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EUTM file information

018911401

LEVEL INFINITE PGOS


August 7, 2023

Trademark Summary

The trademark application LEVEL INFINITE PGOS was filed by PROXIMA BETA PTE. LIMITED, a corporation established under the laws of the Republic of Singapore (the "Applicant"). The application was published for oppositions on November 12, 2023, and it was registered by office on February 19, 2024 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Animated cartoons
    2. Apparatus for recording, transmission or reproduction of sound or images
    3. Apparatus for use in desktop publishing
    4. Apparatus for use in electronic publishing
    5. Application development software, downloadable
    6. Batteries, electric
    7. Battery chargers
    8. Cameras [photography]
    9. Cases for smartphones
    10. Cell phone straps
    11. Cinematographic film, exposed
    12. Cloud server software, downloadable
    13. Computer game optimization and enhancement software
    14. Computer game programs
    15. Computer game software for use on mobile and cellular phones
    16. Computer game software
    17. Computer hardware
    18. Computer keyboards
    19. Computer peripheral devices
    20. Computer programs [downloadable software]
    21. Computer programs for monitoring computer systems performance
    22. Computer programs for use in desk top publishing
    23. Computer programs for use with structured system analysis
    24. Computer software applications, downloadable
    25. Computer software for application and database integration
    26. Computer software, recorded
    27. Covers for tablet computers
    28. Data storage devices
    29. Decorative magnets
    30. Downloadable computer game software via a global computer network and wireless devices
    31. Downloadable electronic game programs
    32. Downloadable image files
    33. Downloadable interactive entertainment software for playing computer, video and mobile games
    34. Downloadable music files
    35. Earphones
    36. Electronic game software for mobile phones
    37. Electronic publications including those sold and distributed online
    38. Electronic publications recorded on computer media
    39. Electronic publications, downloadable
    40. Game programmes [programs] and software for use with electronic games of all kinds
    41. Headphones
    42. Humanoid robots with artificial intelligence for use in scientific research
    43. Integrated circuit cards [smart cards]
    44. Joysticks for use with computers, other than for video games
    45. Laptop computers
    46. Materials for electricity mains [wires, cables]
    47. Memory cards for video game machines
    48. Mobile telecommunications apparatus
    49. Mobile telephones
    50. Mouse [computer peripheral]
    51. Mouse pads
    52. Network access server operating software
    53. Optical discs
    54. Personal digital assistants
    55. Power sources [batteries]
    56. Protective films adapted for smartphones
    57. Security tokens [encryption devices]
    58. Sleeves for laptops
    59. Software for use in online community based games that enables users to play interactive games and chat from remote locations via the internet
    60. Tablet computers
    61. USB flash drives
    62. Utility programs for performing computer system diagnostics
    63. Video enhancers
    64. Video game cartridges
    65. Video games software
    66. Virtual reality headsets
    67. Wearable video display monitors
    68. Wires, electric
    69. Wrist rests for use with computers.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising agency services and public relations services
    2. Advertising
    3. Arranging and conducting special events for business purposes
    4. Arranging and conducting trade show exhibitions in the field of electronic, computer and video games for the computer and video game industry
    5. Business administration
    6. Business assistance with regards to designing, developing, and publishing computer and video game software and applications
    7. Business management
    8. Business networking, namely, networking for creating and growing businesses
    9. Business research
    10. Commercial assistance relating to system implementation and system integration
    11. Compilation of business statistics and commercial information, all relating to computer and video games
    12. Compilation of information into computer databases
    13. Computer data processing
    14. Database management
    15. Dissemination of business information via computer network
    16. Wholesaling, retailing, electronic wholesaling and electronic retailing of games, playthings, digital and audio and video recordings, computer hardware and software, computer and mobile phone accessories, printed publications, stationery, educational apparatus and materials
    17. Distributorship of advertising and promotional material in the field of games, playthings, digital and audio and video recordings, computer hardware and software, computer and mobile phone accessories, printed publications, stationery, educational apparatus and materials
    18. Event planning and management for marketing, branding, promoting or advertising the goods and services of others
    19. Marketing in the framework of software publishing
    20. Marketing
    21. Organization of events, exhibitions, fairs and shows for commercial, promotional and advertising purposes
    22. Outsourcing services [business assistance]
    23. Promoting computer and video games for others
    24. Promoting the parties and special events of others
    25. Providing consumer product advice relating to computer and video game software and applications
    26. Providing consumer product information relating to computer and video game software and applications
    27. Providing marketing and promotion of special events
    28. Publicity
    29. Retail services connected to the sale of computers, computer software, computer programmes [programs], recorded, computer games, video games and computer game consoles
    30. Sales promotion for others
    31. Systematization of information into computer databases
    32. Wholesale services in relation to computer software.
  • The mark was filed in class 41 with following description of goods:
    1. Advisory services relating to publishing
    2. Amusement park services
    3. Arranging and conducting of congresses
    4. Club services [entertainment or education]
    5. Digital video, audio and multimedia entertainment publishing services
    6. Educational and training services relating to games
    7. Electronic publication of information on a wide range of topics, including online and over a global computer network
    8. Electronic publishing
    9. Entertainer services
    10. Entertainment information
    11. Entertainment services
    12. Film production, other than advertising films
    13. Game services provided on-line from a computer network
    14. Game shows
    15. Games equipment rental
    16. Gaming services
    17. Interactive entertainment services
    18. Multimedia publishing of magazines, journals and newspapers
    19. Organization of competitions [education or entertainment]
    20. Organization of cosplay entertainment events
    21. Organization of electronic game competitions
    22. Organization of exhibitions for cultural or educational purposes
    23. Organization of shows [impresario services]
    24. Presentation of live performances
    25. Providing amusement arcade services
    26. Providing films, not downloadable, via video-on-demand services
    27. Providing information on-line relating to computer games and computer enhancements for games
    28. Providing information, including online, about education, training, entertainment, sporting and cultural activities
    29. Providing Internet games, non-downloadable
    30. Providing online electronic publications, not downloadable
    31. Providing online entertainment in the nature of game tournaments
    32. Providing on-line music, not downloadable
    33. Providing on-line videos, not downloadable
    34. Providing recreation facilities
    35. Providing television programmes, not downloadable, via video-on-demand services
    36. Provision of news for entertainment purposes
    37. Publication of books, magazines, almanacs and journals
    38. Publication of documents in the field of training, science, public law and social affairs
    39. Publication of electronic newspapers accessible via a global computer network
    40. Publication of texts, other than publicity texts
    41. Publishing of printed matter
    42. Publishing services
    43. Recreation information
    44. Rental of printed publications
    45. Television entertainment
    46. Toy rental
    47. Video entertainment services
    48. Virtual reality game services provided online from a computer network.
  • The mark was filed in class 42 with following description of goods:
    1. Advisory services relating to planning applications
    2. Application service provider [ASP] services
    3. Cloud computing
    4. Cloud storage services for electronic data
    5. Comparative analysis studies of the performance of computer systems
    6. Computer network services
    7. Computer programming
    8. Computer research services
    9. Computer security consultancy
    10. Computer software consultancy
    11. Computer software design
    12. Computer software technical support services
    13. Computer system integration services
    14. Computer technology consultancy in the field of data integration
    15. Computer technology consultancy
    16. Computer virus protection services
    17. Consultancy and information services relating to computer system integration
    18. Conversion of data or documents from physical to electronic media
    19. Creating and designing website-based indexes of information for others [information technology services]
    20. Creating and maintaining websites for registered users to form virtual communities and engage in social networking services
    21. Data migration services
    22. Data security services [firewalls]
    23. Design and development of computer software for reading, transmitting and organising data
    24. Design and development of data storage systems
    25. Design and development of operating software for computer networks and servers
    26. Design and development of software in the field of mobile applications
    27. Design and development of systems for data input, output, processing, display and storage
    28. Design of games
    29. Development of computer software application solutions
    30. Duplication of computer programs
    31. Electronic data storage
    32. Game development and maintenance services, namely providing game online service solution to gaming developers to reduce the difficulty of game backend development and maintenance and to accelerate the developers' game release
    33. Graphic arts design
    34. Hosting computer sites [websites]
    35. Hosting electronic memory space on the Internet for advertising goods and services
    36. Hosting the web sites of others on a computer server for a global computer network
    37. Industrial design
    38. Information technology [IT] consultancy
    39. Installation of computer software
    40. Interactive hosting services which allow the users to publish and share their own content and images online
    41. Maintenance of websites
    42. Monitoring of computer systems by remote access
    43. Outsource service providers in the field of information technology
    44. Platform as a service [PaaS]
    45. Providing computer facilities for the electronic storage of digital data
    46. Providing computer systems to eliminate the challenges of building, managing and running servers on a large scale with a complete backend solution
    47. Providing computer systems to eliminate the challenges of managing, using and maintaining various backend databases with an easy-to-use data storage solution
    48. Providing computer systems to support instant scale of multiplayer servers to keep fluent and high-reliability for real-time gameplay
    49. Providing computer systems to support players' ability to quickly and accurately match with other players in real-time battles
    50. Providing computer systems to track players data and behavioral records via the developer's web portal
    51. Providing search engines for the internet
    52. Providing temporary use of web-based applications
    53. Providing temporary use of web-based software
    54. Recovery of computer data
    55. Remote server administration
    56. Rental of computer software
    57. Rental of games software
    58. Research and consultancy services relating to computer software
    59. Security risk assessment services relating to computer systems
    60. Server administration
    61. Software as a service [SaaS]
    62. Software development in the framework of software publishing
    63. Styling [industrial design]
    64. Testing services in the field of game software and applications
    65. Troubleshooting in the nature of diagnosing server problems
    66. Web portal services [designing or hosting]
    67. Web site design consultancy.