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EUTM file information

018912293

T


August 8, 2023

Trademark Summary

The trademark application T was filed by MOONWOLF ENTERTAINMENT S.R.L., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on August 16, 2023, and it was registered by office on November 23, 2023 without any oppositions.

The application was filed in Italian (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Pre-recorded compact discs featuring games
    2. Interactive casino games provided through a computer or mobile platform
    3. Computer game discs
    4. Computer games of chance
    5. Computer game cartridges
    6. Downloadable computer games
    7. Interactive multimedia game programs
    8. Computer games programs recorded on tapes [software]
    9. Computer games programmes for simulating financial securities trading [software]
    10. Interactive multimedia computer game programs
    11. Computer games programmes downloaded via the internet [software]
    12. Game programs for arcade video game machines
    13. Computer programmes for interactive television and for interactive games and/or quizzes
    14. Computer programs for pre-recorded games
    15. Computer programs for video and computer games
    16. Interactive computer game programs
    17. Downloadable video game programs
    18. Video game programs
    19. Programs for arcade video game machines
    20. Interactive video game programs
    21. Recorded computer game programs
    22. Recorded programs for hand-held games with liquid crystal displays
    23. Programs recorded on electronic circuits for amusement apparatus with liquid crystal screens
    24. Downloadable computer game programs
    25. Downloadable electronic game programs
    26. Electronic sports training simulators [computer hardware and software-based teaching apparatus]
    27. Computer application software featuring games and gaming
    28. Electronic game software for mobile phones
    29. Electronic game software for handheld electronic devices
    30. Electronic game software for wireless devices
    31. Smartphone game software, downloadable
    32. Entertainment software
    33. Simulation software [entertainment]
    34. Computer video game software
    35. Computer game software, downloadable
    36. Educational software featuring instructions for playing games
    37. Interactive entertainment software for use with personal computers
    38. Interactive entertainment software
    39. Downloadable interactive entertainment software for playing video games
    40. Downloadable interactive entertainment software for playing computer games
    41. Interactive multimedia software for playing games
    42. Games software for use with video game consoles
    43. Gaming software that generates or displays wager outcomes of gaming machines
    44. Augmented reality game software
    45. Virtual reality game software
    46. Downloadable electronic game software for wireless devices
    47. Interactive game software
    48. Computer game software for use with on-line interactive games
    49. Computer game software downloadable from a global computer network
    50. Computer game software for use on mobile and cellular phones
    51. Computer software for entertainment
    52. Interactive entertainment computer software for video games
    53. Computer software for the administration of on-line games and gaming
    54. Software for arcade video game machines
    55. Computer software that permits games to be played
    56. Software programs for video games
    57. Downloadable computer game software via a global computer network and wireless devices
    58. Downloadable game software
    59. Video games [computer games] in the form of computer programs recorded on data carriers
    60. Programmed video games contained on cartridges [software]
    61. Video games on disc [computer software]
    62. Application software for robot
    63. Motion control software
    64. Speech recognition software
    65. Voice recognition software
    66. Gesture recognition software
    67. Character recognition software
    68. Robotic Process Automation [RPA] software
    69. Augmented reality software for use in mobile devices
    70. Augmented reality software
    71. Augmented reality software for use in mobile devices for integrating electronic data with real world environments
    72. Augmented reality software for creating maps
    73. Augmented reality software for simulation
    74. Augmented reality software for education
    75. Virtual reality software for telecommunications
    76. Virtual reality software for education
    77. Virtual reality software for medical teaching
    78. Virtual reality software for simulation
    79. Virtual reality software
    80. Games software
    81. Downloadable computer utility software
    82. Computer gaming software
    83. Computer game software, recorded
    84. Computer game software for use on mobile devices
    85. Virtual and augmented reality software
    86. Software for smartphones
    87. Software for tablet computers
    88. Software for mobile phones
    89. Software for televisions
    90. Computer software, recorded
    91. Software related to handheld digital electronic devices
    92. Software downloadable from the internet
    93. Software.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear
    4. Parts of clothing, footwear and headgear
    5. Tee-shirts
    6. Printed t-shirts
    7. Undershirts
    8. Sweat jackets
    9. Sweat shirts
    10. Tracksuit bottoms
    11. Hooded sweatshirts
    12. Hooded tops
    13. Short sets [clothing]
    14. Jerseys [clothing]
    15. Hats
    16. Children's headwear.
  • The mark was filed in class 28 with following description of goods:
    1. Computer game apparatus
    2. Electronic games apparatus
    3. Apparatus for electronic games adapted for use with an external display screen or monitor
    4. Apparatus for games adapted for use with television receivers
    5. Video game apparatus
    6. Amusement apparatus for use in arcades
    7. Electronic amusement apparatus incorporating a liquid crystal display
    8. Video game apparatus, arcade games, and amusement machines
    9. Free-standing video games apparatus
    10. Bags specially adapted for handheld video games
    11. Video game consoles
    12. Hand-held game consoles
    13. Protective carrying cases specially adapted for handheld video games
    14. Video game machine cases
    15. Carrying cases specially designed for portable games
    16. Portable gaming devices
    17. Arcade games (electronic -) [coin or counter operated apparatus]
    18. Electronic hand-held game units
    19. Hand-held electronic games
    20. Electronic games other than those adapted for use with television receivers only
    21. Home video game machines
    22. Hand-held electronic video games
    23. Token-operated video game machines
    24. Coin-operated arcade video game machines
    25. Hand-held consoles for playing video games
    26. Electronic games
    27. Smart toys
    28. Musical games
    29. Gamepads.
  • The mark was filed in class 41 with following description of goods:
    1. Esports coaching
    2. Esports officiating
    3. Conducting of live esports events
    4. Providing online information on computer and video game strategies
    5. Provision of games by means of a computer based system
    6. Providing on-line interactive computer games
    7. Interactive computer game services
    8. Provision of on-line computer games
    9. Provision of online information relating to game players
    10. Providing on-line information in the field of computer gaming entertainment
    11. Provision of information relating to esports
    12. Providing esports facilities
    13. Providing a computer game that may be accessed by users on a global network and/or the internet
    14. Providing interactive multi-player computer games via the internet and electronic communication networks
    15. Providing on-line video games
    16. On-line gaming services
    17. Electronic game services and competitions provided by means of the internet
    18. Electronic games services provided from a computer database or by means of the internet
    19. Electronic games services provided via a global computer network
    20. Internet games (non-downloadable)
    21. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    22. Providing information on-line relating to computer games and computer enhancements for games
    23. Entertainment in the nature of e-sports competitions
    24. Organising of esports activities
    25. Organization of electronic game competitions
    26. Organization of electronic sports competitions
    27. Organisation of esports events
    28. Arranging and conducting e-sports competitions
    29. Production of esports events
    30. Production of esports events for television
    31. Entertainment services for matching users with computer games
    32. Computer and video game amusement services
    33. Gaming services for entertainment purposes
    34. Virtual reality game services provided on-line from a computer network
    35. Electronic game services provided by means of the internet
    36. Game services provided online from a computer network
    37. Providing a computer game that may be accessed network-wide by network users
    38. Electronic games services
    39. Electronic games services provided by means of a global communication network
    40. Game services provided by means of communications by computer terminals or mobile telephone
    41. Games services provided via computer networks and global communication networks
    42. Online game services through mobile devices
    43. Video game entertainment services
    44. Amusement arcade services
    45. Entertainment services relating to esports
    46. Video arcade services
    47. Virtual reality arcade services
    48. Video game services
    49. Electronic games services, including provision of computer games on-line or by means of a global computer network
    50. Arcade game services.
  • The mark was filed in class 42 with following description of goods:
    1. Computer programming of video games
    2. Development of video and computer games
    3. Computer programming of computer games
    4. Computer programming of video and computer games
    5. Programming of computer game software
    6. Design of computer game software
    7. Development of computer game software.