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EUTM file information

018900360

Bally


July 11, 2023

Trademark Summary

The trademark application Bally was filed by Bally’s Management Group LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on September 7, 2023, and it was registered by office on December 15, 2023 without any oppositions.

The application was filed in English (Italian was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Computer games
    3. Computer software for betting, gaming and gambling services
    4. Downloadable computer software for conducting and administering online games, gambling and competitions
    5. Downloadable mobile applications for online betting, gaming, gambling and sports wagering
    6. Downloadable online game software and game-related applications, namely, downloadable computer game programs and downloadable electronic game programs
    7. Downloadable computer game software for card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting activities for use on wireless devices, personal computers, mobile and cellular phones
    8. Downloadable computer application software for mobile phones, namely, software for games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting activities
    9. Downloadable interactive video game programs
    10. Downloadable mobile applications for viewing live sporting events, for providing sports statistics and sports information, for providing downloadable games and for providing a chat function to discuss sporting events and for earning and redeeming prizes, gift cards, and event tickets
    11. Downloadable computer software to enable chat and sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties
    12. Downloadable computer software to enable uploading, posting, showing, displaying, tagging, blogging, sharing and providing electronic media and information in the fields of virtual communities, electronic gaming, entertainment and general interest via the internet, wireless, and cellular communications networks
    13. Downloadable digital files authenticated by non-fungible tokens (NFTs)
    14. Downloadable digital files authenticated by non-fungible tokens (NFTs), enabling the authenticity, ownership, availability and trading of digital assets and creations on computer software platforms
    15. Virtual and augmented reality software.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services, namely, electronic transmission of streamed and downloadable audio, video and game files via computer and electronic communications networks
    2. Computer services, namely, providing online facilities, via a global computer network and other computer and electronic communication networks, for real-time interaction with other computer users to enable users to access multimedia content
    3. Providing interactive internet communications services, namely, transmission of voice, data, graphics, images, audio and video for the purposes of gaming, amusement and entertainment
    4. Transmission of information over a global computer network being the internet, namely, transmission of messages, images and information pertaining to entertainment, competitions, tournaments, games, card games, slot games, video games, gaming, gambling, casino, bingo, poker, instant win, lottery and betting
    5. Instant electronic messaging services
    6. Providing online chat rooms, electronic bulletin boards and online community forums for the transmission of messages among users of computers, mobile and handheld devices, and wired or wireless communication devices for social networking.
  • The mark was filed in class 41 with following description of goods:
    1. Casinos
    2. Providing casino facilities
    3. Providing casino services featuring a casino players rewards program
    4. Entertainment services, namely, incentive award programs designed to reward program participants who engage in gaming, gambling and betting
    5. Entertainment services, namely, casino gaming
    6. Gaming services in the nature of casino gaming and gambling
    7. Betting services
    8. Gaming services
    9. Entertainment services, namely, arranging and conducting exhibitions and competitions in games of chance
    10. Entertainment services, namely, providing online non-downloadable computer games featuring card games, slot games, video games, bingo games, poker games, instant win games, lottery games and betting games
    11. Video game services, namely, providing online non-downloadable video games and providing temporary use of non-downloadable video games
    12. Provision of entertainment services in the nature of casino gaming, card game services, slot game services, video game services, gambling services, casino gaming, bingo services, poker game services, lottery services and betting services accessible via telephone, mobile devices, handheld devices, television, radio and by any other form of electronic communication means, via an Internet website portal
    13. Providing information in the field of interactive gaming, amusement and entertainment services in the nature of casino services, via an Internet website portal
    14. Entertainment services, namely, providing online computer games, enhancements within online computer games, and game applications within online computer games
    15. Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
    16. Entertainment services, namely, providing temporary use of non-downloadable interactive multi-player games via the internet and electronic communications networks
    17. Gaming services, namely, provision of interactive games, interactive entertainment and interactive competitions in the nature of casino gambling and conducting online computer game tournaments
    18. Arranging, organizing and conducting social entertainment events in the form of online contests, competitions, tournaments, games of skill, games of chance and games of mixed skill and chance
    19. Entertainment services, namely, organizing and conducting electronic game, gaming, quiz and gambling competitions provided by means of the internet, online from a computer network or database, mobile or handheld device, and television
    20. Sports betting and sportsbook gaming services and entertainment in the nature of providing online and land-based sports betting and over the counter betting and wagering services, whether for bets placed in advance of a sporting event or during the sporting event games
    21. Providing online news, information and commentary in the fields of sports, esports and video gaming
    22. Entertainment services.
  • The mark was filed in class 42 with Providing on-line non-downloadable software for viewing live sporting events, for providing sports statistics and sports information, for providing non-downloadable games, for providing a chat function to discuss sporting events and for earning and redeeming prizes, gift cards, and event tickets.