The trademark application FORCETUBE was filed by PROTUBEVR, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on October 9, 2023, and it was registered by office on January 16, 2024 without any oppositions.
The application was filed in French (English was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Virtual reality software for simulation and Augmented reality software for simulation
Virtual reality training simulation software
Virtual and augmented reality software enabling users to experience viewing, manipulation and immersion in a virtual and augmented reality environment
Software for motion tracking, viewing, manipulation and displaying of virtual reality and augmented reality experiences
Virtual reality headsets, Virtual reality glasses and Virtual reality controllers
Accessories, for use in relation to the following goods: Virtual reality controllers
Accessories in weapon form for virtual reality controllers
Virtual and augmented reality accessories for weapon simulation
USB cables, namely: virtual and augmented reality hardware
Virtual reality game computer hardware, augmented reality game computer hardware and mixed reality game computer hardware
Electronic training simulators for firearm shooting
Weapon training simulators featuring electronic recoil and vibrations for training in the use of firearms
Virtual reality shooting simulators
Haptic suits, other than for medical purposes.
The mark was filed in class 28 with following description of goods:
Joysticks for video games
Video game interactive remote control units
Joystick controller, for use in relation to the following goods: virtual reality game and Augmented reality games
Hand-held video game and virtual reality apparatus
Virtual reality game controllers in the shape of firearms.
The mark was filed in class 41 with following description of goods:
Organization of esports events/activities
Providing esports facilities
Organizing exhibitions and events, in relation to the following fields: Interactive entertainment, virtual reality and augmented reality industries
Organisation of competitions, in relation to the following fields: E-sports (electronic sports)
Organisation of competitions, Arranging of trade fairs, Organising events in relation to the following fields: VR and Augmented Reality
Virtual and augmented reality game software provided online via computer networks
Training in relation to the following fields: Virtual shooting training
Providing of virtual and augmented reality simulation installations.
The mark was filed in class 42 with following description of goods:
Design and development of video game software
Design and development of virtual reality game software and design and development of augmented reality game software
Research, Design and facilitating In connection with the following goods: Virtual and augmented reality simulation software
Research, Design and facilitating In connection with the following goods: Goods enabling virtual and augmented reality immersion
Electronic data storage
Providing of computer simulation equipment for virtual and augmented reality, namely headsets, spectacles, controllers, electronic simulators.