The trademark application OURO was filed by Meta Platforms, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on October 18, 2023, and it was registered by office on January 25, 2024 without any oppositions.
The application was filed in English (French was selected as the second language).
Change of name and address of the trademark registration was recorded on April 21, 2024. Appointment and Replacement of representative of the trademark registration was recorded on September 15, 2024.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable computer software
Downloadable computer software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking
Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games
Downloadable computer software, downloadable mobile application software, and downloadable computer application software for mobile devices and computers, all for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality, augmented reality, and mixed reality experiences
Downloadable parental control software
Virtual reality software
Downloadable virtual reality software
Augmented reality software
Downloadable augmented reality software
Mixed reality software
Downloadable mixed reality software
Downloadable game software
Downloadable computer software that enables users to search for, purchase, download, and launch game software and related updates, modifications, addons, and expansions
Downloadable computer software that enables users to organize, schedule, and host online gaming events, tournaments, and play sessions
Downloadable computer software that enables users to engage in social networking, host online games and game lobbies, create online avatars, and communicate with one another by text, audio, and video
Downloadable computer software for monitoring, storing, and tracking gameplay activity, and displaying reports on related achievements, events, and milestones.
The mark was filed in class 41 with following description of goods:
Entertainment services
Providing computer games for use network-wide by network users
Entertainment services, namely, providing online videos featuring games being played by others
Entertainment services, namely, providing virtual, augmented and mixed reality games, interactive entertainment and virtual, augmented and mixed reality content and experiences
Entertainment services, namely, providing online video games, computer games, electronic games, and interactive games
Gaming services in the nature of providing a web site for consumers to broadcast game play to others
Providing online virtual reality games
Providing online augmented reality games
Providing online mixed reality games
Providing online virtual reality game services featuring crypto tokens for use in virtual worlds
Organizing exhibitions and events in the field of software development, interactive entertainment, virtual reality, mixed reality, and augmented reality, consumer electronics and video game entertainment industries for entertainment, cultural or educational purposes
Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics, and video game entertainment software and hardware
Arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games and esports
Entertainment services, namely, multimedia production services
Virtual reality video production
Augmented reality video production
Mixed reality video production
Providing entertainment information via a website
Entertainment and educational services, namely, providing online articles, manuals, journals and blogs in the fields electronic games, video games, virtual, augmented and mixed reality games, and esports