EUTM file information

018911998

HORSEPOWER


August 8, 2023

Trademark Summary

The trademark HORSEPOWER was filed by Ioconic Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on October 15, 2023, and received one opposition filed on October 23, 2023 by CASHPOINT Solutions GmbH on Likelihood of confusion. the opponent was represented by STIPPL PATENTANWÄLTE and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued October 23, 2023

The application was filed in English, and English was also language of all opposition proceedings (Italian was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable cryptographic keys for receiving and spending cryptographic assets
    2. Downloadable digital files authenticated by non-fungible tokens [NFTs]
    3. Software for trading of digital and cryptographic assets and tokens
    4. Computer games
    5. Computer game software
    6. Interactive multimedia computer game programs
    7. Virtual reality game software
    8. Application software
    9. Mobile application software
    10. Computer application software featuring games and gaming
    11. Media content
    12. Downloadable media
    13. Content management software
    14. Gambling software
    15. Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology
    16. Downloadable digital media, namely, digital collectibles created with blockchain-based software technology.
  • The mark was filed in class 35 with following description of goods:
    1. Provision of advertising space, time and media
    2. Provision of advertising space on electronic media
    3. Online display services for merchandise
    4. Online community management services
    5. Provision of an online marketplace for buyers and sellers of goods and services
    6. Provision of an online marketplace for buying and selling of digital and cryptographic assets and tokens relating to virtual goods for use in video games and electronic gaming, namely virtual avatars and virtual avatar enhancements, virtual clothing, virtual accessories, virtual buildings and virtual money
    7. Retail services relating to digital and cryptographic assets and tokens relating to virtual goods for use in video games and electronic gaming, namely virtual avatars and virtual avatar enhancements, virtual clothing, virtual accessories, virtual buildings and virtual money, computer games, computer game software, interactive multimedia computer game programs, virtual reality game software, application software, mobile application software, computer application software featuring games and gaming, media content, downloadable media, content management software, gambling software
    8. Retail services relating to downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology, downloadable digital media, namely, digital collectibles created with blockchain-based software technology
    9. Information, advisory and consultancy services in relation to all of the aforesaid services.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Video game entertainment services
    3. Organisation of electronic game competitions
    4. Online interactive entertainment
    5. Online gaming services
    6. Online gambling services
    7. Online sports betting services
    8. Wagering services
    9. Education
    10. Organising of sporting, leisure and entertainment events
    11. Information, advisory and consultancy services in relation to all of the aforesaid.