website featuring technology that allows members to receive, spend, trade and manage cryptocurrency, digital currency, digital tokens and digital assets
    76. Computer services, namely, creating an on-line community for users to participate in discussions, form virtual communities, and engage in social networking featuring user-generated content, cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles, and digital assets
    77. Cloud computing services
    78. Electronic data storage
    79. Cloud storage services for electronic files
    80. Electronic storage of electronic files
    81. Electronic storage of multimedia, image, video, music, audio files and non-fungible tokens (nfts)
    82. Non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays, meta humans, and skins for access and use in online environments, virtual online environments, metaverses, and extended reality virtual environments
    83. Providing temporary use of non-downloadable software applications through a website
    84. Hosting an interactive website enabling users to view, buy, and sell digital assets through cryptocurrency based transactions
    85. Providing non-downloadable computer game software and video game software
    86. Providing non-downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects
    87. Providing non-downloadable software for non-fungible token (nft) ticketing
    88. Providing non-downloadable software for creating non-fungible tokens (nfts)
    89. Providing non-downloadable software for creating, viewing, editing, modifying, purchasing, selling and transferring non-fungible tokens (nfts), multimedia content, images, pictures, photographs, artwork, animated cartoons, video, music and audio
    90. Providing non-downloadable software for enabling users to view, market, purchase, sell, or exchange non-fungible tokens (nfts) or digital goods
    91. Providing non-downloadable marketplace software
    92. Providing non-downloadable software for the buying and selling of goods and services
    93. Providing non-downloadable software and mobile application software providing a virtual marketplace
    94. Providing non-downloadable financial software and payment processing software
    95. Providing non-downloadable cryptocurrency software
    96. Providing non-downloadable blockchain software
    97. Providing non-downloadable software for use as a mobile and electronic wallet
    98. Providing non-downloadable software in the field of digital assets
    99. Providing non-downloadable software for facilitating blockchain-based financial transactions using cryptocurrency
    100. Providing non-downloadable software to facilitate the use of a block chain or distributed ledger
    101. Providing non-downloadable software enabling users to compile, store, transmit, receive, trade and exchange virtual currencies, cryptocurrencies, non-fungible tokens (nfts) and other digital assets
    102. Providing non-downloadable software for use in electronically trading and settlement, storing, sending, receiving, accepting, and transmitting digital assets, cryptocurrency, and non-fungible tokens (nfts)
    103. Providing non-downloadable software for digital currency, electronically stored currency, tokens of value, utility tokens, securities, shares, units of equity and tokens providing an entitlement to any of the foregoing, along with any digital representations of value or negotiable instruments
    104. Providing non-downloadable computer software for the purchase and sale of rights to digital visual images
    105. Providing non-downloadable computer programs for blockchain data storage
    106. Providing non-downloadable computer programs for managing the purchase and sale of nonfungible tokens (nfts)
    107. Providing non-downloadable computer programs for data authentication via blockchain
    108. Providing non-downloadable computer software relating to digital assets
    109. Providing non-downloadable computer software for facilitating blockchain-based financial transactions using cryptocurrency
    110. Providing temporary use of a non-downloadable computer software to facilitate the use of a block chain or distributed ledger
    111. Providing non-downloadable software for displaying digital images
    112. Providing non-downloadable mobile applications for performing and managing cryptocurrency transactions
    113. Providing non-downloadable software for use in electronically trading and settlement, storing, sending, receiving, accepting, and transmitting digital assets including, but not limited to, cryptocurrency
    114. Providing online non-downloadable computer software for the purchase and sale of rights to digital visual images
    115. Providing platform as a service for display of images, audio-visual content, video content and messages
    116. Creation of online retail stores for others in the nature of web-based service that allows users to create hosted crypto collectible and blockchain-based non-fungible token stores
    117. Creation of a web site in relation to technology that enables internet users to create, bookmark, annotate, and publicly share data
    118. Provision of a members-only website in relation to technology that provides members with the ability to access multiple databases for the purpose of purchasing crypto collectible and blockchain-based non-fungible tokens
    119. Non-downloadable software for electronically trading, storing, sending, receiving, accepting, and transmitting digital and virtual currency
    120. Non-downloadable software for managing digital and virtual currency payment transactions
    121. Cloud-based software for providing electronic cryptocurrency exchange services
    122. Cloud-based software for use as a cryptocurrency and virtual currency wallet
    123. Cloud-based software for use as a mobile and electronic wallet
    124. Non-downloadable software for payment processing
    125. Non-downloadable software for non-fungible token (nft) ticketing
    126. Non-downloadable software for creating non-fungible tokens (nfts)
    127. Computer services, namely, hosting an on-line 3d virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3d virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks
    128. Design and development of multimedia and three dimensional virtual environment software
    129. Providing temporary use of non-downloadable software for browsing and accessing digital content, computer software, and computer games
    130. Providing temporary use of non-downloadable software for transmission and display of digital content, computer software, and computer games
    131. Computer programming services
    132. Software design and development services
    133. Non-downloadable software for the creation, production and modification of digital animated and non-animated products for access and use in online environments, virtual online environments, and extended reality virtual environments
    134. Development of on-line gaming software
    135. Hosting computer databases
    136. Hosting of websites
    137. Hosting multimedia content
    138. Hosting multimedia entertainment content
    139. Providing an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (nfts), and virtual tokens
    140. Providing an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, images, audio, video, music, artwork, text, non-fungible tokens (nfts), or a combination thereof
    141. Providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, images, audio, video, music, artwork, text, non-fungible tokens (nfts), or a combination thereof
    142. Providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, augmented reality goods, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, meta humans, non-fungible tokens (nfts), and virtual tokens
    143. Providing online non-downloadable game software
    144. Providing temporary use of non-downloadable web-based decentralized applications (dapps)
    145. Computer programming services, namely, creating an on-line community for users to participate in discussions, connect with companies and individuals, form virtual communities and decentralized autonomous organization (dao) services and engage in networking
    146. Providing temporary use of online-non-downloadable software and tools for building and establishing decentralized autonomous organizations (daos)
    147. Software as a service (saas) featuring software for managing a global community of users via a decentralized autonomous organization (dao)
    148. Software as a service (saas) featuring software for enabling collaboration of community members via a decentralized autonomous organization (dao)
    149. Technological consulting in the field of decentralized autonomous organizations (dao)
    150. Providing temporary use of non-downloadable web-based decentralized applications (dapps) for internet organizations and decentralized autonomous organizations (daos)
    151. Providing temporary use of non-downloadable web-based decentralized applications (dapps) for internet organizations and decentralized autonomous organizations (daos) with blockchain-based governance, voting, and management
    152. Providing strategy, tooling, and infrastructure for the organization and operation of decentralized autonomous organizations (daos)
    153. Providing strategy, tooling, and infrastructure for the organization and operation of decentralized autonomous organizations (daos) with blockchain-based governance, voting, and management
    154. Provision of information relating to computer and electronic games
    155. Information, consultancy and advisory services relating to all of the foregoing.