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EUTM file information

018905218

MOKENS LEAGUE


July 23, 2023

Trademark Summary

The trademark application MOKENS LEAGUE was filed by MONSTER LEAGUE STUDIOS LTD, a corporation established under the laws of the Cayman Islands (the "Applicant"). The application was published for oppositions on October 9, 2023, and it was registered by office on January 16, 2024 without any oppositions.

The application was filed in Spanish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable computer games
    2. Games software
    3. Interactive multimedia computer game programs
    4. Electronic game software for mobile phones
    5. Electronic game software for wireless devices
    6. Downloadable interactive entertainment software for playing computer games
    7. Electronic game software for handheld electronic devices
    8. Downloadable computer game software via a global computer network and wireless devices
    9. Computer software for the administration of on-line games and gaming
    10. Computer games programmes downloaded via the internet [software]
    11. Video games [computer games] in the form of computer programs recorded on data carriers
    12. Interactive computer programs relating to products and services represented and traded in the form of digital art, cryptocurrencies, non-fungible tokens, application token auctions and other markets in relation to non-fungible tokens, digital art and cryptocurrencies
    13. Downloadable software for use in relation to providing a digital platform for browsing digital art, cryptocurrencies, non-fungible tokens, other marketplaces and application token auctions
    14. Downloadable software for use in in relation to providing information relating to digital art, cryptocurrencies, non-fungible tokens and other application tokens.
  • The mark was filed in class 35 with following description of goods:
    1. Providing an online marketplace for buyers and sellers of goods authenticated by blockchain-based non-fungible assets that operate online marketplaces offering blockchain-based non-fungible assets and collectible cryptocurrencies
    2. Providing an online marketplace for goods authenticated by non-fungible tokens and other application tokens, in relation to the following fields: art, digital arts and Crypto art
    3. Auctioneering services in relation to the following goods: Art, digital art, cryptocurrencies, non-fungible tokens and other application tokens
    4. Analysis of business data in the field of art, digital art, crypto-art, cryptocurrencies, non-fungible tokens and other application tokens
    5. Organisation and conducting of special events for commercial, Arranging and conducting of special events for advertising and promotional purposes
    6. Advertising, marketing and promotional services
    7. Provision of an online marketplace for buyers and sellers of goods and services
    8. Arranging business and trade contacts online
    9. Providing online marketplaces for sellers of goods and/or services
    10. Provision of space on web-sites for advertising goods and services
    11. Promotional and advertising services for facilitating the exchange and sale of services and goods of others Via computer and communications networks
    12. Computerized market research services
    13. Provisions of market research information
    14. Dissemination of advertising via online communications networks
    15. Advertising, marketing and promotion of goods and services of others by providing photo and video equipment at special events.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Video game entertainment services
    3. Electronic games services, including provision of computer games on-line or by means of a global computer network
    4. Providing information on-line relating to computer games and computer enhancements for games
    5. Providing on-line interactive computer games
    6. Online game services through mobile devices
    7. Electronic game services and competitions provided by means of the internet
    8. Computer and video game amusement services
    9. Entertainment services for matching users with computer games
    10. Provision of games by means of a computer based system
    11. Providing online information on computer and video game strategies
    12. Arranging and conducting e-sports competitions
    13. Entertainment services, namely, Providing an interactive online database of videos and user-generated content containing digital images, photos, text, graphics, music, audio, video clips, multimedia content and visual and audio performances.
  • The mark was filed in class 42 with following description of goods:
    1. Development services, Appearance, Servicing, Programming, Engineering services, Research services and Editing in relation to the following goods: Computer programs
    2. Consultancy and advisory services relating to computer software
    3. Development, design, Servicing, Consultancy, Programming, Engineering services, Research services and writing in relation to the following goods: Computer programs
    4. Computer game development and video game development
    5. Creation of computer graphics
    6. Design of computer games
    7. Development and design relating to the following goods: Computer games and Video game and interactive entertainment products
    8. Design services in relation to the following fields: production of computer games and Video game production and Production of interactive entertainment goods
    9. Development, Accommodation services and Management in relation to the following goods: Computer programs for social networking and virtual worlds
    10. Creating a virtual environment in the nature of an online community for registered users to create, produce, edit, manipulate, stream, share and comment on video or other electronic media
    11. Creating online retail stores for others in the nature of a web-based service enabling users to create blockchain-based hosted shops of collectible cryptocurrencies and non-fungible tokens
    12. Website creation, in relation to the following fields: technology that enables internet users to create, bookmark, annotate, and publicly share data
    13. Creating a members-only website featuring technology for members to access multiple databases in order to purchase blockchain-based crypto-collectible and non-fungible tokens
    14. Technological consultancy in relation to the following fields: digital assets, Cryptocurrencies, nonfungible tokens and Other application tokens, Cryptocurrencies, Virtual currency, Digital tokens, digital coins, Decentralised blockchain-based application tokens and assets
    15. Software as a service (SaaS) and platform as a service (PaaS) featuring software for use in providing a digital platform for browsing digital art, cryptocurrencies, non-fungible tokens, other application tokens and non-fungible token marketplaces and auctions
    16. Software as a service (SaaS) and platform as a service (PaaS) featuring software for use in providing information on digital art, cryptocurrencies, non-fungible tokens and other application tokens
    17. Providing non-downloadable online software enabling access to cryptocurrencies, non-fungible tokens and other application tokens.